Geometric-Crusher
"Nintendo games are like indies, and worth at most $19" 🤡
I agree, Valkyria Chronicle is very good and is also a commercial success while Skies of Arcadia is cult, but fortunately Sega is bringing Skies of Arcadia back, Square recognized the importance of Expedition 33 and will bring back turn-based combat in the next Final Fantasy, I'm divided, I think FF7 Remake is the path that Skies of Arcadia should follow, imagine the faces of JRPG fans when Skies of Arcadia is shown to the public at some event, maybe a Sega Meeting or Sega fes.Yes, Sega on PS360 was a bit underrated.
For instance, Valkyria Chronicles (S-RPG) aged better than Skies of Arcadia (RPG) for two reasons.
The art style was more singular (Canvas Engine), the combat system more interesting and innovative.
Both are classic from the king Shuntaro Tanaka, but it's clear that he was more skilled when directing Valkyria...
Sonic is very important. Before Sonic, Sega was known only as a high-tech arcade company. But they lacked a game that was truly a killer app, so in 1991 they created Sonic. It was a huge success, but they exploited the franchise predatorily.As for the usual old and modern Sonic comparison, it's quite abstract, don't you think?
Ok, Sonic 3K is the pinnacle of the 2D serie but as pointed out previously, the spin offs were often a joke:
Sonic Spinball, Sonic Labyrinth, Sonic R...
What about the Saturn Era?
Sonic R, a cancelled game and genesis remaster???
I'm pretty sure that the combo Shadow gen/Sonic Racing Crossworlds (classic game + spin off) will be more balanced than Sonic games on Saturn and Dreamcast (dragged down by messy spin offs)
Genesis Sonic will remain kings unless Sonic Frontiers 2 appears to be a master piece (spoiler: Unlikely...I don't trust Kishimoto and think the Shadow Gen directors will do a better job after Frontiers 2)
Sega depended on Sonic, and it was thanks to Sonic, paradoxical as it may seem, that they got the money to create the Yakuza/Lad franchise.
Today, Sega has other franchises capable of financing the company's adventures in case any mistake is made with Sonic.
Fun fact: The Sonic team in the PS360 era had about 100 employees; Sonic Team 2023 has over 400 employees! It's as big as Insomniac Games.
You know, Insomniac Games' output is quite expressive, they can work with three AAA games simultaneously.