I get stutter every time I pick up an item, runs fine otherwise.. kind of weird.
I hope that is fixable, because the game saves a lot.That stuttering is because of auto-saving and there is nothing you can do about it.
Do you know what driver version he is using? I'd be very interested to know to see if we have more options beyond 314.22 which is quite old. Because if he is using the newest Nvidia driver on his 560Ti (as I was), he is not having a good experience![]()
Trying all the suggestions online and I still get crashes. Display Driver stops responding around bonfires. GTX770. I really don't want to play the game on Low fidelity settings.
Hope a patch or statement comes out soon. I can wait...
There is a lighting/shadow problem with certain items/gear in the game, and that's what causes the crash.
Fascinating! Was wondering why I've had flawless performance with no problems. It's because I'm still in the Knight's starting gear!
The game's running great on my 980 ti, i7 6700k rig. Playing it in big picture mode on my 42" Bravia TV. I do get that weird hitch that a lot of people are getting (something to do with the auto saves I think) but it's not that often so doesn't bother me.
So is there a way for me to further improve the graphics of the game without fucking up the frame rate? Any sweet fx setups or something maybe?
The game's running great on my 980 ti, i7 6700k rig. Playing it in big picture mode on my 42" Bravia TV. I do get that weird hitch that a lot of people are getting (something to do with the auto saves I think) but it's not that often so doesn't bother me.
So is there a way for me to further improve the graphics of the game without fucking up the frame rate? Any sweet fx setups or something maybe?
I change gear all the time and have had 0 crashes.
Nah, I change gear all the time. No crashes still.
That stuttering is because of auto-saving and there is nothing you can do about it.
Just out of interest, why are you using old drivers?I am running:
980ti oc'd
I7 6700k @ 4.7
Win 10
Nvidia 361.75
16 gig ram
4k
Working on settings ATM. Currently running high/medium getting mid high 50's ATM. Running on all high is is about 45. Haven't had time to dig in a full PC playthrough, but finished PS4 JPN release last week and this is glorious in comparison.No more running through pudding! Pop ins make me sad, but I played the console version so I can live.
Should be able to tweak 4k to 60fps getting rid of bells and whistle from initial run's and most definitely can lock 1440 at 60. I haven't checked , but if experience holds, "everything to the right" settings should be 30ish in 4k. No crashes.
We will see how busier levels fair. I am ok playing in 1440 if need be. Early days, but wildly excited to shelve my PS4 copy except for coop with my console bros.
Because?Everyone has to be experiencing it.
The game's running great on my 980 ti, i7 6700k rig. Playing it in big picture mode on my 42" Bravia TV. I do get that weird hitch that a lot of people are getting (something to do with the auto saves I think) but it's not that often so doesn't bother me.
So is there a way for me to further improve the graphics of the game without fucking up the frame rate? Any sweet fx setups or something maybe?
That stuttering is because of auto-saving and there is nothing you can do about it.
There must be something you can do about it because I don't get that stutter when autosaving, at all.
I'm super sensitive to frametime variations so I would notice if there was any kind of stutter.
Other players gliding around with no animations in co-op and pvp really sucks.
Nah, I change gear all the time. No crashes still.
Downsample from 1440p for stable 60fps or 4k for 30.
Hmm that's weird, because I heard there are frame time issues, even with a 'locked 60fps'.There must be something you can do about it because I don't get that stutter when autosaving, at all.
I'm super sensitive to frametime variations so I would notice if there was any kind of stutter.
What are your specs? Because I get it no matter what I tweak in game and in NVCP. heck I even tried to lock the refresh rate of my monitor from 144Hz to 60Hz but the stutter is still there
no frametime issues on pc, a lot of people do however get a half second stutter/framedrop when the game autosaves (which is a different issue)Hmm that's weird, because I heard there are frame time issues, even with a 'locked 60fps'.
So after two days of desperately trying everything imaginable, I guess I've narrowed my constant stutter down to using a controller.
I saw someone mention it on reddit and as soon as I unplugged my controller it stopped. Everything is silky smooth with a KB/M but as soon as I pluf the control back in the stutter returns. Tried using XBO and DS4 with DS4windows, different usb ports, different usb cables... everything results in the stutter. Found some old threads with people having the exact same issue with DS1 but none of those solutions have helped. After years of playing these games with a controller Im not sure I can acclimate to KB/M.
You tried booting the game in Big Picture mode?
I had a serious frame rate issue with my USB headset plugged in. Big Picture mode doesn't appear to suffer the same issue. And I don't know why.
Are you sure?
I only get stuttering when menus are on the screen and when picking up items.
It doesn't stutter when it autosaves after a cutscene for example
There must be something you can do about it because I don't get that stutter when autosaving, at all.
I'm super sensitive to frametime variations so I would notice if there was any kind of stutter.
The bonfire crash only affects nvidia cards prior to the current generation. So 500/600/700 series.
Putting on master's attire alone causes me to crash at bonfires on a GTX680.
I saw this once, the voice chat sounded like he was from Japan so I assume it's just a network thing. I ended up restricting the matchmaking after that, haven't seen it since.Other players gliding around with no animations in co-op and pvp really sucks.
Because?
I noticed a small hitch *once* yesterday when closing a player's message. I've never seen it hitch when saving, closing my inventory.
It doesn't happen on all autosaves but it certainly is because of it. Everytime it stutters I look at the top right corner of the screen and I can the tiny flame meaning the game is saving. But yes it doesn't happen on every autosave it only triggers from specific ones, dunno which though.
No, I would definitely notice, hitches drive me up the wall.See? You're getting it too. The game autosaved in the moment you closed the player message. The hitching happens to everyone, even SneakyStephan up there. Whether he notices it or not.
I think this is the same problem that's affecting people using controllers. All of the entries in the log file mentioned there (millions of them) are all from "DINPUT". Hundreds of times per second, it's logging entries for "Foreground" and "NonExclusive", whatever that means. That would definitely explain the stutters, if the hard drive is trying to constantly write information to this log file while simultaneously trying to load information from a different part of the drive for the game itself. That's some bullshit.For those with stuttering issues, this seems to work:
https://www.reddit.com/r/darksouls3/comments/4ej2ej/pc_support_megathread_2/d20skt0
It involves moving some Steam overlay files. This has worked wonders for the periodic stuttering in my game.
I haven't had any in the past 6+ hours I've played (since I turned off turboboost and my issues went away)
I think I had ONE single (literally like one skipped frame) mini stutter at one point when I closed one of the npc vendor windows in the hub. That's in 6+ hours of gameplay and countless autosaves and countless times of talking to npcs.
Tbh if you have issues just wait for a patch man, I had issues before and it was fucking miserable to play with stutters. Now that it's 100 percent smooth the game is infinitely much more enjoyable.
They don't release these games very often, might as well wait till it's properly playable instead of powering through a shitty experience.
No, I would definitely notice, hitches drive me up the wall.
In every game I play that doesn't have an fps cap I lower my settings till I can average well over 100 fps just to make sure I don't get framedrops under 60, I had to stop playing witcher 3 because the inconsistent frametimes in that game ruined it for me.
Idk why you're being condescending, I didn't try to dismiss anyone's issues, I just said not to lose hope as it clearly is possible to get a stutter free game.
I think this is the same problem that's affecting people using controllers. All of the entries in the log file mentioned there (millions of them) are all from "DINPUT". Hundreds of times per second, it's logging entries for "Foreground" and "NonExclusive", whatever that means. That would definitely explain the stutters, if the hard drive is trying to constantly write information to this log file while simultaneously trying to load information from a different part of the drive for the game itself. That's some bullshit.
I think this is the same problem that's affecting people using controllers. All of the entries in the log file mentioned there (millions of them) are all from "DINPUT". Hundreds of times per second, it's logging entries for "Foreground" and "NonExclusive", whatever that means. That would definitely explain the stutters, if the hard drive is trying to constantly write information to this log file while simultaneously trying to load information from a different part of the drive for the game itself. That's some bullshit.
Removing the Steam Overlay files didn't have any effect. There was no "in-game" stutter that I could see, but it still hiccuped a bit whenever it saved something (always coincided with the little save icon in the corner). My overlay log file was about 50MB, incidentally. Took a while to open so I could actually read it.
The game is saving way the hell too often... these sorts of things should be saved just to memory, not to your cloud save. Lock that in when the user quits, not every time they take an action. It's actually saving my game every time I read a message. Really? That's silly, there is no reason whatsoever to save then.
My theory is that it's some kind of network-related thing, that when the game saves, it's it's waiting for some kind of confirmation from the server that the save was successful, or something silly like that. I don't think we'd be seeing noticeable pauses like that if it were just saving locally.
People are skeptical because everyone that has the same system or better than you still have the stutter when picking up an item or reading messages etc. You said you noticed it once at an NPC which is exactly what it is, it's not always as bad though.
I find it odd that you disabled turbo boost and it fixed it. That should in theory make the game run worse as your cpu will run at a lower clock rate without it. I wonder how many cores this game utilizes.
I will look at mine when I get home and see what my log file size is at. But from the replies in that thread it seemed like it was happening more frequently than just items/menus for those people.
So what does it mean when it says "Saving data to the Dark Souls III game server"? Sounds an awful lot like a cloud save to me.The game doesn't have cloud saving at all.
They have to add a draw distance sliderCould they patch the pop-ins for the PC version if they wanted to? Is this easy to achieve? Because I see no reason why pop-ins should exist in the PC version in the first place if everything's at max.