I had them all dead and of course I had to die on my way to the fucking plane.
Any tips? I’ve died on my way back 3 times already. I think I need to drop my combo of nexus and shift.I somehow made it all the way through the day without dying. I had some VERY close calls though. Sometimes had no lives left and very low health.
Any tips? I’ve died on my way back 3 times already. I think I need to drop my combo of nexus and shift.
Will try being silent tomorrow. I’m a shotgun nut so I go very loud everywhere. Probably not the best for the wolf party.I pretty much used Nexus and Shift the entire game. When I find an area that looks hard to get through, I just link a few guys together and hit them with the nail gun. Eventually I would just sprint/shift from the tunnel to the objective lol. I'd lose the enemies that spotted me and they'd stop looking for me. I only used a loud gun when I got caught and had to fight.
Will try being silent tomorrow. I’m a shotgun nut so I go very loud everywhere. Probably not the best for the wolf party.
Is this worth getting for offline play only?
Finally wrapped up Deathloop including all side quests and collectibles.
Positives
-Superb and silky smooth gameplay, variety of weapons, and supernatural abilities.
-Intriguing story premise
-Intrigued by the nonlinear storytelling.
-Fantastic dialogue writing, dialogue delivery by Colt and Juliana voice actors.
-One of the best implementations of haptic feedback, adaptive triggers.
-stellar audio design and a fantastic soundtrack.
Neutral
-Needs player to be very very attentive, bring up the touchpad menu to read a lot of sheets of info on what where, and when to progress in the game. This game might not be for some casual/ADHD players.
-Game has zero hand-holding. Though I’m all for minimal hand-holding in games, so much of the game isn’t explained easily/clearly to the player.
-wtf of an ending. Missed the opportunity for exploring a few important characters.
Negatives
-Way too many progression hindering bugs as I pulled up the touchpad to read the case story files. The game would glitch leaving me no choice but to restart the loop by restarting the game app.
-Having to take the player back to the main menu to sync with the server when we finish a section and then giving the player access to load the next section or time of day feels archaic.
I’d give the game an 8.5/10 and definitely recommend it for Arkane fans.
Disclaimer: This is my first ever experiencing of an Arkane Game.
Thank you for suggesting to post it here tommib
First thing you say is silky smooth gameplay...lol, i'm out.
He hates the game. Engage at your own peril.The character movement, running shooting at 60fps feels silky smooth. Tell me what's the problem again?
He hates the game. Engage at your own peril.
Totally. The tutorial goes for far too long and I wonder if there was a better way to explain the complex structure of the game. Game director said on an interview that they considered the From Software approach of not explaining anything and let people find out. I think that would’ve been a disaster since even with the tutorial you take your time to understand the loop structure and how the different daytimes affect chasing the leads.Not liking a game is fine, people will have their reasons for not liking the game. For me, the first 5-7 hours had me clueless on what needs to be done and where I need to go. The more I started paying attention to the clues, files, and what not I started to get a grip on things in the game. The next 20 hours were superb. The only thing that frustrated me way more than the first 5-7 hours of the game was the insane amount of progression hindering bugs that I'd run into.
The one thing i will say about the game is a felt they left alot of hooks for an sequel or add-on as there are some character's that are touched on (without getting into spoilers)Finally wrapped up Deathloop including all side quests and collectibles.
Positives
-Superb and silky smooth gameplay, variety of weapons, and supernatural abilities.
-Intriguing story premise
-Intrigued by the nonlinear storytelling.
-Fantastic dialogue writing, dialogue delivery by Colt and Juliana voice actors.
-One of the best implementations of haptic feedback, adaptive triggers.
-stellar audio design and a fantastic soundtrack.
Neutral
-Needs player to be very very attentive, bring up the touchpad menu to read a lot of sheets of info on what where, and when to progress in the game. This game might not be for some casual/ADHD players.
-Game has zero hand-holding. Though I’m all for minimal hand-holding in games, so much of the game isn’t explained easily/clearly to the player.
-wtf of an ending. Missed the opportunity for exploring a few important characters.
Negatives
-Way too many progression hindering bugs as I pulled up the touchpad to read the case story files. The game would glitch leaving me no choice but to restart the loop by restarting the game app.
-Having to take the player back to the main menu to sync with the server when we finish a section and then giving the player access to load the next section or time of day feels archaic.
I’d give the game an 8.5/10 and definitely recommend it for Arkane fans.
Disclaimer: This is my first ever experiencing of an Arkane Game.
Thank you for suggesting to post it here tommib
Finally wrapped up Deathloop including all side quests and collectibles.
Positives
-Superb and silky smooth gameplay, variety of weapons, and supernatural abilities.
-Intriguing story premise
-Intrigued by the nonlinear storytelling.
-Fantastic dialogue writing, dialogue delivery by Colt and Juliana voice actors.
-One of the best implementations of haptic feedback, adaptive triggers.
-stellar audio design and a fantastic soundtrack.
Neutral
-Needs player to be very very attentive, bring up the touchpad menu to read a lot of sheets of info on what where, and when to progress in the game. This game might not be for some casual/ADHD players.
-Game has zero hand-holding. Though I’m all for minimal hand-holding in games, so much of the game isn’t explained easily/clearly to the player.
-wtf of an ending. Missed the opportunity for exploring a few important characters.
Negatives
-Way too many progression hindering bugs as I pulled up the touchpad to read the case story files. The game would glitch leaving me no choice but to restart the loop by restarting the game app.
-Having to take the player back to the main menu to sync with the server when we finish a section and then giving the player access to load the next section or time of day feels archaic.
I’d give the game an 8.5/10 and definitely recommend it for Arkane fans.
Disclaimer: This is my first ever experiencing of an Arkane Game.
Thank you for suggesting to post it here tommib
100% agreedTotally. The tutorial goes for far too long and I wonder if there was a better way to explain the complex structure of the game. Game director said on an interview that they considered the From Software approach of not explaining anything and let people find out. I think that would’ve been a disaster since even with the tutorial you take your time to understand the loop structure and how the different daytimes affect chasing the leads.
I’m on the end game and the game is all you could ask for in terms of fluid gameplay and level exploration. I do hate the logging into server after finishing a run. I’ve said before, there are too many stops and starts to make it a perfect game.
Is the campaign story long? Does it follow a mission format?Yep, I played it pretty much offline 95% of the game. The 5% was for turning up online to do the online specific trophies for the Platinum
Is the campaign story long? Does it follow a mission format?
Planning on getting Deathloop or Returnal? Help
Thanks, Returnal has some "exploration"? I like exploration, I'm a Souls-Borne fan and I like not only the difficulty but the exploration aspects of those games.returnal
Thanks, Returnal has some "exploration"? I like exploration, I'm a Souls-Borne fan and I like not only the difficulty but the exploration aspects of those games.
Thanks, Returnal has some "exploration"? I like exploration, I'm a Souls-Borne fan and I like not only the difficulty but the exploration aspects of those games.
If you want exploration, then DEATHLOOP is in another league compared to Returnal.Thanks, Returnal has some "exploration"? I like exploration, I'm a Souls-Borne fan and I like not only the difficulty but the exploration aspects of those games.
So I just finished the game and immediately ran through again to collect some straggler trophies.
For those of you who have completed the game, the plot thickens, as it seems some have discovered some weird easter egg / secrets hidden deep in this game that may suggest a story connection with dishonred, which is pretty cool.
It has legs too. Apparently if you mess around with Egor's experiment in certain ways you can start to see visual anomolies popping up all over the world, and for a cherry on top, some early leaks of the game information directly references a timeline progression from The Outsider spinoff game.
Death of the Outsider to the Horizon project -> Aeon project), here's some photos btw, this isn't bs.
From what I have read elsewhere (need to play myself to confirm) there may also be a 4th hidden ending if you do some things in a certain way that changes Egor's experiment. I expect this kind of thing is to set up DLC and or a sequel at some point, but hey its cool to speculate huh.
just gonna say it - replaying dishonored and it's waaaaaaaaay better than this. I mean I enjoyed the shit out of Deathloop but Dishonored IS Arkanes best.
Did they patch this game up to be good yet?
Spoilers for the missionWill try being silent tomorrow. I’m a shotgun nut so I go very loud everywhere. Probably not the best for the wolf party.
And this is why I think it's extremely important for a reviewer to actually finish a game before posting their review. I can't count how many games I have played where my opinion changed drastically by continuing to play to the end.After 10 hours of this game - ready to call it my GOTY. After 15, deleted it off my hard drive out of sheer boredom, add it to the list of games I loved at first but then never finished because they couldn't sustain my interest.
Mossybrew OUT.
EDIT those hour playtimes are complete guesses, I have no concept of how long I played this game.
Returnal is a much better game imo, and gives a MUCH BETTER sense of accomplishment if you can beat it.Planning on getting Deathloop or Returnal? Help
Jonathan Ferguson, a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries, breaks down the weaponry of Deathloop, including a pair of pistols that transform into a submachine gun, a shotgun with 2 magazines, and Colt’s trusty sidearm, the Limp-10.
In the latest video in the Firearm Expert Reacts series, Jonathan Ferguson--a weapons expert and Keeper of Firearms & Artillery at the Royal Armouries--breaks down the guns of Deathloop and compares them to their real-life counterparts.
DEATHLOOP’S GAME UPDATE 1 NOW AVAILABLE
OCTOBER 14, 2021
DEATHLOOP’s first major game update is now available on PlayStation 5 and PC. Game Update 1 improves several aspects of the gameplay experience, camera smoothness and NPC behaviors. It also resolves several issues that could cause the game to crash.
- Added HDR calibration screen to UI options
- Improved performance and stability when ray tracing is turned on
- Improved NPC pathing and reactions to the player
- Added an indicator of poor connection quality in the upper right of the screen (resembles a speedometer with an exclamation point)
- Improved the content of PS5 Activities & Game Help systems
- Improved vibrations on DualSense controller
- Improved audio mix quality
- Fixed laser mines, turrets and fireworks behavior for both Colt and Julianna players
- Fixed unlock issue with “Oops” and “Deathday Suit” trophies
- Fixed issue that could cause Colt’s progression to be reset even if player chose ‘no’ on confirmation
- Fixed crash issue when a player unlocks a feat using Havoc while playing as Julianna
- Fixed Aleksis Dorsey reactions, making him easier to identify among his party guests
- Fixed issue that was causing assassinations to glitch sometimes while playing as Julianna
- Julianna’s actions no longer directly unlock trophies for Colt
- Julianna players will no longer hear radio conversations meant for only Colt
- Fixed issue with leaning inconsistency (inputs will no longer be ignored sporadically)