Destiny 2: The Edge of Fate expansion launched today, maybe should have been named Destiny 2: The Edge of Flop

Sony must be jumping up and down with joy!!
Full control of Bungie is closer than ever.
At that point bungie is like that bonnie blue that slept with over 1k men in 1 sitting, sony is like guy number 785 ;D
Basically the definition of pyrric victory.
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What's really funny to me is the fact they've removed loads of shit.

But this new planet is just a hodge podge of areas from Titan, IO, The Tangled Shore with some extra shit modelled on top of it.

They've always been shocking for reusing assets and areas for seasonal content, but doing it for their big new start is kinda funny.

Lazy, greedy, cunts.

Edit * Oh and the third recast for Ikora. But Debra Wilson voices her now. She's already Savathun and she sounds nothing like the first 2 Ikora VA's. It's really jarring.
 
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As far as I'm concerned Destiny 2 ended with the last expansion.

Unless they announce a Destiny 3 then it's over.
 
I recently reinstalled Destiny 1 just out of curiosity, and I was kind of surprised how grounded it still feels compared to Destiny 2. I dont know if it isnostalgia or just the art direction and pacingbut the worldbuilding in D1 really hits different.

There is a sense of decay and mystery that D2 kind of lost over time. The planets in D1 like old Russia, the moon, venus mara they feel like actual places with history. Crumbling ruins abandoned tech remnants of a fallen civilization. It is not all flashy neon powers and space magic 24/7. Even the tower feel more grounded, like a last bastion and not a hub for superhero space wizards

the leveling system I mean it actually feels like you progress. In D2 you basically start with a full loadout of legendary gear and exotics are thrown at you left and right. In D1 getting your first exotic felt like an actual event. Legendary armor isnt just a default. You have to grind for itor get lucky and when it dropped it meant something.

I'm not saying D2 is bad it got a ton of content and great moment to moment gameplay but I do miss the more deliberate pace of D1. The loot felt earned, and the world felt more lived in, more broken in a good way. D2 leans a lot more into the space fantasy angle, and while that isfun, I kinda miss the simpler more grounded vibe Destiny started with.
Oh yeah for sure, in D1 one still feel what Destiny is. I can Still boot up D1 and feel that magic and mystery even though that saga is over. People often say its pink glasses and nostalgia talking and also drags in quality of life shit, i dont give a shit about quality of life, thats not what makes a game special at all. And i mean, D2 has run for more years then D1, so when does the nostalgia start to work for D2 for the few that still plays it i wonder.
 
I'll finally hop in once they fix this. It's the biggest flaw of Destiny 2 and most Destiny-likes that came after it. Throwing tons of different systems, currencies, and features at you with very little explanation and intuitiveness to the point where a ton of research is needed to get started.

I get that it's somewhat done on purpose to keep someone in the game, but at the same time it alienates any casual player who doesn't want to commit that hard and it also alienates the returning players who just want to try out new content.

It's a terrible design choice that carried over from 2000s MMOs that used to do the same thing.
It also doesn't help that the start of the D2 story is no longer available in the game. I mentioned this a while ago, but Destiny needs a massive time jump or distance jump out of our solar system/galaxy to reset things.

the leveling system I mean it actually feels like you progress. In D2 you basically start with a full loadout of legendary gear and exotics are thrown at you left and right. In D1 getting your first exotic felt like an actual event. Legendary armor isnt just a default. You have to grind for itor get lucky and when it dropped it meant something.

I'm not saying D2 is bad it got a ton of content and great moment to moment gameplay but I do miss the more deliberate pace of D1. The loot felt earned, and the world felt more lived in, more broken in a good way. D2 leans a lot more into the space fantasy angle, and while that isfun, I kinda miss the simpler more grounded vibe Destiny started with.
D2 definitely leaned more into the cosmic side of things. And you're right about progression and gearing in D2. It was broken since day 1 unfortunately.
 
Not the final word by any account but looks like it may have already peaked on SteamDB, either way it isn't looking good versus last year, may not get to 1/3rd of Destiny 2: The Final Shape launch day numbers which was over 314k.

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I'm confused. This seems like very good stats for the Steam portion of Destiny?
 
It's had its run.

It's time for Destiny 3, hopefully with a lot of lessons learned about content management, new player onboarding, and introduction of game systems.
 
I'd rather play Warframe tbh
I keep meaning to get back to it, only for me to get overwhelmed by the sheer number of bs they added over the past few years. So many content-islands and currencies/materials that I just nope out.

Still going to be glued to the screen during Tennocon this weekend obviously.
 
$3.6 billion well spent Sony!

It's been over 3 years since the buy out and all to show so far is a bunch of Destiny 2 DLC packs, 2 or 3 waves of layoffs, and 40 people who got transitioned to SIE under a new studio since they didnt want them making it with a Bungie label.

Well you never know, maybe stolen art Marathon coming in 2026 will be the saviour making the deal worth it.
 
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while you'll be missing a lot of content and lightfall is dogshit, playing through witch queen and final shape for 8€ is definitely worth it.
What do you mean by missing content btw? As in, stuff that Bungie took away or just content that isn't available from that Legacy collection alone?
 
The director finally admitted that new player experience and onboarding sucks, so at least they're aware of the biggest pain point in their game.

Not just the "new player" experience -- it sucks for returning players who have been out of the loop for a couple expansions. I dipped out about halfway through Beyond Light after playing Destiny literally daily since the D1 beta. I tried to come back when they put Lightfall up as a PSN add-on back in May 2024 and the sheer amount of crap the game threw at me was overwhelming to the point where I lost interest.

Just thinking about logging in now for the first time since May 2024 makes me cringe knowing all the stuff the game is going to throw at me to try and "catch me up", and, inevitably, all that does is remind me of all the crap I paid for that they took away and "vaulted".

I'm not saying D2 is bad it got a ton of content and great moment to moment gameplay but I do miss the more deliberate pace of D1. The loot felt earned, and the world felt more lived in, more broken in a good way. D2 leans a lot more into the space fantasy angle, and while that isfun, I kinda miss the simpler more grounded vibe Destiny started with.

Honestly, if they gave Destiny 1 a slight upgrade to let it run at 60fps on current gen systems, I'd go back to playing it regularly. I suspect I'm not alone and that's precisely why Bungie would never allocate any resources to such an upgrade. They'd see their D2 numbers crater because people would go back to D1. D1 where there's fewer scummy monetization schemes and superior raids, superior strikes, superior patrol zones -- especially by the end of Rise of Iron.
 
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Brace yourselves, those 100GB downloads are finishing around now and the floodgates have opened. #15 most played game on Steam and climbing!
 
I keep meaning to get back to it, only for me to get overwhelmed by the sheer number of bs they added over the past few years. So many content-islands and currencies/materials that I just nope out.

Still going to be glued to the screen during Tennocon this weekend obviously.
Yeah, same with Destiny.

I just find it easier to come back into Warframe, play a couple hours and feel like I've made progress or accomplished something.
 
Because the game absolutely suck. I have tried multiple times to get into Destiny 2 and it just an awful experience whos only purpose is to just get you into the FOMO of being up to date. You are not allowed to just take your time, you must do what they made, and spent the money they asked.

Many people where trapped in this wheel and not that it finally stopped with "The final shape" they took the opportunity to get off. And I cant blame them, I play a lot of gatchas and none of them feel as abusive with its players in time demands and store push than Destiny 2.

This is not the classic Marathon, Halo 1-Reach company anymore. And even if it took its time, they are paying for their abuses.
 
It just depends on what they expect honestly. If they know its winding down they can string these people along for another decade in small numbers like FFXI. If it needed to be a huge blockbuster, disappointing I guess but I kinda doubt they didn't know. I think it really rests on Marathon at this point. Even on that, I actually think it will be fine.

Bungie truly bombing out seems like an impossibility to me personally.
It's been widing down since WQ years ago, everything else released to this day, they should have used to fill a proper D3 sequel with enough content so people would have something new and exciting to play
 
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