Oh, fuck. I didn't even think about it. I figured you would be able to play as soon as Steam unlocks. I hope you're wrong.They said, best case scenario, GMG would send out their keys tomorrow afternoon or evening.
Steam currently says that it unlocks in 18 hours. My theory is that it will unlock early, giving us a chance to preload, and then GFWL unlocks our ability to play the game at midnight.
I feel really dumb, but people know about creating GFWL offline profiles right? I personally didn't know about it till recently... Anyway you'll never lose another save again, and the whole GWFL experience is much less shitty.
I see 1680x1050 and 1440x900 there
??
.16:10 but no 1920x1200?!
I use my Xbox Gamertag so to me that's not really an option.
I used to use that until it became 'corrupted' and now can't be used for GFWL or Xbox Live. Microsoft are awesome.
Where's the cheapest place to buy? Might pre-order, even though I have GW2 the next day. =\
And I think some Gaffers said that unlocking the framerate in LA Noire messed up certain parts of the game.
War for Cybertron got a framerate unlocker and it came out the other end unscathed, but there's no guarantee that getting one up and running for Dark Souls won't break something.
Bah. Required HDD space is 8GB now :/
With the download I'll probably have to wait until Saturday :\
It IS possible a few seams that weren't evident will shown or look worse than before, and obviously it'll look "bad" compared the high end games that seriously push PCs like Crysis 2, Witcher 2, or Max Payne 3, but on average it's a net gain for 3D games of sufficient detail (as in PS2 level detail) to have a higher resolution. Plus there's the fact we're all on LCDs now, if we were on CRTs it'd matter WAY less because scaling and native resolutions aren't a problem.UI aside, just unlocking the resolution will 100% make the game look better?
Only reason why I thought this wasn't the case was.. the fact they didn't do it. But oh well, good news.
Now I'm even more confused what the hell they were thinking.
It's only a 3.7gb download. The extra space is just the standard space steam requires to download/install games.
Not going to lie. I am jealous of you PC folk. Even if the port doesn't meet the standards, I'd still love to play it again for the first time. And especially with fully new areas.
I envy you guys.
Hope you all enjoy it at least, bad port-job aside.
I've already played through the PS3 version and was hoping for the PC version to fix the most egregious (technical) problems.Not going to lie. I am jealous of you PC folk. Even if the port doesn't meet the standards, I'd still love to play it again for the first time. And especially with fully new areas.
I envy you guys.
Hope you all enjoy it at least, bad port-job aside.
Many of us PC folk are just playing it again for the new content and better framerate.
Double dippers are probably the biggest group that were disappointed/angry over 30 FPS and 1024x720 frame buffer. I THINK more PC-only people were happy to just get the game and hopefully not completely fucked.Fair point. Didn't think about all the double-dippers.
Fair point. Didn't think about all the double-dippers.
Has GMG sent out Steam keys to people who bought it there yet? Are they waiting until it's unlocked first?
"Dark Souls: PTDE |OT| Page best viewed at 1024x720 Resolution on a 30hrz monitor"
I see it as an excuse to play one of my favourite games all over again - and not to mention lay claim to the PTD edition box for the PC version.Double dippers are probably the biggest group that were disappointed/angry over 30 FPS and 1024x720 frame buffer. I THINK more PC-only people were happy to just get the game and hopefully not completely fucked.
It requires GFWL. Just enter your key at the beginning though and attach it to your account and you'll never have to deal with it again.While the resolution thing doesn't bother me too much the GfW does. Can I play the game without installing or using it? Will it affect my experience; I don't usually care for multiplayer in these types of games.
I haven't played demon or dark before.
No, not yet at least.Sorry if it has been asked before but is there a predownload for this on steam?
Thread title should be changed to:
"Dark Souls: PTDE |OT| Page best viewed at 1024x720 Resolution on a 30hrz monitor"
For ultimate accuracy, of course.
All jokes aside, I'm really torn here. On one hand I have a close friend who raves about the game constantly so I'm very interested, but on the other I don't want to send the message that sub par efforts are acceptable...I mean FFS given all the reports about the constant FPS drops and the game booting you to the main menu if you hit the FPS floor I don't even know if I'll be able to complete the game much less enjoy it in any way, shape, or form. I'll probably just wait and buy the PS3 version with the DLC around christmas as this port is looking like a poster child of "How to Ruin a Classic: Subpar Efforts for Maximum Profitability at the Expense of Quality, with special forward by Yosuke Hayashi"
Off topic and all but slightly related: seeing this outsell Sleeping Dogs on Steam bothers me given how much effort United Front put into the game's PC version compared to Namco not even giving the slightest of fucks.
It is not Steamworks at all AFAIK. If it is bought at retail, it will use GFWL and Steam won't get a look in. If bought on GMG or somewhere similar, it will activate on Steam but that's about it.So... how much Steamworks is this game? If I'll buy a retail copy, will it activate on steam? Or are only DD copies steam compatible?
It is not Steamworks at all AFAIK. If it is bought at retail, it will use GFWL and Steam won't get a look in. If bought on GMG or somewhere similar, it will activate on Steam but that's about it.
Pretty much this.
I don't really like the sound of using 2 DRMs at the same time though, I hope nothing screws up...
HYPE day
but since the game is released so late, I probably won't get to play until tomorrow
I wonder if it actually renders at 800x600 if you select that res or if they downscale lol.hello,
i just read an interview that might help some people choose:
blog.esuteru.com/archives/6553732.html
Q)DARK SOULS with ARTORIAS OF THE ABYSS EDITION(Games for Windows LIVE版)で、画面サイズをフルスクリーン表示やウィンドウ表示に変更できますか?
(Can you change the display resolution to full screen or window screen size?)
A)はい、可能です。オプション設定から、画面のサイズを変更できます。変更できるサイズは以下の通りです。
(Yes, you can. In the configuration options, you can change the size of the screen. Size can be changed as follows.)
  フルスクリーン表示 (fullscreen)
   1920×1080 32bit/16bit、 1680×1050 32bit/16bit、 1400×1050 32bit/16bit、
   1600×900 32bit/16bit、 1280×1024 32bit/16bit、 1440×900 32bit/16bit、
   1366×768 32bit/16bit、 1360×768 32bit/16bit、 1280×800 32bit/16bit、
   1280×768 32bit/16bit、 1280×720 32bit/16bit、 1024×768 32bit/16bit、 800×600 32bit/16bit
  ウィンドウ表示 (window)
   1920×1080、 1680×945、 1600×900、 1440×810、
   1280×720、 1152×648、 1024×576、 800×450
Also where have you been reading "all the reports about the constant FPS drops"? I've read 1 article that had a few FPS problems and 3 that said it ran better than consoles.
Do you really think your one sale is going to "send the message that sub par efforts are acceptable"?
Also where have you been reading "all the reports about the constant FPS drops"?
It shouldn't bother you that a game that received a ton of great reviews, 9-10/10 and GOTY nominations is outselling a new franchise that got decent, but not great reviews.
People who actually care about the FPS/Frame Buffer resolution are a vocal minority, and it was never going to hurt the sales significantly. The majority of people just want to play the game for the game.
With enough sales, maybe this turns out like Borderlands, where the devs took notice and put a lot more effort into the PC sequel.
It also had an option to change resolution.The only worse one I can think might be arguably worse than this was Saint's Row 2, but even then as bad as that port was (and believe me, it was BAD) the game didn't boot you back to the main menu because they failed to do a good enough job optimizing the product and you hit an FPS floor.
RE4 PC (before it was patched and modded) was way worse than this. Without any lighting etc. it looked considerably worse than the GC version and the PS2 version even. The DS port is at least on par with the console version it seems, if not slightly better.As it stands, this is hands down one of the (if not the) worst console to PC ports I've seen in recent memory.
The only worse one I can think might be arguably worse than this was Saint's Row 2, but even then as bad as that port was (and believe me, it was BAD) the game didn't boot you back to the main menu because they failed to do a good enough job optimizing the product and you hit an FPS floor.
Stiil, RE4 had an option to change resolution (deja vu).RE4 PC (before it was patched and modded) was way worse than this. Without any lighting etc. it looked considerably worse than the GC version and the PS2 version even. The DS port is at least on par with the console version it seems, if not slightly better.
RE4 PC (before it was patched and modded) was way worse than this. Without any lighting etc. it looked considerably worse than the GC version and the PS2 version even. The DS port is at least on par with the console version it seems, if not slightly better.
RE4 PC (before it was patched and modded) was way worse than this. Without any lighting etc. it looked considerably worse than the GC version and the PS2 version even. The DS port is at least on par with the console version it seems, if not slightly better.
just got my copy, but GFWL wont let me play till Friday, 24.08, 04:00.
.....
RE4 PC (before it was patched and modded) was way worse than this. Without any lighting etc. it looked considerably worse than the GC version and the PS2 version even. The DS port is at least on par with the console version it seems, if not slightly better.
Which timezone are you in?
There's other metrics I'd consider far, far more important to the quality of a port than just resolution, especially when said resolution is at least on par with consoles. It's profoundly dumb, but I'll take a locked frame buffer resolution over the shitfest that was Saints Row 2 out of the box (or even up to the latest official patch!), missing graphical options the PC could clearly dominate in like RE4 above showed, or just anything that runs profoundly unstable compared to console versions. This will probably go down as the most disappointing port, easily, but that's due to a combination of recognizing it'd be a good fit for PC, the fact the game's visuals could clearly benefit from a good, properly optimized PC port, and the simple fact the game is amazing.Stiil, RE4 had an option to change resolution (deja vu).