Two people didn't vote d1. Why?
i didnt feel confident putting a vote on anyone
Yeah, I agree with you. There's a lot of other things to discuss (right?) and we shouldn't get hampered down on speculation and theory crafting. Just felt like you were saying it was moot thinking about Burb's death.Nah. Just saying we need to see if there's anything else to go with it. I do think we should look at Burb, just not only at Burb, because it's not the usual n1 kill I've seen in my (few) games in that he really does have connections to things here. And they could be meaningful or it could be meant to encourage us to kill more townies. We need to be cautious is all.
To be sure, when you say unconfident what do you mean specifically? You didn't think anyone was scum, or you didn't want to put yourself in a position of hitting town?i didnt feel confident putting a vote on anyone
To be sure, when you say unconfident what do you mean specifically? You didn't think anyone was scum, or you didn't want to put yourself in a position of hitting town?
DAY 1 FINAL VOTE TALLY:
Fireblend (4) voted out
Lord of Castamere 386
hey_monkey 464
Verelios 523
Muffin1611 528
CornBurrito (2)
Christina Mackenzie 134
flatearthpandas 182328
flatearthpandas 328
Trigger (2)
Burbeting 296
StanleyPalmtree 440
nin1000 (2)
StanleyPalmtree 185361
kitsunelaine 418
Muffin1611 483528
Fireblend 500
Burbeting (2)
Sawneeks 44130
Sawneeks 481
nin1000 485
Sawneeks (1)
oreomunsta 385
StanleyPalmtree (1)
flatearthpandas 150182
Fireblend 353500
Trigger 477
rac (1)
CornBurrito 461
kitsunelaine (0):hey_monkey 245464
Christina Mackenzie (0):CornBurrito 89461
isaacnukem (0):Lord of Castamere 96386,nin1000 275399
flatearthpandas (0):kitsunelaine 110418,StanleyPalmtree 361436
Verelios (0):Burbeting 67296
oreomunsta (0):Sawneeks 293445
No active vote for Day 1: isaacnukem, rac
Drawing possibilites from the votes doesn't really seem like an option today either, votes are spread pretty evenly between several different players. FB also "won" barely.
hitting town is gonna happen anyways, i just couldn't see a suitable alternative
sorry lord
but i dunno
it doesn't make me look better than anyone else and probably makes me look worse
So:
1. Votes were very scattered. Likely scum was in several places.
2. Burbeting was top candidate to be discussed today so scum did town's work, which is just weird.
3. Fireblend was not scum and his only ties were to the people who voted for him, with him, and Burbeting (see above).
Before combing back through the bear's posts, and others, I thought I'd put this here.
You're shutting that line of questioning down awfully quick.
Y
In regards to your first point, I need to go back and look at how Fire v Burb became the leading lynch candidates because I know it wasn't clear leading up to it. Since both ended up being Town then that either means Scum just laid around and left their votes without caring too much to switch or there was a shift to push Fire/Burb into the spotlight and get somebody else out of harms way.
will report back once i do homework and read over it.
Well shit.
Okay, townies, one thing we have to remember: Scum doesn't have a scumchat this time around. We can't expect them to be as conniving as they usually are.
So doubtful. Fucking d1 in a game where we get almost no info.I am questioning though: why Burb?? We're now effectively back to square one with both him and Fire gone ( as confirmed Town at least ) so maybe that was the goal? Did he say something Scum didn't like? I'll have to go over his posts to see anything specific but I just know he disliked the low count posters/dead weight so...maybe there's something there?
guess we also need to discuss if we want to start No Lynching or not too.
Scum could likely get basic ideas across just putting in kills so I don't agree.Well shit.
Okay, townies, one thing we have to remember: Scum doesn't have a scumchat this time around. We can't expect them to be as conniving as they usually are.
Scenario 3: Lynch every day. Neutral ignites every second day.
D1: 13 (L, N, B)-> D2: 11 (L, N, Ig)-> D3: 8 (L, N, B)-> D4: 6 (L, N, Ig)-> D5: 3 (L, N, B)-> D6: 1 (L, N, Ig)-> D7: 0
Conclusion: Town dies after 6 days
Scenario 4: Lynch every second day after D1. Neutral ignites every second day.
D1: 13 (L, N, B)-> D2: 11 (N, Ig)-> D3: 9 (L, N, B)-> D4: 7 (N, Ig)-> D5: 5 (L, N, B)-> D6: 3 (N, Ig)-> D7: 1 (L, N, B)-> D8: 0
Conclusion: Town dies after 7 days
Note: As with Scenario 2. Performing a lynch on Even numbered days after D1 will end Town after 6 days.
Scenario 5: Lynch every day. Neutral ignites most efficiently.
D1: 13 (L, N, B)-> D2: 11 (L, N, B)-> D3: 9 (L, N, B)-> D4: 7 (L, N, B)-> D5: 5 (L, N, Ig)-> D6: 0
Conclusion: Town dies after 5 days
Scenario 6: Lynch every second day after D1. Neutral ignites most efficiently.
D1: 13 (L, N, B)-> D2: 11 (L, N, B)-> D3: 10 (L, N, B)-> D4: 8 (L, N, B)-> D5: 6 (L, N, Ig)-> D6: 0
Conclusion: Town dies after 5 days
Note: Opposite to Scenarios 2 and 4, lynching on even numbered days will lead to town ending after 6 days an increase of one more day!
Well shit.
Okay, townies, one thing we have to remember: Scum doesn't have a scumchat this time around. We can't expect them to be as conniving as they usually are.
So, at minimum, if we decide to lynch today, Town will be going down a route where we only have 4 more days left.
If we move off to lynching only on odd days, we'll buy ourselves one more day. (I'm ignoring the last note I made for Scenario 6 b/c there's a lot of conditions that need to be met for that to happen).
I'm of the opinion that we don't lynch today, and save it unitl tomorrow. We need to be in accordance with this, because without a majority, "No Lynch" votes are totally wasted.
What's your point?In those 4 scenarios you're assuming quite a few things,
1. That Arson will hit town every night.
2. That Doc will save no one.
3 That Arson and Scum won't cross kill.
4. That Scum won't hit Arson.
With the number of days we have, something in the above will happen, at the very least, there's very little chance that the scum and Arson don't cross once. Especially, if they take your "efficient" path.
I need to think more on how the odd and even affects the lynch but i think we should always have a threat of lynching so we aren't wasting time. That or turbo the no lynch ASAP.
In those 4 scenarios you're assuming quite a few things,
1. That Arson will hit town every night.
2. That Doc will save no one.
3 That Arson and Scum won't cross kill.
4. That Scum won't hit Arson.
With the number of days we have, something in the above will happen, at the very least, there's very little chance that the scum and Arson don't cross once. Especially, if they take your "efficient" path.
Chaos Servant - Arsonist
Each night you may burrow a sacred flame into another player by sending the command BURROW: <PLAYER> OR you may ignite all players that have a sacred flame in them by sending the command IGNITE.
Furthermore, through your study of pyromancy you have attained some healing magics and the ability to turn your flesh into iron.
You cannot be killed at night.
What if both of the PRs died last night, since we're going with worst case scenarios?
If you can draw helpful conclusions from the D1 votes, I'll be glad to hear them. I personally don't see any there, and don't think there's much to dig for.
Well, I dunno what happened there with that quote but I kinda like the idea of Sawneeks yelling Y to start my interaction with her today.
So doubtful. Fucking d1 in a game where we get almost no info.
Vote: Sawneeks
What if both of the PRs died last night, since we're going with worst case scenarios?
And it means we die more quickly if we keep hitting town. Do we have anything to go on today? That's what it comes down to for me. I mean, we might dig something up or someone might say something damning but with the votes as they were and the result of the NK, I dunno that we have anything.
Do we know they don't have a scumchat? They could still have a chat where they see each other's votes and input actions, but can't use it for anything else
*narrows eyes* That sounds that something a scum would say.
Always expect the worst of your enemies, so that you're never surprised.
That hardly counts as a "chat". Chat implies talking and planning.
Probably. At the very least I see no value in spinning our wheels wondering why he's gone.????
Are you telling me Scum just 'randomly' killed Burb? The guy who was likely going to be talked about today since he was the other lynch train going on a quiet Day 1?
And it means we die more quickly if we keep hitting town. Do we have anything to go on today? That's what it comes down to for me. I mean, we might dig something up or someone might say something damning but with the votes as they were and the result of the NK, I dunno that we have anything.
I mean... I'm not against a no lynch today but what are our contingencies? What happens if we get a town check tomorrow, should our cop claim? Probably not. Hypnotist? Would be garbage using it on such a big pool but runs the risk of getting NKed before using it.
Then where do we go tomorrow?
i feel like i missed something here,
why should we turbo the no lynch if we do one?
End the day faster, give scum fewer clues, wait to hold discussion until we see what happens, probably other reasons, too.
okay now im feeling really dumb. "give scum fewer clues" clues to what? just who they should kill next?