So I just spent a few hours on the beta, and I have questions:
1) Do characters get abilities beyond their super and their V skill thingy? Like, more activated abilities.
2) Do you only get loot at the end of each mission? no drops or anything like that?
3) I accidentally right clicked on a weapon and there was a screen with mods and colors and bits! There's an Infuse option: does that mean I can keep my favourite weapon by just infusing it over and over until it's the highest item level there is?
4) The strike/raid/dungeon thingy felt pretty hard. Only did it 3 times, but boy did I see a lot of randoms die over and over and over.
5) Does the game have some kind of transmog system for ugly armor?
1) Only active abilities are super, melee, grenade and class ability. There is modifiers to them through passives in skill trees of sub-classes. Also exotic armor can have perks that alter how skills work.
2) In beta that is only source of loot. In full release you will get loot from chests, as drops from enemies and from completing more "minor" content like public events.
3) Yes, it's very likely scenario with infusion. Also you can change weapons element (kinetic, arc, void...) by swapping that particular mod. Also shaders.
4) And that was normal difficulty...
5) By what we know, no. Which makes me sad panda as I want FashionD.