FrenchMovieTheme
Member
since i own both games i had to make this important thread. here are the pluses and minuses of each game in relation to one another:
MK: Deception:
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Graphics:
+ Stages look pretty nice, and the design is often creative
- Can't really compliment it after that. The game doesn't look AWFUL, but it just looks average to me.
- Seems as though there should have been more frames of animation. For instance, sometimes when you do a combo breaker, it isn't a fluid "break animation". The punching just stops and all of a sudden your guy is upright and blocking the combo back. Looks pretty weak to me.
- Character design is only so-so in my opinion. There are exceptions (for instance, I think noob-smoke is/are very cool in their design), but for the most part the designs are uninspired. Take Bo Rai Cho for instance. He's just some fat tub. Or how about darius? Looks like fucking hootie from hootie and the blowfish. What a joke.
- Alternate costumes suck ballsack, with Sub-Zero being the worst offender. Incase you haven't seen it, his alternate is pretty much him with a chick mask, 90% bald with a pony tail sticking out the top of his head. awful.
Gameplay:
+ Dial-a-combo is back, and I dont think that its the worst system in the world. It could be better, but it could be worse
+ Combo-breakers are a good idea...
- But i think they could have been implemented better
- Control is very sluggish. Combos dont feel natural, nor are they very effective
- The damage model is stupid. Let me get this straight, if i do a 6-hit combo it takes away 18% health, but if i just uppercut someone it takes nearly that much away? wha?
- Each character has about 2-4 "special" moves. This is pretty weak for a game predicated on supernatural powers and gimmicks.
- Button response is dog shit. I do a freeze ball with subzero, my opponent blocks, and i try to do another freeze right after and it wont respond. I have to wait like 5 seconds to do it again if i want to. Not sure if they implemented this on purpose, but its weak.
- freaking cheap ass hell final boss. i dont mind a challenge but it gets ridiculous with this guy. its not even fun
+ deathtraps are cool to look at...
- But cheap in practice. I realize you can turn them off, but for a feature that was highly-touted they should have implemented it better
Extras:
+ Crapload of extras...
- ...a better portion of which are pictures of joe nobodies who worked on adjusting the motion capture guys jock in-between shoots. why do i give a shit again?
- unlocking characters here is the equivalent of "progressing" to other levels in collect-a-thon adventure games like DK64 and so on. its a nice idea to make people earn things, but for christ sake i dont want to fetch another fucking turkey sandwich for the fat fuck in the temple or obtain another medallion for this stupid whore who had her son killed by shao kahn. i dont care and i dont feel like doing it
- konquest mode is garbage after about an hour. same ol shit errands to run, then you practice moves with each fighter, run around some more, wait until 3:17 AM to look for a locked treasure chest in seciont A-4 of the map, so you get to A-3 and realize that A-4 is across the way and the only way to get there is to go allllllllllllllllllllllllll the way back around the map only to find out some pillowbiter is blocking the path because he wants you to bring him some dog meat for dinner. fuck this shit man
- Puzzle fighter and chess mode are boring and crappy. the puzzle fighter here couldn't hold super puzzle fighter 2 turbos jock. again, the gameplay here relies on gimmicks like special moves and blocks that dont form more powerful blocks. boo urns!
- chess mode is a lot like regular mode only it takes longer
Online:
+ Fast, smooth play with little lag
+ Rankings
- Thats about it. i feel its very bland and barren. i've had connection problems with it (my opponent invites me, it says game is no longer available, which is funny cause my friend is still online)
Overall:
Could be better could be worse. Overall not worth $59.99 (i got kollectors edition), infact if I could do it all over, I'm not sure i would pay even $19.99 for this game. perhaps its just not my bag.
DOA: U
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Graphics:
+ Gorgeous. Backgrounds are awesome, character models are also great. I literally have no complaints about the graphics. I don't believe I've ever seen a better looking fighting game
Gameplay:
+ Nice risk-reward gameplay
+ Tag-team is fun and another nice option to have
+ New stages are sweet as hell. Unlike MK, i feel as though the multi-leveled stages are a blast to play on and present an element of strategy. you can fight from a higher ground and so on
+ Wide variety of combos and moves, and it is very strategic in a sense that you can come high or low and switch up where you're going with the combo to throw your opponent off. I realize you could feasibly do this in mk:d as well, but the controls there just feel sluggish and crappy to me. I have no confidence there that my button hits will register, and so i dont want to risk it.
- much like MK (not as bad though), the damage model is funky. I could do a 5-hit combo and take off a decent amount of damage, but one reversal really gouges the shit out of your opponent
- pretty weak final boss and the game isn't too hard to beat on single-player
Extras:
+ lots of costumes for all fighters. i'll take extra costumes over production art 7 days a week
+ i love the stat-tracking in this game. it tracks how many times you've picked each guy, what your win percentage is, what your best times are, your win-loss record against buddies on XBl and so on. its little things like this that make me want to keep playing
+ Story mode...
- ... that doesn't really make sense to me. am i missing something?
Online:
+ Best online fighter ever? Yes.
+ The "virtual arcade" is probably the best part about the game. It's very cool to have a few buddies around and just have winner stays gameplay and so on. i know people have beaten to death the "old arcade feel", but its true ladies. play it for an hour online with people from GA and you'll see
+ Lots of options and customization options
- NOT XBL AWARE!? for shame!
Overall:
Best fighting game in years. It's better than MK, better than GGXX#, better than whatever. call me crazy dudes, but this game gets the Jgar seal of approval
MK: Deception:
--------
Graphics:
+ Stages look pretty nice, and the design is often creative
- Can't really compliment it after that. The game doesn't look AWFUL, but it just looks average to me.
- Seems as though there should have been more frames of animation. For instance, sometimes when you do a combo breaker, it isn't a fluid "break animation". The punching just stops and all of a sudden your guy is upright and blocking the combo back. Looks pretty weak to me.
- Character design is only so-so in my opinion. There are exceptions (for instance, I think noob-smoke is/are very cool in their design), but for the most part the designs are uninspired. Take Bo Rai Cho for instance. He's just some fat tub. Or how about darius? Looks like fucking hootie from hootie and the blowfish. What a joke.
- Alternate costumes suck ballsack, with Sub-Zero being the worst offender. Incase you haven't seen it, his alternate is pretty much him with a chick mask, 90% bald with a pony tail sticking out the top of his head. awful.
Gameplay:
+ Dial-a-combo is back, and I dont think that its the worst system in the world. It could be better, but it could be worse
+ Combo-breakers are a good idea...
- But i think they could have been implemented better
- Control is very sluggish. Combos dont feel natural, nor are they very effective
- The damage model is stupid. Let me get this straight, if i do a 6-hit combo it takes away 18% health, but if i just uppercut someone it takes nearly that much away? wha?
- Each character has about 2-4 "special" moves. This is pretty weak for a game predicated on supernatural powers and gimmicks.
- Button response is dog shit. I do a freeze ball with subzero, my opponent blocks, and i try to do another freeze right after and it wont respond. I have to wait like 5 seconds to do it again if i want to. Not sure if they implemented this on purpose, but its weak.
- freaking cheap ass hell final boss. i dont mind a challenge but it gets ridiculous with this guy. its not even fun
+ deathtraps are cool to look at...
- But cheap in practice. I realize you can turn them off, but for a feature that was highly-touted they should have implemented it better
Extras:
+ Crapload of extras...
- ...a better portion of which are pictures of joe nobodies who worked on adjusting the motion capture guys jock in-between shoots. why do i give a shit again?
- unlocking characters here is the equivalent of "progressing" to other levels in collect-a-thon adventure games like DK64 and so on. its a nice idea to make people earn things, but for christ sake i dont want to fetch another fucking turkey sandwich for the fat fuck in the temple or obtain another medallion for this stupid whore who had her son killed by shao kahn. i dont care and i dont feel like doing it
- konquest mode is garbage after about an hour. same ol shit errands to run, then you practice moves with each fighter, run around some more, wait until 3:17 AM to look for a locked treasure chest in seciont A-4 of the map, so you get to A-3 and realize that A-4 is across the way and the only way to get there is to go allllllllllllllllllllllllll the way back around the map only to find out some pillowbiter is blocking the path because he wants you to bring him some dog meat for dinner. fuck this shit man
- Puzzle fighter and chess mode are boring and crappy. the puzzle fighter here couldn't hold super puzzle fighter 2 turbos jock. again, the gameplay here relies on gimmicks like special moves and blocks that dont form more powerful blocks. boo urns!
- chess mode is a lot like regular mode only it takes longer
Online:
+ Fast, smooth play with little lag
+ Rankings
- Thats about it. i feel its very bland and barren. i've had connection problems with it (my opponent invites me, it says game is no longer available, which is funny cause my friend is still online)
Overall:
Could be better could be worse. Overall not worth $59.99 (i got kollectors edition), infact if I could do it all over, I'm not sure i would pay even $19.99 for this game. perhaps its just not my bag.
DOA: U
-----------
Graphics:
+ Gorgeous. Backgrounds are awesome, character models are also great. I literally have no complaints about the graphics. I don't believe I've ever seen a better looking fighting game
Gameplay:
+ Nice risk-reward gameplay
+ Tag-team is fun and another nice option to have
+ New stages are sweet as hell. Unlike MK, i feel as though the multi-leveled stages are a blast to play on and present an element of strategy. you can fight from a higher ground and so on
+ Wide variety of combos and moves, and it is very strategic in a sense that you can come high or low and switch up where you're going with the combo to throw your opponent off. I realize you could feasibly do this in mk:d as well, but the controls there just feel sluggish and crappy to me. I have no confidence there that my button hits will register, and so i dont want to risk it.
- much like MK (not as bad though), the damage model is funky. I could do a 5-hit combo and take off a decent amount of damage, but one reversal really gouges the shit out of your opponent
- pretty weak final boss and the game isn't too hard to beat on single-player
Extras:
+ lots of costumes for all fighters. i'll take extra costumes over production art 7 days a week
+ i love the stat-tracking in this game. it tracks how many times you've picked each guy, what your win percentage is, what your best times are, your win-loss record against buddies on XBl and so on. its little things like this that make me want to keep playing
+ Story mode...
- ... that doesn't really make sense to me. am i missing something?
Online:
+ Best online fighter ever? Yes.
+ The "virtual arcade" is probably the best part about the game. It's very cool to have a few buddies around and just have winner stays gameplay and so on. i know people have beaten to death the "old arcade feel", but its true ladies. play it for an hour online with people from GA and you'll see
+ Lots of options and customization options
- NOT XBL AWARE!? for shame!
Overall:
Best fighting game in years. It's better than MK, better than GGXX#, better than whatever. call me crazy dudes, but this game gets the Jgar seal of approval