I was looking through that thread:
http://www.neogaf.com/forum/showpost.php?p=40875765&postcount=2199
Hope.
Specs:
i5 2500K @ 4.2GHz
GTX 680
And this is why I hate SLI/Crossfire/Dual GPU setups.
I'd guess those are drivers problems.
See? How is that even possible? Your videocard is only using 60% of it's capacity, but can't keep up?
Go into NVIDIA control panel and select Force alternate frame rendering 2 under SLI rendering mode.
Do you mean the Dark Souls game settings? If so, yes - I have tried fullscreen and windowed at several different resolutions, but it's 15 FPS no matter what so long as I have the mod installed.
I haven't tried editing the game's INI file because the in-game PC settings menu works for me just fine.
I guess I haven't bothered because why would I run the mod to lower the resolution sub 720p when I can just get 30 FPS from the vanilla game?
OK, thanks. I'll check it out, but when I peeked at it last time the settings all look correct.
Thank you for the tip, good sir, but it seems AFR2 kills the bloom lighting as well:
SLI AFR2:
Single GPU:
Because if the max is 15fps, and you double it, that means the GPUs would need to run at 120%.
I just checked in game and my options screen is telling me I have 1080p selected while I have 3840 saved in the INI, so it seems they are separate.
IIRC the .ini resolution is the frame buffer, the in-game resolution is your display resolution (should set native to monitor). If the frame buffer is higher than the display, you get downsampling which is effectively an epic AA.
Hmmm, I guess that does make sense: The game is hard coded to render at either 15 or 30 fps, and if it can't go for 30 fps, it just goes to 15. And then you're using less videocard power.
Yeah, I get that.
It is the sacrifice required to run SLI until either NVIDIA releases a driver increasing performance/SLI support, and/or FROM releases a patch.
Right. I'm telling him he should change his INI to something lower because the default one is like 25xx or something large like that.
It's actually a feature I believe. V-Sync on PCs will do the same and drop framerate from 60, to 30. The exception to this is the new 6** Nvidia cards which have something called adaptive V-Sync, where it only V-Syncs at 60 Hz.
It stops image tearing, that is horizontal lines during horizontal movement.
Someone claimed his HD4870 was able to do that default huge resolution with smooth 30fps. I haven't tested it yet myself.
Hmmm. Well, I guess all there is left then is to hope. Maybe CPU dependent?
I am running an i7-860 @ 3.8GHz OC'd. My cores are not going above 50%.
i7 2600k at 3.8 here, stock everything, getting 40% tops, but most of the time at 20-30. Game is not cpu intensive at all.
Someone claimed his HD4870 was able to do that default huge resolution with smooth 30fps. I haven't tested it yet myself.
Is your hyper-threading disabled in the BIOS? Dark Souls can only use a single thread.
Is your hyper-threading disabled in the BIOS? Dark Souls can only use a single thread.
I am running an i7-860 @ 3.8GHz OC'd. My cores are not going above 50%. Using 2x GTX275.
So this does not work for us with dual gfx card options (integrated/dedicated)? Is this something that's fixable given the nature of the mod?
Anyone have any idea how well this will run on my system at at least 1680x1060?
GTX 285
i7 920 OC'd to 3.5Ghz
6GB RAM
Is it recommended that hyper-threading be disabled for gaming performance? I've heard people say it offers no benefits, but I've never heard it argued it hurts performance. Or are you stating the opposite?
It's probably one of the most controversial opinions in PC gaming.
Typically temperatures and power consumption are lower with hyper-threading disabled.
Some people say it is actively bad for gaming, as no games released at the moment, take full advantage of it.
I'm just saying it might be worth a try, as this game seems particularly badly optimised for multi-core gaming.
With "blur" in the readme I mean the "AA" filter. Motion blur is fine.The README.txt says to turn off blur so that's why I asked. Is that a typo or true? Durante?
0 = does nothing, like v1What is the AF override for? What do the 3 options do?
It should be fixable, but it's harder to get right than what I did so far. It's the current thing I'm looking at but I can't give a time estimate.What's the word on fixing the depth of field? Is it doable, you think? Would it even look good at the proper res? It looks rough.
Anyone wanna help me out.
I have a 3.2ghz 955 AMD and a 5850 1GB. My monitor is only 1440x900.
What internal res should I be setting it to? And what other settings should I have on? I am forcing AA and AF through my drivers instead and have AA and Motion Blur off, the res set to 1440x900 60hz in the game, but I'm getting stuttering and black bars (not full res).
Anyone wanna shoot a few tips my way?
I was running the game flawlessly this morning on 0.2. Installed 0.3 and now the game gets stuck at 15 fps until I go back to a bonfire for some reason.
Running 2540x1440 on a i7 3770k@4.5ghz, 16gb ram and a gtx690.... should not be having problems. I really don't get what's going on, I tried reverting to 0.2 and it still isn't working correctly.
I tried multiple settings in the control panel and it still doesn't help, single-gpu mode doesn't change anything either. Anyone have any clue what's up?
Yeah I have this same problem unfortunately I believe, I have a 680m with optimus. The Nvidia control panel defaults to the integrated card but even if I force the darksouls.exe to use the 680m I still max out at 15fps. I'm going to try a few different things but I think it's using the integrated card and I'm not sure how to fix it.Gah! This mod is looking awesome, but apparently has a problem for us unlucky people with 2 videocards (an integrated and a dedicated one obviously).
With this mod, my framerate is capped at 15; I suspect it uses the integrated one. I tried to force the game to use my dedicated card (nVidia control panel), but no avail.
Without the mod, it's running at 30 fps. I tried the same resolution with and without mod.
And it didn't matter if I ran at 800x480 (or something shitty) or 1920x1280; 15 fps always.
Anyone with a solution / kick in the right direction? I tried the suggestion in the OP, but no go.
It's probably one of the most controversial opinions in PC gaming.
Typically temperatures and power consumption are lower with hyper-threading disabled.
Some people say it is actively bad for gaming, as no games released at the moment, take full advantage of it.
I'm just saying it might be worth a try, as this game seems particularly badly optimised for multi-core gaming.
Interesting, though I tried it at 1080p (both in the .ini file and in the game) and it still didn't work and I think a 680m should be able to do some supersampling and still be OK. I'll keep looking into it.I have a dual setup, and I was getting that problem when I SSAA'd, but at native res, or 1080p I was fine. It's possible I got 15fps because of the performance hit of supersampling, and not the game using the wrong gpu.
So this does not work for us with dual gfx card options (integrated/dedicated)? Is this something that's fixable given the nature of the mod?
Are you turning off the AA in the in-game options?
I am.
I saw people recommending to push AA and AF in Catalyst all the way up. FPS isn't the problem (they are fine), its the jitters and the 2 black bars.