Destiny 2 one of Steams highest grossing games of 2024...

The game of Destiny 2 is such a mess. The quests are indecipherable for a newcomer and the grind is endless to get "caught up." It is such a money grubbing game wow, no game eats money like D2 if you are into it.

But that damn gameplay is still elite though.

Keep in mind I no longer play but did play thru current xpak and it was okay.

If you want to know true bullshit, go back in time to when they sunset all non-exotic weapons in Destiny 2 and join me in playing. That was when I knew it would never be the same. After they reversed that decision, the game got better again but was never the same. All our loadouts were already obsolete by then anyway, so they got their wish. We lost everything.
 
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It is a good game and some of my favorite moments in gaming recently were with Destiny 2. Getting Hawkmoon solo as my first exotic... not realizing what mission I had signed myself up for, my first taste of a Destiny dungeon you could say. I got up to speed with it slow and steady but once I understood it, it was amazing. Doing my first raid with others which was Deep Stone Crypt.... and my favorite missions/dungeon: Presage/Grasp of Avarice. Never did I think a FPS game would be that for me lol.

Some of the new exotics haven't been that interesting to me but I don't blame the game for that. Others liked them and went for them. If I see a gun I like then I invest more time getting it.
 
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"Highest grossing" F2P game means they sold the most microtransactions. Man, you must be sol lucky that you play a game like that.
 
Bungie and Destiny 2 is dead. They missed their projections. It's a dumpster fire. Derp.
They massively missed the projections and their player retention is nothing less than horrific at this point.

They might be one of the highest grossing games but they are also one of the most expensive to run. I don't know their bottom line but Sony clearly are not happy with it so I'm not sure why you are smoking their cock over this stat.
 
And Fortnite makes even more money, What's your point?

There's always been this narrative that the game is dead/dying. That's the point. Never been the case with Fortnite.

Even now with the lowest player count, people are just bored or over the seasonal content. If they continue to drop big expansions each year, I am willing to dive back in every now and then.
 
They massively missed the projections and their player retention is nothing less than horrific at this point.

They might be one of the highest grossing games but they are also one of the most expensive to run. I don't know their bottom line but Sony clearly are not happy with it so I'm not sure why you
are smoking their cock over this stat.
Because remember folks, if you don't trust games media, you're smoking c*ck apparently... Or perhaps it's you who smokes games media c*ck? This metaphor is too crude IMO. Let's be bigger than that.

The Bungie team is 300 - 400 large. There's a lot of 300 to 400 large studios who pull in next to no revenue for 5 - 7 years and still don't perform as well as Destiny 2 does in a single year.

Face it, PlayStation bought Bungie for 3.6 billion dollars because Destiny 2 makes a **** ton of money. Stop smoking games media c*ck.

They did miss their projections though. Both things can be true.
What projections specifically? I believe they missed some kind of revenue projection, but I also believe the story omitted context to dupe a gullible audience.

If you track Destiny 2's popularity on Steam, you'll see the game reached an all time high with Lightfall. Why would Bungie think one of their B team expansions would perform 45% better than an all time high? The story always smelled awful.
 
I saw this too and the thing I thought was how are they doing so bad if they are doing this well. Clearly it's not on the revenue side, it's on the expense side. If you are missing your projections by as much as they are and are still like thi what is going on in the studio?
 
Because remember folks, if you don't trust games media, you're smoking c*ck apparently... Or perhaps it's you who smokes games media c*ck? This metaphor is too crude IMO. Let's be bigger than that.

The Bungie team is 300 - 400 large. There's a lot of 300 to 400 large studios who pull in next to no revenue for 5 - 7 years and still don't perform as well as Destiny 2 does in a single year.

Face it, PlayStation bought Bungie for 3.6 billion dollars because Destiny 2 makes a **** ton of money. Stop smoking games media c*ck.


What projections specifically? I believe they missed some kind of revenue projection, but I also believe the story omitted context to dupe a gullible audience.

If you track Destiny 2's popularity on Steam, you'll see the game reached an all time high with Lightfall. Why would Bungie think one of their B team expansions would perform 45% better than an all time high? The story always smelled awful.
It is admirable, in a way, how you can discard the actual evidence of the way things are unnfolding while claiming the real story just happens to always stick to your narrative.

Bungie people have gone on record many times about how Lightfall was a serious miss for the company and they even delayed The Final Shit to try to get it right. The failure of Lightfall and those revenue misses you claim didn't actually happen actually did trigger the sort of changes in Bungie leadership that were part of the contract when Sony bought Bungie. There actually were huge layoffs of the sort that happen when a company is not performing to the level that was expected. So, all this stuff actually happened.
 
Because remember folks, if you don't trust games media, you're smoking c*ck apparently... Or perhaps it's you who smokes games media c*ck? This metaphor is too crude IMO. Let's be bigger than that.

The Bungie team is 300 - 400 large. There's a lot of 300 to 400 large studios who pull in next to no revenue for 5 - 7 years and still don't perform as well as Destiny 2 does in a single year.

Face it, PlayStation bought Bungie for 3.6 billion dollars because Destiny 2 makes a **** ton of money. Stop smoking games media c*ck.
But wait.....................

Long term engagement is all that matters to me. Sales do not.

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They massively missed the projections and their player retention is nothing less than horrific at this point.

They might be one of the highest grossing games but they are also one of the most expensive to run. I don't know their bottom line but Sony clearly are not happy with it so I'm not sure why you are smoking their cock over this stat.
Game plays great.
You like cod and it's bs.
I'm not going to give you shit for it.
 
Game plays great.
You like cod and it's bs.
I'm not going to give you shit for it.
I love(d) Destiny and yes it plays great. I'm not giving you shit nor anyone else for their opinions.

IT might be one of the highest grossing games but championing only that lacks context.
 
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Destiny was such an amazing game. I played the shit out of 1. Early Destiny 2 was great too but then they changed it with Forsaken.

I tried getting back into it recently but it was a mess. Not welcoming to new or returning players. You have to have grinded your life away from the start and never stop.
 
A spaceopera in D1 with a dark and gritty world full of adventure and mysteries. Now just a lobby where the people left just want to know what the meta is before going kkona in pvp.

I dont even think the people left in Destiny knows what D1 was, probably dosent even know or care about the story, not the worldlore, no nothing exept shooting with the gun.
 
People underestimate how much money these GAAS games are making. A game can lose a lot of popularity and have a lot of hate online and still be raking in huge dough.

The game still has hundreds of thousands of people logged on at any given time, occasionally closer to 1 million. That means considering time zones and all the other variance there's millions of people still playing Destiny 2.

Or a game can start off an utter critical flop and then end up being a decent money maker well worth funding a team to keep it alive for many years (Fallout 76.)

It's not all just looking for the next Fortnite.
 
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It is admirable, in a way, how you can discard the actual evidence of the way things are unnfolding while claiming the real story just happens to always stick to your narrative.
There's four entities that exist...

1.PlayStation
2. Bungie
3.Games media
4. Gamers

I ranked those four in ascending order of competence, resources, knowledge base, competence etc...

The narrative around Bungie the last few years has been "PlayStation bought a lemon. Bungie lied to them. Bungie is a sinking ship. All the talent left. They overspent etc..."

That narrative was created by #3 and sold to #4 because the only thing that works on gamers is clickbait. The Sky is Falling sells more newspapers than Things are Going Relatively Smoothly Right Now.

Destiny 2 has now gone on their 6th straight year of being one of the highest earning games on Steam. This is evidence that Bungie is actually relatively competent and gamers are relatively gullible.

I actually think one of the most successful, resource rich videogame companies of all time, should be given the benefit of the doubt on how they invest their resources and labeling Bungie a "failure" before a single new game is created is laughably premature. The reason for the pushback here is that gamers don't like pie on their face. Remember, the sheep said Jim Ryan was killing PlayStation too and the last 4 years of record profits say otherwise.
Bungie people have gone on record many times about how Lightfall was a serious miss for the company and they even delayed The Final Shit to try to get it right.
Lightfall was such a serious miss that Destiny 2 landed in the top 10 highest earning games on Steam that year. I have no doubt Lightfall failed to miss certain targets (quality and revenue) but the narrative has always been suspect when you add context.
The failure of Lightfall and those revenue misses you claim didn't actually happen actually did trigger the sort of changes in Bungie leadership that were part of the contract when Sony bought Bungie. There actually were huge layoffs of the sort that happen when a company is not performing to the level that was expected. So, all this stuff actually happened.
Again, I DO believe Lightfall missed revenue projections.

Again I say "What specifically were the revenue projections they missed?"
 
That's a different conversation altogether. Removing context is a lame tactic.

Destiny 2 did great in 2024. The Final Shape is arguably the best piece of Destiny content ever created.

I'd wait for a few legit misses before shoveling dirt on them. Though, I know the mature take is not always the most fun.
 
There's four entities that exist...

1.PlayStation
2. Bungie
3.Games media
4. Gamers

I ranked those four in ascending order of competence, resources, knowledge base, competence etc...

The narrative around Bungie the last few years has been "PlayStation bought a lemon. Bungie lied to them. Bungie is a sinking ship. All the talent left. They overspent etc..."

That narrative was created by #3 and sold to #4 because the only thing that works on gamers is clickbait. The Sky is Falling sells more newspapers than Things are Going Relatively Smoothly Right Now.

Destiny 2 has now gone on their 6th straight year of being one of the highest earning games on Steam. This is evidence that Bungie is actually relatively competent and gamers are relatively gullible.

I actually think one of the most successful, resource rich videogame companies of all time, should be given the benefit of the doubt on how they invest their resources and labeling Bungie a "failure" before a single new game is created is laughably premature. The reason for the pushback here is that gamers don't like pie on their face. Remember, the sheep said Jim Ryan was killing PlayStation too and the last 4 years of record profits say otherwise.

Lightfall was such a serious miss that Destiny 2 landed in the top 10 highest earning games on Steam that year. I have no doubt Lightfall failed to miss certain targets (quality and revenue) but the narrative has always been suspect when you add context.

Again, I DO believe Lightfall missed revenue projections.

Again I say "What specifically were the revenue projections they missed?"

You are placing way too much importance on some Steam revenue designation. It isn't an actual number. It doesn't tell us ANYTHING but that it made more money than most other games on the platform. It has nothing to do about what they are spending, or what they spent, or, yes, how they developed their projections and what they see as successful.

It is literally a Platinum/Gold/Silver/Bronze whatever designation. That's it. That's all it tells us.
 
That's a different conversation altogether. Removing context is a lame tactic.

Destiny 2 did great in 2024. The Final Shape is arguably the best piece of Destiny content ever created.

I'd wait for a few legit misses before shoveling dirt on them. Though, I know the mature take is not always the most fun.
The Final Shape was a great Piece of content, that completely failed as a GAAS.

The greatest piece of Destiny Content ever was the Vault of Glass.

You can't say D2 did great in 2024 without knowing how much profit it made.
 
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Don't let facts get in the way of your narratives, boys.

Lol, "revenue" isn't profit, and Bungie have consistently missed their financial targets, which is why PlayStation continues to whittle away their autonomy. But hey - if Bungie were making money hand over fist, they wouldn't have sold themselves in the first place.
 
Lol, "revenue" isn't profit, and Bungie have consistently missed their financial targets, which is why PlayStation continues to whittle away their autonomy. But hey - if Bungie were making money hand over fist, they wouldn't have sold themselves in the first place.
Destiny needed as much support as COD to stay on the content treadmill, which is why Activision bailed, Ms said no thanks, why they couldn't stay independent and ultimately why they'll end up absorbed by Sony and arguably be better off.

But Men_in_Boxes Men_in_Boxes knows better because GAAS good, single player bad and btw extraction shooters ftw.
 
People underestimate how much money these GAAS games are making. A game can lose a lot of popularity and have a lot of hate online and still be raking in huge dough.

The game still has hundreds of thousands of people logged on at any given time, occasionally closer to 1 million. That means considering time zones and all the other variance there's millions of people still playing Destiny 2.

Or a game can start off an utter critical flop and then end up being a decent money maker well worth funding a team to keep it alive for many years (Fallout 76.)

It's not all just looking for the next Fortnite.

The same applies to Let It Die. It got flak mainly because it was claimed to be pay-to-win, eventhough it isn't.

It's currently having its 8th anniversary event, and just got another batch of new content. The next addition is probably coming in the summer.

The game reached 8 million downloads last year.

 
The Final Shape was a great Piece of content, that completely failed as a GAAS.

The greatest piece of Destiny Content ever was the Vault of Glass.

You can't say D2 did great in 2024 without knowing how much profit it made.
All we know is that Destiny 2 out earned 99.9999 percent of the games released on Steam in 2024 and has done so every year since release.

It out earned Naraka Bladepoint, Enshrouded, and The First Descendent...well into the derpy "Bungie is dead" narrative.

But I'm sure that narrative led gamers understand company worth more than PlayStation.

Lol, "revenue" isn't profit, and Bungie have consistently missed their financial targets, which is why PlayStation continues to whittle away their autonomy. But hey - if Bungie were making money hand over fist, they wouldn't have sold themselves in the first place.

Which targets have they missed? (You have no idea)

If Bungie wasn't making money hand over fist, why were they able to sell for 3.6 billion dollars as a single game studio?

The internet whiffed on this one. Like they do so often...
 
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the expansion absolutely fuckin slapped on almost every level.

All the content dropped after that this year though has been utter dogshit.
 
There's four entities that exist...

1.PlayStation
2. Bungie
3.Games media
4. Gamers

I ranked those four in ascending order of competence, resources, knowledge base, competence etc...
Let me add:
5. Men_in_Boxes
ya know in ascending order of competence, resources, competence, knowledge base, competence and etc and such as.
This is the weirdest persecution complex ever.
What is weird about defending a game he doesn't seem to even play in order to prop up... a monetization scheme that he likes? That's not weird at all!
 
Destiny 2 has been in the top 15 most played steam game for years TILL NOW.
2024 highest grossing game was purely out of insanely good The Final Shape launch where it got its all time peak high count of 314K players.

Literal weeks after that launch started the death spiral. Would love to see this figure in 2025 if Bungie can again repeat this after its worst mass exodus happened.
Consistently Top#15 most played game Destiny is now sitting around Rank#74 for over 3 months now. Warframe is sitting on #18.
 
All we know is that Destiny 2 out earned 99.9999 percent of the games released on Steam in 2024 and has done so every year since release.

It out earned Naraka Bladepoint, Enshrouded, and The First Descendent...well into the derpy "Bungie is dead" narrative.

But I'm sure that narrative led gamers understand company worth more than PlayStation.



Which targets have they missed? (You have no idea)

If Bungie wasn't making money hand over fist, why were they able to sell for 3.6 billion dollars as a single game studio?

The internet whiffed on this one. Like they do so often...
You said it yourself when I quoted you in this thread. Sales mean nothing in the GAAS landscape, its all about player retention and engagement. I guarantee they have missed targets surrounding these all important metrics.

The only person who thinks Destiny is doing well is you.
 
You said it yourself when I quoted you in this thread. Sales mean nothing in the GAAS landscape, its all about player retention and engagement. I guarantee they have missed targets surrounding these all important metrics.

The only person who thinks Destiny is doing well is you.
3.6 billion dollars and 6th year in a row as a top earning game on Steam tells everyone it's doing well.

It's only the GAAS Derangement Syndrome types who don't see the obvious. But keep trusting the low brow clickbait media to inform your opinions for you...
 
3.6 billion dollars and 6th year in a row as a top earning game on Steam tells everyone it's doing well.

It's only the GAAS Derangement Syndrome types who don't see the obvious. But keep trusting the low brow clickbait media to inform your opinions for you...
400k down to less than 20k CCU, and still trending downwards is not a healthy game.
 
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