IbizaPocholo
NeoGAFs Kent Brockman
Dead Space’s Remake Stomps The Callisto Protocol’s Launch with Almost Double the Players on Steam
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With an entire decade passing since the last installment in the Dead Space series, fans were thrilled to hear that Striking Distance Studios (founded by Dead Space‘s co-founder, Glen Schofield) would be releasing the spirtual successor in 2022.
But after years of marketing hype and a budget reportedly around $160 million, The Callisto Protocol‘s highly anticipated launch in December underperformed with lower-than-expected scores from critics, mixed reviews from gamers, and a peak of only 17k players on Steam.
Now, less than two months after The Callisto Protocol‘s launch, EA and their Motive Studio (responsible for previous Star Wars games using the Frostbite engine) have revived Dead Space with a remake of the 2008 horror classic. A remake that’s been much more well received with high review scores, positive feedback from fans, and a peak of 30k players on Steam.
With such big necromorph-stomping boots to fill, the developers at Motive seem to have mastered the Frostbite engine and nailed the remake formula by perfectly blending old with new. Just like Capcom did back in 2019 with their survival horror remake of Resident Evil 2, both players and critics agree that the new Dead Space is faithful restoration and new fan-favorite.
So, what happened with The Callisto Protocol?
Everything seemed good after the first cinematic trailer revealed a new survival horror game from the same industry vets who created Dead Space… but, that hype quickly began to fade out after laggy first-looks at gameplay and marketing that focused way too much on highly detailed actor scans, death animations, and plans for even more post-launch paid DLC animations.