amazon has a listing for a 360 version as well, does it include gameplay improvements or just dlc + performance improvements?
This update will be deployed at the following time -
4/1 2:00 AM PDT
4/1 5:00 AM EDT
4/1 10:00 AM CET
4/1 6:00 PM JST
See below for a full list of changes:
Fuck it, gave this game another try.
So, last thing I remember is that the halberd builds moved from DEX to...I can't remember.
Which stats should I at least keep up with to have a good halberd build? I get lost with the whole ADP and VGR related to how much stuff you can carry.
It is not story related you find them by looking/luck.I feel guilty for watching a speedrun without even getting to the first boss in this game on my own. I noticed the speedrunner blew up a wall to get a shortcut at the beginning of the game. My question is, do you find out that the wall is breakable later in the game (i.e. tied to the story) or is there just random breakable walls that you can only find by luck?
Dark weapons scale with INT/FTH not solely FTH if you ownly invest in FTH you'll get pretty low returns.There is also the roaring halberd. You need 16 in str, and 12 in dex, int, and faith and it scales with dex and faith and does a ton of dark damage. Its a boss weapon though meaning its a pain to upgrade.
If you want to go for ridiculously high damage, go for a Fire-infused Black Knight Halberd. Requires 17 STR and 26 DEX. It also now has a FTH requirement of 9 I believe with calibration 1.15, but I might be thinking of something else. Anyway, it hits like a truck and has the complete standard halberd moveset including a thrust R1 second attack that works with the Leo Ring and the spinning attacks everyone loves. For example my build has 50 STR, 33 DEX, 26 in both INT & FTH - my AR with this weapon 693. With fire weapon buff [(weapon's fire damage + 50) x 1.3] I'm getting an AR of 1028.4!!! Also with Ring of Blades +2.Fuck it, gave this game another try.
So, last thing I remember is that the halberd builds moved from DEX to...I can't remember.
Which stats should I at least keep up with to have a good halberd build? I get lost with the whole ADP and VGR related to how much stuff you can carry.
It's pretty much always been the best ATK bonus wise at 50 INT/FTH out of all of all the INT/FTH scaling bonuses. It is quite far ahead of everything else too at 60/60 where every other bonus needs to be at 80 INT and/or FTH to be at the same level. IIs Dark the best buff now? That seems to be what 75% of people are using in PVP. If so, I need to go to talk to the fellow at Huntsman's since I'm exclusively leveling FTH and INT only now.
It is not story related you find them by looking/luck.
Dark weapons scale with INT/FTH not solely FTH if you ownly invest in FTH you'll get pretty low returns.
KieferCrimson said:So it's good to have both INT and FTH or only just one? Haven't played with magic ever since Demon's Souls and I feel like trying out this stuff.
That particular wall isn't really luck per se, there are explodable barrels on the other side of the wall and an enemy that throws firebombs, so that's how you're meant to find that - from the otherside. You blow it up from the inside as a time saver. They all have environmental clues like that.I feel guilty for watching a speedrun without even getting to the first boss in this game on my own. I noticed the speedrunner blew up a wall to get a shortcut at the beginning of the game. My question is, do you find out that the wall is breakable later in the game (i.e. tied to the story) or is there just random breakable walls that you can only find by luck?
Wondering how much use this thread will get with SotFS out. How many of you guys ended up upgrading? I'm still undecided. With the PC version it just doesn't sound particularly beneficial.
I think the new OT should be merged with this one to create OT+++ since the games aren't that different once it's time to move the new thread into the community.Wondering how much use this thread will get with SotFS out. How many of you guys ended up upgrading? I'm still undecided. With the PC version it just doesn't sound particularly beneficial.
That's what will most likely happen based on the PC OT merging with this one.I think the new OT should be merged with this one to create OT+++ since the games aren't that different once it's time to move the new thread into the community.
I think the new OT should be merged with this one to create OT+++ since the games aren't that different once it's time to move the new thread into the community.
B-b-but durability bug! Right guys? e_eAfter reading through some of the new thread, I don't think we want that level of bitching in here. That's just my opinion. It's bad.
B-b-but durability bug! Right guys? e_e
The halberd's moveset changed but damage wise if anything it's far stronger than the one from the first. One of the big changes is the way DEX scales with much greater empathise on STR with scaling and most weapons.What the fuck happened to the Halberd?! This was my favourite weapon in DKS1. ): I'm getting my ass kicked in here and I'm actually better with a hammer.
Actually loaded up DS1 and checked out how I was doing with the halberds and while the enemies are different, the moveset feels a lot different now and I don't feel like learning to use it again if it controls like this.
Also, I might have wasted too many points on DEX. Egh.
That's what got me confused at the start, since I went all DS1 at the beginning.The halberd's moveset changed but damage wise if anything it's far stronger than the one from the first. One of the big changes is the way DEX scales with much greater empathise on STR with scaling and most weapons.
What the fuck happened to the Halberd?! This was my favourite weapon in DKS1. ): I'm getting my ass kicked in here and I'm actually better with a hammer.
Actually loaded up DS1 and checked out how I was doing with the halberds and while the enemies are different, the moveset feels a lot different now and I don't feel like learning to use it again if it controls like this.
Also, I might have wasted too many points on DEX. Egh.
Do the running or back step R1 attack. The Halberd class has been increased in usefulness if anything.What the fuck happened to the Halberd?! This was my favourite weapon in DKS1. ): I'm getting my ass kicked in here and I'm actually better with a hammer.
Actually loaded up DS1 and checked out how I was doing with the halberds and while the enemies are different, the moveset feels a lot different now and I don't feel like learning to use it again if it controls like this.
Also, I might have wasted too many points on DEX. Egh.
lol, why would you do this to yourself?I just did all 3 Chasms of the Abyss and didn't light a single cauldron.
*RAGE*
I didn't realize lighting them was needed to progress. I thought you just had to kill everyone and jump through the foggy hole. Oh well, no big deal. I had 99 Effigies to play around with.lol, why would you do this to yourself?
I just did all 3 Chasms of the Abyss and didn't light a single cauldron.
*RAGE*
Maybe it's just me, or the game does really punish you if you wasted points on stuff you shouldn't have? I'm using a Bastard Sword + 3 and yet it takes me like four or five hits to take down almost anything. :/
Your weapon should be at least +6 by now. YWhat are you putting your stats into? STR, DEX?ou should have met the merchant they sells upgrade materials by now. McDuff in the lost bastille should be selling unlimited large titanite shards.
Wait a sec, unlimited?
It's one of those things that make me stressed out when playing Souls, I'm always wary of upgrading ANYTHING because I never know when it's a "one time material" or whatever. I haven't even used any of the bosses souls at all. ):
About the stat distribution, it's another thing, I used to carry a halberd in DS-DS1 but I don't like them here and DEX scaling is strange, so I'm just putting STR points.
Then again, I kinda want to check magic out, and I fear I'm spreading way too many points between life, stamina, carry weight and everything else. :/ Think I'll just stick with the pyro glove and get done with it. I'm not used to fragile magic characters.
Drangleic sword is the best DEX orientated great sword that you can get, so if you're doing DEX then it's worth using.Some posts of mine before complained about the new moveset of the halberd and I'm doing good with the Bastard, still, got the Drangleic one and I'm wondering if' it's worth it to use the points on STR and DEX to use it, or just stick to the 25 points I've got in there.
Smelter Demon is gonna make me break my "no co-op" rule, I swear. Fucking douchebag.
Smelter Demon is gonna make me break my "no co-op" rule, I swear. Fucking douchebag.
Pop some lifegems and always keep some stamina ready if Smelter decides to combo.
These are my rules of thumb and have always allowed me for a quite simple solo kill. Just don't get greedy with your attacks and keep your hp at max.
Turns out the simple but useful lifegems did it. I had small flashbacks of the Flamelurker, until I realized this guy wasn't such an asshole, haha.Two strategies work. One, go two handed and do a lot of dodge rolling toward him to pop up behind for some hits. Alternativley, get the Gyrm Greatshield and tank him. You can absorb all normal and fire damage with it.
Alluring skulls my friend, alluring skullsUndead Purgatory boss: Yeah, let's throw a lot of skeletons to overwhelm you with fast attacks, so you need to beat the sorcerers to stop their respawning and now there's the boss. I just needed two or three attempts, but I'm more annoyed than challenged. I want a "Ornstein and Smough" kind of battle to rinse the bad taste I'm getting from the generic, gigantic dude with a sword, ones so far.
I'm trying to put together an all out gimmick build. I have the Majestic Greatsword (LH), Bone Fist (RH) and Simpleton's Ring, but I'm looking for any other weapons or items that change up the moveset or add abilities not normally available.
Any suggestions, GAF?
Warped sword gives you a unique moveset. Maybe those shields that when wielded together give you offensive options.