Dark Souls internal rendering resolution fix (DSfix)

I read on the steam forums that the game isn't using the GPU to nearly its full capacity, and bumping up all of the graphics options can help this. It fixed the vast majority of my framerate problems, still get minor drops but it's above the performance of the console version at least now. And drops to 25 or so instead of 15.

Specifically, in catalyst control panel I have it set to overwrite application settings for the Dark Souls exe. AA options turned all the way up. I have V sync off and triple buffering off. And I have Durante's mod on with the resolution set to 3840x2160 in the config and 1080p in the game.

Now I can actually play the game and stop messing with settings.. I hope.

Huh I'm going to have to try this. I image what's helping most actually is the disabling vsync, but I couldn't get that to work on my game. DLing new drivers atm, hopefully it'll work with the new drivers.
 
Huh I'm going to have to try this. I image what's helping most actually is the disabling vsync, but I couldn't get that to work on my game. DLing new drivers atm, hopefully it'll work with the new drivers.

Nah I had V-Sync disabled from the get-go. I have Catalyst 12.8, think that's the newest
 
Anyone have it crash right when you click to open the game? It says that the executable has stopped working. Fault module name d3d9.dll. I'm running 6950's in SLI and i52500k windows 7.
 
Nah I had V-Sync disabled from the get-go. I have Catalyst 12.8, think that's the newest

I just wonder if the issue is some weird power saving thing, the GPU goes into a low power mode or something and forcing AA forces it to work harder and prevents it from switching to that mode. GPU usage always dropped to 0% during the drops for me. I'll give his a try tomorrow and see if it helps. Thanks.
 
data_2012_08_24_00_257ixzl.png


Cool game. I played the tutorial section three times to get the hang of the controls.
 
Anyone have it crash right when you click to open the game? It says that the executable has stopped working. Fault module name d3d9.dll. I'm running 6950's in SLI and i52500k windows 7.

My game crashed right away. I had steam verify integrity of game cache and it solved the problem by downloading a 956kb file.
 
I just wonder if the issue is some weird power saving thing, the GPU goes into a low power mode or something and forcing AA forces it to work harder and prevents it from switching to that mode. GPU usage always dropped to 0% during the drops for me. I'll give his a try tomorrow and see if it helps. Thanks.

I recall AMD has a similar issue with another game a while back. Can't recall what it was.
 
Is there cross-platform play with the 360? I've already bought it but I'm just curious.
 
I'm sure that'll get patched if it happens. This game is #1 seller on Steam right now, so it might've already payed for itself and that might turn into Bamco supporting it with patches, maybe. We shouldn't really take anything for granted with this port lol.

The game only sold around, what 9,000 copies? That isn't that great.
 
1080p @ 3840x2160 internal resolution. Locked 30fps even at the big boss in the beginning.

I have an i7 950 @ 4.0 with two 580GTX in SLI (It only uses one card though, I hope the inspector SLI flag gets discovered soon).
 
Thanks a lot for this fix, Durante! I'm still downloading the game through Steam but I have your fix all ready to go.
 
My game crashed right away. I had steam verify integrity of game cache and it solved the problem by downloading a 956kb file.

This is happening for me :( Verify Integrity fails to fix it........ Was working before i put the fix in game dir, Anyone have any suggestions?
 
The game only sold around, what 9,000 copies? That isn't that great.
If you're talking about the concurrent players/peak players numbers shown in the steam statistics page, that's not the number of copies of the game that were sold, the concurrent players number is the number of players that are playing the game right now, and the peak today number is the highest number of concurrent players the game got today.

Not everyone is going to be playing the game at the same time, there's no way to know how many copies of the game were sold, unless the developers/publisher say how many copies it sold.
 
Nah I had V-Sync disabled from the get-go. I have Catalyst 12.8, think that's the newest

Hey Sullichin quick question: that didn't seem to help in my case, and disabling Vsync in the control panel didn't disable it in game. Do you actually have Vsync disabled? Like, can you see visible tearing in game?
 
Peaked at 9000 simultaneous players I think. Not necessarily 9000 copies sold but it probably didn't blow any doors off at Namco.

9000 doesn't even really represent the amount sold today or especially the lifetime sold (especially considering the physical release in other parts of the world). This will be a really profitable venture, eventually (hopefully they don't ignore Steam Sales).

Also reporting the game runs fine on my system.
 
are you running msi afterburner or another on screen display? turning that off worked for me.

Oh sweet thx man, was running both lol, apparently it was Afturburner though... Dunno why didnt have an OSD on that, Only on fraps

On another note, were is the 1080p option in the Vid options? i was under the impression it was the internal render thart was locked? its weird i set it to 1280x720 32, and when i hover mouse over initialize it shows 1080p in the colum next to it? i dun get it is this just showing that what res it will scale to or what? :-/ :confused:


Anyway about to try it with the fix Downsampling 2560x1440 > 1080p (i shudderd when i saw the first cinematic without fix lol)

Edit: WTF Full screen off allows my to set it at 1080p? uhhhhh so do i just run Full screen @ 720p 32 bit, and the fix will still work or what?
 
There's also retail sales outside of the US, right?

9000 doesn't even really represent the amount sold today or especially the lifetime sold (especially considering the physical release in other parts of the world). This will be a really profitable venture, eventually (hopefully they don't ignore Steam Sales).

Also reporting the game runs fine on my system.

Thought so.
 
I managed to add 8xMSAA with RadeonPro and the game didn't crack out on me. Even increased the internal res to 2560x1440. Can anyone tell or is it some kind of placebo?

data2012-08-2400-55-374ufc.png


Oddly enough, my frame rate has stabilized since I last played it a couple hours ago.
 
Oh sweet thx man, was running both lol, apparently it was Afturburner though... Dunno why didnt have an OSD on that, Only on fraps

On another note, were is the 1080p option in the Vid options? i was under the impression it was the internal render thart was locked? its weird i set it to 1280x720 32, and when i hover mouse over initialize it shows 1080p in the colum next to it? i dun get it is this just showing that what res it will scale to or what? :-/ :confused:


Anyway about to try it with the fix Downsampling 2560x1440 > 1080p (i shudderd when i saw the first cinematic without fix lol)

Edit: WTF Full screen off allows my to set it at 1080p? uhhhhh so do i just run Full screen @ 720p 32 bit, and the fix will still work or what?

Fraps seems ok to use. I have the in game set to 1920x1080 32 bit, and the internal at 4096x2304. I have a 580 and 2600k@4.2 It seems fine to me.
 
I managed to add 8xMSAA with RadeonPro and the game didn't crack out on me. Even increased the internal res to 2560x1440. Can anyone tell or is it some kind of placebo?

data2012-08-2400-55-374ufc.png


Oddly enough, my frame rate has stabilized since I last played it a couple hours ago.

I don't know about the MSAA, but the increased internal res is definitely giving you better IQ than your previous shots.
 
Sorry for the stupid question, but I had to install Steam for this to work and never used it before. Where is the DS installation folder so I can copy over the resolution fix?
 
Maybe I'm blind but I can BARELY notice a difference between the default upscaling and it running at 2560x1440. I'm imagining this is because I'm playing on my TV 8 feet away eh?
 
Sorry for the stupid question, but I had to install Steam for this to work and never used it before. Where is the DS installation folder so I can copy over the resolution fix?

C: - Program Files(x86) - steam - steamapps - common - Dark Souls
 
Maybe I'm blind but I can BARELY notice a difference between the default upscaling and it running at 2560x1440. I'm imagining this is because I'm playing on my TV 8 feet away eh?

It definitely feels more smooth to me from the visual standpoint. At least from when I first just set the res to 1360x768. I've played with it at 1080p and now 1440p.
 
Sorry for the stupid question, but I had to install Steam for this to work and never used it before. Where is the DS installation folder so I can copy over the resolution fix?

C:\Program Files (x86)\Steam\steamapps\common\Dark Souls Prepare to Die Edition\DATA

Edit: Wow ninja'd
 
Hmm so are you running it at FULL SCREEN on 1080p in options? cause if i set it @ full screen i can only select 1280x720 16/32?? Wtf lol :(

yes. I don't recall it being a problem. I did change it to that before the fix, not sure if that had anything to do with it.
 
I know it's early on....but enough with the pics from the Asylum!

Show some other places(besides Firelink Shrine).

Bosses...Blight Town...that kind of stuff. I would love to see the gargoyles, personally.

And thank you, Durante.
 
yes. I don't recall it being a problem. I did change it to that before the fix, not sure if that had anything to do with it.

Dude you sure :-/, i was just F'ing around with setting removed all of the fix files, and if i have it set to full screen i can only select 1280x720 16/32, if i go to the "Initialize" button it shows 1080p with Full screen off to the right as defaults and when i click it goes back to windowed?

if this is the case im gonna try download everything again because there's obviously something up with my game


Also if i try running the Fix at 2560x1440 and the game at the 720p 32 option the video is only in like 1/4 of my screen? :( :CRY:
 
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