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CYBERPUNK 2077 |OT2| The Last Samurai [>56K Warning_]

Salvatron

Member
Come join us at the plot spoilers/finishers' club thread:


I will comment your (really insightful) post there otherwise the whole thing would be riven with spoiler tags.
Shit.. I had a feeling this was the wrong thread. My bad. Please do though. (and thanks for your comment).
 

scalman

Member
It took me 200 hours to realize but damn you can't actually explore Pacifica. The most interesting part where all these unfinished skyscrapers are located is not available. It's just a backdrop. :messenger_hushed:

Edit: the entire green zone outlined on the map below is out of reach

Ft2v3Bo.jpg
Out of reach? Put van near some fence or gate and from van do double jump. I will try that area but i got that way to most "closed" areas. Just getting back is more tricky sometimes you just cant go back
 
Out of reach? Put van near some fence or gate and from van do double jump. I will try that area but i got that way to most "closed" areas. Just getting back is more tricky sometimes you just cant go back
I'm sure there's a way to get in. Don't get me wrong. It's more about what awaits you on the other side of the hidden wall. PS1 era textures and unfinished geometry. That's disappointing as it's big piece of the coolest district in the city.
 
3. Useless objects - Can't interact with ANY BDs because my tech is incompatible? Ridiculous. Vinyl records you can't play. Some, objects, such as 'access tokens' - really? I need a physical object for that? not added to my cyberdeck database or something, especially when the tokens themself don't actually tell you where they were from or what they access, theyre only relevant around the moment one picks them up.

4. No gambling - No pachinko in the pachinko parlor? You kiddng me. Night City should have full interactive parlors/arcades. They could have had a whole side thing with collectibles similar to Yakuza! You tellin me that the
Us Cracks
wouldn't have their own line of gacha toys? Should have full gacha parlors. But eesh, Casinos with roulette tables (often missing the roulette wheel) with no staff. No card games? I came across a handful of people surrounding two guys playing Mancala (no stones, just mime-ing actions with some sound fx) - I want to play too!
For 3, I agree. You can buy vinyls - but they don't appear in your apartment and you can't listen to them. Clearly apartment customization was supposed to be in this game.

...and as for 4 - I absolutely agree. Arcade cabinets and Pool tables are everywhere - but we can't play them?!?

Another nitpick I have is with the Ripperdocs. When you start the game and meet Victor Vector, you get an entire interactive sequence of you getting your Cyberware updates and modifications installed - but from then on, everything you get installed you just choose from a menu and then it's just...there. That totally took me out of the immersiveness of going to the Ripperdocs and just feels shallow and reeks of cut content.

The world is gorgeous and lively - but is sorely lacking in things to do. Vendors are everywhere but you can only buy from like 10% of them.

The updates, DLC and expansions will hopefully remedy all of this🤘
 

Salvatron

Member
Another nitpick I have is with the Ripperdocs. When you start the game and meet Victor Vector, you get an entire interactive sequence of you getting your Cyberware updates and modifications installed - but from then on, everything you get installed you just choose from a menu and then it's just...there. That totally took me out of the immersiveness of going to the Ripperdocs and just feels shallow and reeks of cut content.
Completely agree with your point. Especially with so many blue dialogue options regarding whether or not theyre established quality rippers or not. Every exchange should have some kind of anxiety inducing moment.. get new legs, see your legs get 'ripped' off and replaced by cybernetics - Depending on the ripper.. maybe you walk with a limp and need to go to vick or a more reputable ripper to fine tune/recalibrate. So many more things could have been fleshed out.
 
The small details in this game are great, so many little things I've noticed. For example:

Speaking with Takemura, I made the correct dialog choice according to Silverhand, he gives the thumbs up. Just cool little things like that.

 

Hugare

Gold Member
Fuck it, I bought an SSD to put on my PS4 mainly due to this game.

The pop in is the only thing REALLY bothering me. Couldnt care less about performance. But things poping up 20 seconds later looks really bad, and sometimes break the game

Like, I was racing with Claire, 1st place, but the game couldnt load the GPS on time (lol), so I crashed.

Saw a lot of videos on Youtube before buying it, and it seems to really improve it.
Will be a huge jump from my 5400 rpm HDD.

Spent $400 bucks of local currency (brazilian reais) because of this motherfuker

Worth it
Hey guys

I'm reporting back to say that, now with the SSD, the game is fucking fixed on PS4

Like, it's a night and day difference.

The pop in is gone. You really have to look for it in order to find it. So no more geometry/textures/lighting loading in.

That alone improved the gameplay and graphics A LOT. Driving around at night fucking sucked, because street lights werent loaded on time, so you had to either drive in darkness or wait for it to load. But noe its there, instant.

Graphics during the day are even more impressive now. Again, the game bscked lighting solution didnt load on time, so everytime that you arrive at some place, you had to wait for it to load and it was horrible.
Now, the whole city is loaded while you drive and walk around, its beautiful.

BUT, framerate got worse because of that. Everything being loaded at the same time is even more taxing then before. I've heard that the "slow HDD" mode on PC improves performance, probably because of this same concept, that everything being fully loaded becomes more taxing.

But its worth it. Game looks awesome, plays awesome. The whole interface is now snappy too.

This guy has shown the improvements in this video:



IF YOU ARE PLAYING ON ANYTHING USING AN HDD ( PS4, PS4 PRO, XBOX ONE, XB X) YOU HAVE TO DO THIS!! SERIOUSLY

Digital Foundry should make a video about this, its THAT important for the experience. Everyone playing on last gen consoles should know about this.

The game seems to have been optimized for the SSD, I dont know. HDD is borderline unplayable with this game.
 
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ultrazilla

Member
Spent some time actually driving instead of walking around, and yeah the radio stations are mediocre. The fact that there isn’t a synthwave station it’s just so depressing :(

The very first station at the top, Pacific Dreams is about as close as we can get to "synthwave". I agree though, huge missed opportunity not having
a dedicated synthwave(80's of course) channel. Perhaps they'll update the radio stations when the DLC hits?

:messenger_heart: :messenger_heart: :messenger_heart:
 
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So in Act II the Voodoo Boys section
playing as Johnny again when the mission went to the band playing outside Arasaka and us breaking in a guitar riff and drum beat began... and then never stopped... ever... there was no way to save and quit during the mission so I had to reach the point where I exited the digital realm back into the crypt to save my game and re-load to get rid of it, wow that was annoying

This game would have been neat with more work on factions, you should be able to ally with some of these gangs instead of being able to kill them all all the time with no repercussions. I mean, I like murdering everyone and looting their corpses but it should have been optional to work with these gangs and have a reputation system a-la Fallout New Vegas with them.
 
The very first station at the top, Pacific Dreams is about as close as we can get to "synthwave". I agree though, huge missed opportunity not having
a dedicated synthwave(80's of course) channel. Perhaps they'll update the radio stations when the DLC hits?

:messenger_heart: :messenger_heart: :messenger_heart:

I'm hoping that in one of the expansions, new radio stations are added and that a Synthwave radio station is one of them.

Assuming there are 20 tracks for the Synthwave station, here are my picks for the artists they should use:

• Perturbator
• Carpenter Brut
• Gunship
• Lazerhawk
• Cloud Battalion
• Meteor
• Robert Parker
• Miami Nights 1984
• Dance With The Dead
• Kavinsky
• Street Cleaner
• The Neon Droid
• Daniel Deluxe
• Power Glove
• FM Attack
• Occams Laser
• Le Matos
• Turbo Knight
• Caspro
• Astral Tales
 
Hey guys

I'm reporting back to say that, now with the SSD, the game is fucking fixed on PS4
Wow that's an impressive performance boost.

Back in the Donkey Kong 64 times, RARE bundled an expansion card with every new copy of DK64 that doubled the available RAM in the Nintendo 64. AFAIK there were games that were simply unplayable without the expansion card - they literally would not play whatsoever.

Obviously CDPR would have to hemorrhage money in order to swap discs which costs $.01 with SSD's if they went that route , but I still find it an interesting concept that an "expansion card" was acceptable back in the 90's, but in 2020 console hardware is just "stuck", and that swapping to an SSD is considered by many to be "bullshit" and something that "shouldn't be necessary".

Why they didn't just come out and say that console users should upgrade their storage solution for the best possible experience, is beyond me.
 

Loostreaks

Member
Another nitpick I have is with the Ripperdocs. When you start the game and meet Victor Vector, you get an entire interactive sequence of you getting your Cyberware updates and modifications installed - but from then on, everything you get installed you just choose from a menu and then it's just...there. That totally took me out of the immersiveness of going to the Ripperdocs and just feels shallow and reeks of cut content.
I doubt they've cut it from the game ( for what reason?). It was probably too much work to animate all the different scenes with all the different characters.
I agree though, it's kind of silly that you install it from a trade/inventory screen. Best ( and pretty cheap/easy) solution would be so everytime you decide on installing something, V sits in that chair, you see ripperdoc prep, screen fades to black, you hear some sounds,then you wake up few hours later and continue on.
 
I doubt they've cut it from the game ( for what reason?). It was probably too much work to animate all the different scenes with all the different characters.
I agree though, it's kind of silly that you install it from a trade/inventory screen. Best ( and pretty cheap/easy) solution would be so everytime you decide on installing something, V sits in that chair, you see ripperdoc prep, screen fades to black, you hear some sounds,then you wake up few hours later and continue on.
Exactly - like the Ripperdoc is putting you to sleep [anesthesia].
 

SJRB

Gold Member
Getting cyberware upgrades is one of the most anticlimactic events in the entire game.

Even fucking GTA San Andreas spent more time acknowledging your new haircut with barber cutscenes than this game does when you get a fucking bionic brain implant. It's just such an immersion breaker and I don't even get it because they have like half the animations already.
 

cryptoadam

Banned
So in Act II the Voodoo Boys section
playing as Johnny again when the mission went to the band playing outside Arasaka and us breaking in a guitar riff and drum beat began... and then never stopped... ever... there was no way to save and quit during the mission so I had to reach the point where I exited the digital realm back into the crypt to save my game and re-load to get rid of it, wow that was annoying

This game would have been neat with more work on factions, you should be able to ally with some of these gangs instead of being able to kill them all all the time with no repercussions. I mean, I like murdering everyone and looting their corpses but it should have been optional to work with these gangs and have a reputation system a-la Fallout New Vegas with them.

Agree on this. It never really feels like anything is happening with these factions because all you do is kill them no matter what. It would have been cool to steal from GTA/Scarface/Godfather/Mordor and let you take over territory and factions and have a nemesis system. Could have been fun way to bring in the cops where you could team up with the cops to take out other factions, or team up with factions to take out the cops.

Overall everything in the open world feels like its just there for busy work outside the main story. You can't interact with the world (no mini games or anything) and other gangs are just there to act as meat lockers for all their loot.

Don't get me wrong I like taking them down too but in the end it feels like there is no point aside from getting junk to sell. Even if something small like taking out the factions unlocked super cyberwear, cars, guns etc instead of just hoping that you land some great loot it would have added to reasons to kill.

(unless of course it does unlock these things since there is always something new I am finding with this game).
 

Hugare

Gold Member
Wow that's an impressive performance boost.

Back in the Donkey Kong 64 times, RARE bundled an expansion card with every new copy of DK64 that doubled the available RAM in the Nintendo 64. AFAIK there were games that were simply unplayable without the expansion card - they literally would not play whatsoever.

Obviously CDPR would have to hemorrhage money in order to swap discs which costs $.01 with SSD's if they went that route , but I still find it an interesting concept that an "expansion card" was acceptable back in the 90's, but in 2020 console hardware is just "stuck", and that swapping to an SSD is considered by many to be "bullshit" and something that "shouldn't be necessary".

Why they didn't just come out and say that console users should upgrade their storage solution for the best possible experience, is beyond me.
Well, about the bolded ...

It would have hurt sales by a huge margin. Like, 10 M less.
Besides, the game is "playable" on HDD. Kinda. A lot of people have been enjoying it despite being in shameful condition.

What I'm playing right now on the SSD is what I've expected from the game on base consoles. Performance is kinda bad, but it looks marvelous. It's the PS5 and Series X versions with low resolution and bad framerate. But now its working.

No more popin, blob character models, backed lighting loading 10+ seconds later, slow menus and etc.

Now I'll actualy do main missions and play the game for real

SSD sales just went up by 300% :messenger_grinning_sweat:

Is there any kind of comparison video? As a PC gamer I'm actually curious to see it.
You mean on consoles? I posted one yesterday on this same thread.
Not an excellent comparison, but its the one we got so far.

I'm really not into uploading videos and etc. , sorry, or I would do it myself.

I believe that the same cant be noticed on PC because no one is playing it on 8 gbs of RAM.
The game has waay too many assets at the same time all the time, so my guess is that they fill the 8 gbs of RAM on consoles pretty quickly. So in return, the console try to seek the HDD all the time.
Slow seek times in HDD = popins and etc.

Digital Foundry should really take a look at it. The change is massive and everyone should know about itm
 
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Getting cyberware upgrades is one of the most anticlimactic events in the entire game.

Even fucking GTA San Andreas spent more time acknowledging your new haircut with barber cutscenes than this game does when you get a fucking bionic brain implant. It's just such an immersion breaker and I don't even get it because they have like half the animations already.
Yup.

For major upgrades, they could at least show you getting into the chair, the selection screen comes down, you choose what you want installed and then the Ripperdoc comments on your selection, administers anesthetic and puts you to sleep.

Screen fades to black...

...You then wake up, you look at and admire the finished product and pay the Ripperdoc🤘
 
Yup.

For major upgrades, they could at least show you getting into the chair, the selection screen comes down, you choose what you want installed and then the Ripperdoc comments on your selection, administers anesthetic and puts you to sleep.

Screen fades to black...

...You then wake up, you look at and admire the finished product and pay the Ripperdoc🤘
This reminds me of how much better the cyberwear selection UI was integrated in the 2018 gameplay compared to final game. Sad it was scraped.

Timestamped
 
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These crashes are starting to really piss me off. I’m thinking about shelving this game for a couple weeks, by then they should be less frequent I’m hoping. But I really want to keep playing because I’m absolutely loving it otherwise (for the most part).

It’s immersion breaking, like fucking crazy. I hate that it’s souring my experience.
 
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EDMIX

Writes a lot, says very little
For 3, I agree. You can buy vinyls - but they don't appear in your apartment and you can't listen to them. Clearly apartment customization was supposed to be in this game.

...and as for 4 - I absolutely agree. Arcade cabinets and Pool tables are everywhere - but we can't play them?!?

Another nitpick I have is with the Ripperdocs. When you start the game and meet Victor Vector, you get an entire interactive sequence of you getting your Cyberware updates and modifications installed - but from then on, everything you get installed you just choose from a menu and then it's just...there. That totally took me out of the immersiveness of going to the Ripperdocs and just feels shallow and reeks of cut content.

The world is gorgeous and lively - but is sorely lacking in things to do. Vendors are everywhere but you can only buy from like 10% of them.

The updates, DLC and expansions will hopefully remedy all of this🤘

Agreed. with all points.

It just feels like the game is incomplete. Why have such objects that can't be interacted with? I was thinking "oh I'll just listen to it later" tried, nothing happened, its just a object that exist with zero function, like it was cut or something. Even the animations of drinking, eating or the Ripperdoc stuff makes zero sense to not have that in the current open world as those animations exist....... its basically lazy design or they rushed this game completely as it seems like an intent EXISTED for that to be the normal process, the doctors even fucking say shit like "hop on up" as if a animation indeed was suppose to happen, the chairs even exist in theses places which shows clearly something, at some point existed for that to be interacted with.

With how amazing the world looks, its so sad to see just how shitty it was treated, how the content was rushed, stripped and forced out to door for money. I hope it all comes back free with updates, but I no longer trust this team to actually put out quality content.

I'm at the point where I'd rather just see another team make this concept with the care it deserves day 1 and not "lets hope they finish it years later", 300 million was used for this and I think many of us want to know just were that money was REALLY spent. This isn't an online game, no excuse for a single player title to release in this shape. For god sakes, the world even has auto shops where the garage is wide open, as if it was clearly made for something, but cut. I'll return to it, but it won't be until late next year with a PS5 patch and even then that might be a maybe as I'm sure fall 2021 will have some massive releases.

E Explosive Zombie Agreed completely. I thought the gangs would be a big deal too. I thought if you picked streetkid you'd be able to do different things with gangs and stuff lol I feel its a missed opportunity. Its why I'd rather just have this concept done by someone else as I like the concept of the game, but the execution is average if not below as you find yourself wanting last gen concepts as minimum as its not as if such a thing with gangs hasn't been done like you stated with Fallout New Vegas. The game starts struggling to even meet some of those standards and you are left with something that feels deeply dated.

SJRB SJRB This 10000%. "Getting cyberware upgrades is one of the most anticlimactic events in the entire game.

Even fucking GTA San Andreas spent more time acknowledging your new haircut with barber cutscenes than this game does when you get a fucking bionic brain implant. It's just such an immersion breaker and I don't even get it because they have like half the animations already"


It makes zero sense as this is the game even telling you how important that look, style and individualism even is in their world. If anyone should have been doing that GTASA concept, it should have been Cyberpunk 2077. Whats the point if talking about such concept if the game doesn't have anything to truly support it?

Its like my film professor used to always say "show me, don't tell me, this isn't a book". The game has a bad habit of trying to leave shit as "ideas" or "concepts" and NOT actual mechanics in the game as if this is a fucking book or something, this is a video game. Mechanics already exist to express this idea, it makes no sense to literally preach about a concept, yet don't actually DEVELOP IT IN THE ACTUAL GAME ITSELF. Be like "Night City is abou-" nah, it sounds to me like Night City is about TELLING you something more then you doing it..... its lazy development and I'd only accept something like this in a telltale game or like a looter shooter or something, but not a open world single player title about such a concept. Its almost as if they are more interested in having the appearance of it, then actually spending the money to truly develop those features.
 
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This reminds me of how much better the cyberwear selection UI was integrated in the gameplay compared to final game. Sad it was scraped.


Hopefully they address the Ripperdoc interactions/animations in the very near future - that and:
  • Rideable NCART Monorail Transit System
  • Playable Arcade machines & Pool tables
  • Being able to buy things from all vendors
  • Apartment/car customization
  • More mini-games​
Adding those would make this game perfect🤘💯
 

iamvin22

Industry Verified
so i haven't started the game yet but id like to hear those that have invested hours if you agree with his statements. it's a long video.


 

cryptoadam

Banned
Game also really needs a NG+ option.

I kind of wish they would have made it like Dead Rising where it wasn't expected that the first go around you would unlock everything, but with multiple playthroughs and NG+ you would be able to unlock all the perks and become a total cyber god.

It could have been neat to keep some side missions that would only unlock on your 2nd or 3rd playthrough as incentive to go at it again.

So what level is good to start going after high and very high missions? I am level 20 now.
 
Hopefully they address the Ripperdoc interactions/animations in the very near future - that and:
  • Rideable NCART Monorail Transit System
  • Playable Arcade machines & Pool tables
  • Being able to buy things from all vendors
  • Apartment/car customization
  • More mini-games​
Adding those would make this game perfect🤘💯

- hairdressers or something like that
- just remove the police wanted system. It would be an improvement if only nearby police that see you respond to your actions. Right now it just breaks immersion.
- rework leveling to let me combine higher level gear into the gear I have that looks cool. I am currently running around with short shorts, a bra, and a floppy hat because they are highest level.
- let me lock items I don't want to accidentally sell or disassemble.
- let me flag items and sell/disassemble ALL.
 
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Alexios

Cores, shaders and BIOS oh my!
Glad CDP made the next gen remake so faithful to the original version seen here but they could have fixed the bugs in the process.


Lmfao @ the traffic effect in particular though, definitely faithful demake xD
 
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D

Deleted member 17706

Unconfirmed Member
Just spent the last hour or so just browsing the different shops. It's cool how they all have their own inventories and each one seems to get its own unique Legendary items.

Too bad (but understandable) that crit chance % and crit damage % mods do not stack. Seems like 15% for crit chance and 30% for crit damage is the max from clothing mods. I did find one Legendary mod that had both in one item, but it cost 150k!!!
 
- rework leveling to let me combine higher level gear into the gear I have that looks cool. I am currently running around with short shorts, a bra, and a floppy hat because they are highest level.
That's what crafting menu is for. You can upgrade the gear that you like in there. I'm wearing a yellow Samurai jacket the entire game because I like it so much. I upgraded it to 300 armor + 150 armor in one mod slot. As I level up I craft new Armadillo clothing mod and get more armor.
 

Alexios

Cores, shaders and BIOS oh my!
That's what crafting menu is for. You can upgrade the gear that you like in there. I'm wearing a yellow Samurai jacket the entire game because I like it so much. I upgraded it to 300 armor + 150 armor in one mod slot. As I level up I craft new Armadillo clothing mod and get more armor.
But what about getting those looks with 4 mod slots to stack all the epic armadillos? Upgrading only gets you so far (and tbh seems a waste of resources vs crafting/getting something else with better base stats you can also upgrade with those resources).

Presumably if you like a piece of clothing/armor you can actually craft it can get crafted in better quality base based on your stats, much like armadillo after leveling up yields better versions (even of the same gold/purple/blue/green/whatever color) but not everything has schematics.
 
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Alienware

Member
Anyone can point me at where to buy the Quadra Type-66 Reaver?
Stole it once and it was gangbuster, would like to have it as an always option.

Obvs tried to google it already but with no luck.
 
But what about getting those looks with 4 mod slots to stack all the epic armadillos? Upgrading only gets you so far (and tbh seems a waste of resources vs crafting/getting something else with better base stats you can also upgrade with those resources).

Presumably if you like a piece of clothing/armor you can actually craft it can get crafted in better quality base based on your stats, much like armadillo after leveling up yields better versions (even of the same gold/purple/blue/green/whatever color) but not everything has schematics.
I got 3000+ armor at the moment and I'm yet to meet Takemura at the dinner. I'm immune to gunfire. And I look fly.

Crafting is the best way to get the weapons you want, the gear you want and the mods you want.
 
That's what crafting menu is for. You can upgrade the gear that you like in there. I'm wearing a yellow Samurai jacket the entire game because I like it so much. I upgraded it to 300 armor + 150 armor in one mod slot. As I level up I craft new Armadillo clothing mod and get more armor.
I have upgraded a lot but you run out of materials quickly and still end up short compared to any random clothes you find. Upgrading sometimes only adds a few points. I don’t think upgrading is worth it until you have higher level good looking gear. Better to craft new items instead. Am I wrong?
 
I have upgraded a lot but you run out of materials quickly and still end up short compared to any random clothes you find. Upgrading sometimes only adds a few points. I don’t think upgrading is worth it until you have higher level good looking gear. Better to craft new items instead. Am I wrong?
Upgrading is only worth it if you're committed to wearing a specific clothing piece. You're right when you say that it's not cheap but you can upgrade clothes to a much higher level than if you would simply craft them. There also seems to be a max cap on how much you can upgrade an item. My Samurai jacket doesn't even show in upgrade menu anymore.
 
D

Deleted member 17706

Unconfirmed Member
I have upgraded a lot but you run out of materials quickly and still end up short compared to any random clothes you find. Upgrading sometimes only adds a few points. I don’t think upgrading is worth it until you have higher level good looking gear. Better to craft new items instead. Am I wrong?

I think you're right. The cost of upgrading gets ridiculous after like 2 stages of doing it.
 

2AdEPT

Member
I'm not sure if I understand your question.
I was just trying to see if you found that location on your own without a quest guiding you or not. I started looking in the wrong area (like near the giant skyscraper "towers" on the border of Kabuki and China city.) I actully got up higher than expected but there was no loot obviously LOL. I had to study from your pictures and triangulate the general area better...it worked and I got all loot. Spent two hours on the wrong area though LOL;P I tried to save scum as I thought I deserved better than EPic level stuff, but no dice. I really liked the eye gear though as its my favourite piece for the face previously and the loot there was the highest damage reduction so far....needs a mod slot for that peice though...will keep looking.
Man, I am having a complete 180 on the game while playing the final mission. I went with the
Rogue/Johnny
route and the whole thing is just bad.

I was expecting a run and gun with enemies on par or slightly harder than what I had encountered. Not at all the case. It forces me into stealth because the enemies all 1-shot me (I'm level 30, I think).

Then I got to the
Adam Smasher
boss fight and it's just terrible. I get taken down quickly if he gets anywhere near me. So I run around like crazy for 10 mins, get maybe a few % off his health, repeat, then get destroyed. I've gotten him down to maybe 40%, but he constantly heals, making an infinite loop. What the hell am I missing? I try to exploit his weaknesses but I can't make a reasonable dent on the guy.

I stopped playing at this point because of how bad the experience is. I might load up a different route and try that but I'm at the point where I can put the game down, never come back, and be satisfied. Such a damn shame the game goes this route.
Level 35 sounds really low...doesnt it go to 50 or is that just street cred? The stats for using things goes to 39 so it would at least be 40 for full leveling right? I wont be going there with anyting less than full stats, I just want to experience more of the game before finishing. I may be in trouble as a netacking sniper type, but usually when there is a will there is a way.
Just spent the last hour or so just browsing the different shops. It's cool how they all have their own inventories and each one seems to get its own unique Legendary items.

Too bad (but understandable) that crit chance % and crit damage % mods do not stack. Seems like 15% for crit chance and 30% for crit damage is the max from clothing mods. I did find one Legendary mod that had both in one item, but it cost 150k!!!
What is your crit damage on the stats page...it seems like the only stat that works, albeit I cant stack past 178 crit damage. I am torn between believing that the stats page is the only F'd system and that I really AM getting OP crit by stacking three or four mods, or whether the stats page is rigth and I am not actaully getting the bonus past what it says. I realize testing this is possible, especially as I am a sniper and could get some comparisons going, but I am likley too lazy. The highest total I got for a headshot so far stacking all my gear and taking a lot of cyberware and perks that raise critical and headshots is 64,000 damage LOL (I average anywhere from 25000 to 50000. I guess its overkill at this point anyway and should jsut use the armadillo and other mods more regardless. If I just hit their body I get only 1-2k, 800 if its just an arm LOL! Just got level 30, street cred 50. I am using only a rare SPT grad and its base max damage is about right at 1K. that siad Im saving up for that double mod and wil be buying it later today...My price for legendary was only 115K though, maybe you just saw it wrong? Mild dislexia? lol the shop is in watson just north of the apartement but before you jit the freeway to north watson. CLose to the megatower 10.
 
- hairdressers or something like that
- just remove the police wanted system. It would be an improvement if only nearby police that see you respond to your actions. Right now it just breaks immersion.
- rework leveling to let me combine higher level gear into the gear I have that looks cool. I am currently running around with short shorts, a bra, and a floppy hat because they are highest level.
- let me lock items I don't want to accidentally sell or disassemble.
- let me flag items and sell/disassemble ALL.
My full list of hopeful additions:
  • Rideable NCART Monorail Transit System
  • Playable Arcade machines & Pool tables
  • Ripperdocs are interactive while you select upgrades/Cyberware and also show the procedure for installing all of them [like at the start of the game]
  • Being able to buy items from all vendors
  • Apartment and vehicle customization
  • More mini-games [Gwent-like card game for all the cards you collect, bar sports, etc.]
  • An expansion set in space on the Crystal Palace Space Station
  • Barbershops, Bodysculpting centers and Tattoo Parlors
  • A Synthwave radio station
  • Better Police, Enemy and NPC A.I.
  • Interactive Karaoke bars
  • Real-time weather effects [not just quest driven] where storms slowly roll in - ala RDR2 - with varying levels of rain/thunder/lighting
  • Being able to hack enemies with the Monowire
  • Being able to purchase Aerodynes
  • More apartments/housing
  • Being able to select what color your car will be before you buy it
  • Bring back the motorized shopping cart NPC:
    cxhv1QY.jpg
  • More destructibility in the environments
  • Being able to analyze items in 3-dimensions in your inventory
  • Having a way to do the "First Equip" animation on command
  • Being able to shoot while you are driving
  • Having different types of ammunition for your guns
  • More Joytoys
  • More customization options added to the character creation
  • Spent shells stay on-screen for a while
  • Better water physics [reacts to being shot, explosions and bodies]
  • Better vehicle handling and physics [also being able to shoot tires and gastanks]
  • Basically restore all of the cut content​
I know that's a lot; but the game would literally be perfect with those additions - and I already love it🤘💯
 
My full list of hopeful additions:
  • Rideable NCART Monorail Transit System
  • Playable Arcade machines & Pool tables
  • Ripperdocs are interactive while you select upgrades/Cyberware and also show the procedure for installing all of them [like at the start of the game]
  • Being able to buy items from all vendors
  • Apartment and vehicle customization
  • More mini-games [Gwent-like card game for all the cards you collect, bar sports, etc.]
  • An expansion set in space on the Crystal Palace Space Station
  • Barbershops, Bodysculpting centers and Tattoo Parlors
  • A Synthwave radio station
  • Better Police, Enemy and NPC A.I.
  • Interactive Karaoke bars
  • Real-time weather effects [not just quest driven] where storms slowly roll in - ala RDR2 - with varying levels of rain/thunder/lighting
  • Being able to hack enemies with the Monowire
  • Being able to purchase Aerodynes
  • More apartments/housing
  • Being able to select what color your car will be before you buy it
  • Bring back the motorized shopping cart NPC:
    cxhv1QY.jpg
  • More destructibility in the environments
  • Being able to analyze items in 3-dimensions in your inventory
  • Having a way to do the "First Equip" animation on command
  • Being able to shoot while you are driving
  • Having different types of ammunition for your guns
  • More Joytoys
  • More customization options added to the character creation
  • Spent shells stay on-screen for a while
  • Better water physics [reacts to being shot, explosions and bodies]
  • Better vehicle handling and physics [also being able to shoot tires and gastanks]
  • Basically restore all of the cut content​
I know that's a lot; but the game would literally be perfect with those additions - and I already love it🤘💯
Good list. There are plenty of relatively ‘easy’ changes they could make in the coming months.

And yes they should bring the dust storms randomly into the city! That would rule.
 
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