Lol me too.Don't actually do this to yourself. I just had a flashback to 3 years ago with that one.
Lol me too.Don't actually do this to yourself. I just had a flashback to 3 years ago with that one.
Weird, i had this stance awhile back in this thread and was met with controller sympathizers.
I don't see why the person who wants to sit on the couch playing with his controller gets a benefit where others do not.
I (and others in this thread) are saying - fine, play with your controller, just remove any software enhancements and we're all good.
Why would i do that? Game is not designed to be played that way with gamepad.Bind your controller to mouse + keyboard inputs so you don't have aim assist. Let me know how well you do.
There is significantly less content in this beta than there was in the D1 beta.
You can turn it on In the settings menu. What CPU do you have?
There is significantly less content in this beta than there was in the D1 beta.
Why would i do that? Game is not designed to be played that way with gamepad.
M/KB has it's own benefits, controller users have their tweaks and assists. So we are even in the end.... unless you cheat. Like i said multiple times there should be ways to block cheating software or let us all play in our own pools.
I feel like... the default keyboard setup isn't that great when executing a ton of things. Having a multi-key mouse feels way better than slamming X behind WASD as a warlock to dodge mid air while trying to initiate glide at the same time suddenly. It just sorta feels strange.
Agreed. I have accidentally blew my super so many f'in times...
Wow, can't believe the salt over controllers.
Wow, can't believe the salt over controllers.
Lol me too.
I mean info on the game has been leaking slowly on reddit over the past couple of days (about the substantial amount of content) as well as the previews from last week that people keep seemingly ignoring. Lets add to the fact that this beta includes two pvp modes, 1 story mission, and 1 strike while the d1 beta contained far more content and was 75% of the game.Don't actually do this to yourself. I just had a flashback to 3 years ago with that one.
I'm probably missing something obvious but I can't control anything if I play with a controller, my DS4 works fine in other games.
Bluetooth or adapter? Works fone for me with the adapter.
Is there a way to play these strike missions solo? It says 1-3 players but im always in a group of 3. It's a pretty environment and sometimes I just want to take my time and look around, but I feel pressured to move forward when I'm in a group.
I think this is the first time I play Destiny in two years.
Still feels like good ol' Destiny. Not sure if the beta makes me want to get into it again.
Is there a way to play these strike missions solo? It says 1-3 players but im always in a group of 3. It's a pretty environment and sometimes I just want to take my time and look around, but I feel pressured to move forward when I'm in a group.
In D1 if you changed your systems time settings it wouldnt allow you to matchmake thus forcing many coop activities into a solo affair. You could try that but I dont think itll work. If that doesnt work you two should just link up and explore together. Thats what the game is aboutcommunity.I don't think there is. That might be a limitation of the beta. I've wondered also because I feel the same way. I want to explore and play slow in firefights rather than sprinting and killing everything as fast as possible. Is there a group for playing like this?
Welcome to most sequels.Nothing about it feels like this is a new game to me. It's fun, but it's the same goddamn game.
Nothing about it feels like this is a new game to me. It's fun, but it's the same goddamn game.
Well yea
https://clips.twitch.tv/HedonisticPlainBeeDancingBaby
Slow the clip down
They need to lower the aim assist on controllers; it snaps to the head when he clearly wasnt anywhere near it.
Wow, can't believe the salt over controllers.
Why would i do that? Game is not designed to be played that way with gamepad.
M/KB has it's own benefits, controller users have their tweaks and assists. So we are even in the end.... unless you cheat. Like i said multiple times there should be ways to block cheating software or let us all play in our own pools.
It's not controllers, it's aim assist. And it's not unfounded. A game basically playing itself for you partially (snapping your aim to heads with no regard for your actual skill level) is bound to produce salt when the main input method of the platform doesn't have the same benefit.
I am worried. Hopefully they will stick to their promise.By this logic, the console version then play themselves to some degree...I think the original Destiny legions would disagree with you here. The goal is to make the controller feel exactly like playing on console (but on PC): that's what Mark Noseworthy has stated many times.
It's quite the scene for sure.
I feel you man: the argument that aim assist is required to make the gameplay feel like Destiny/be fun with a controller, just like in the original game, seems to be going over everyone's heads.
Destiny 1 had heavy aim assist and it felt amazing, Bungie want Destiny 2 to feel amazing too: it makes sense.
Controller with AA is still <<< KB+M in terms of precision/headshots/recoil control with most of the weapons, it seems to be people who didn't play the original getting upset here (any Destiny 1 players here upset?, I'm super curious).
I feel like the controller aim assist will become a new excuse as to why someone lost, lol. Me and a friend have won >60 matches of PVP and lost <5. I just started using KB/M last month when I switched from PS4 OW to PC. The KB/M is just flat out better, not buying that it's a problem. Let people enjoy the game how they want...
What does the 'Air Move' (Defaults to X) do? I can't get it to do anything. Is it a class exclusive thing? So far I've only tried the Titan Sentinel.
Just because you won games doesn't mean the problem doesn't exist. The aim assist on controllers is most noticeable on the hand cannons atm.
I don't think there is. That might be a limitation of the beta. I've wondered also because I feel the same way. I want to explore and play slow in firefights rather than sprinting and killing everything as fast as possible. Is there a group for playing like this?
Wow, can't believe the salt over controllers.
Did you expect them to change the mechanics of the game when it was already a huge success? Its the same concept, but with a new story, maps, gear, strikes, raids. Why change something that isn't broken?
Wow, can't believe the salt over controllers.
I'm not disagreeing, but to call it Destiny 2 is a bit of a stretch.
Did you expect them to change the mechanics of the game when it was already a huge success? Its the same concept, but with a new story, maps, gear, strikes, raids. Why change something that isn't broken?
Nice, people having a legitimate argument about a game ruining aspect of the game gets discarded as "salt".
Nothing about it feels like this is a new game to me. It's fun, but it's the same goddamn game.
Its really overblown and I'm hoping Bungie just keeps it as is.
strikes, stories, pvp, raids, and nightfalls are instanced. Patrol is the open-world design of destiny where you can run around the game world looking for various secrets, treasures, and missions specific to the patrol design structure.Yeah... I just had the impression that the game would be a more open-ended affair. Most likely because I never really played the first game. But because if the random gun loot stuff, I thought it'd be more like Borderlands. Is every mission in Destiny instanced like that? Do you just pick a mission and then load up that instance? Is the single player campaign going to be a series of levelsmissions as well? Or is there some freedom to explore and do side-stuff?
By this logic, the console version then play themselves to some degree...I think the original Destiny legions would disagree with you here. The goal is to make the controller feel exactly like playing on console (but on PC): that's what Mark Noseworthy has stated many times.