Sigh. I am already checking out the game on the store and hovering above the game with the expansion pass.
Destiny has been my favourite shooter of all time. Digital deluxe was a no brainer for me!
Sigh. I am already checking out the game on the store and hovering above the game with the expansion pass.
Destiny has been my favourite shooter of all time. Digital deluxe was a no brainer for me!
Not sure about the deluxe edition yet. I mean a emote and a extra sword. Probably not worth the 10 extra bucks for me.
Doesn't the digital deluxe also come with the expansion pass?
Bungie video about guilds and Guided Games (match-making into Raids/Nightfalls):
https://www.youtube.com/watch?v=-64r5TRDXRY
Edit: So does the game have its own friend-list now? Or do you still need to add players to your PSN friend list?
I get the feeling guided games is going to be very shallow and unhelpful. I get the feeling joining a raid via guided games will require being solo and finding a clan of 5. So if you and a friend want to raid together, you're still going to have to use lfg. And honestly, unless they are changing nightfall, it should just have standard mm. It's not even a challenge. It's a strike with modifiers which is the same as a heroic strike. Whoop de do.
Hopefully guided games isn't that shollow, but if it is, it might as well not exist for my purposes. But hey, I guess it could be nice for the total noob.
Not sure about the deluxe edition yet. I mean a emote and a extra sword. Probably not worth the 10 extra bucks for me.
I see a lot of Destiny footage labeled as Destiny 2 recently on Youtube.
Whats up with that?
I see a lot of Destiny footage labeled as Destiny 2 recently on Youtube.
Whats up with that?
I get the feeling guided games is going to be very shallow and unhelpful. I get the feeling joining a raid via guided games will require being solo and finding a clan of 5. So if you and a friend want to raid together, you're still going to have to use lfg. And honestly, unless they are changing nightfall, it should just have standard mm. It's not even a challenge. It's a strike with modifiers which is the same as a heroic strike. Whoop de do.
Hopefully guided games isn't that shollow, but if it is, it might as well not exist for my purposes. But hey, I guess it could be nice for the total noob.
That's good. I'm hopeful but not going to be too hyped.They said "one or two players," so you should be able to find a game if you're with a friend.
They mentioned that guilds were going to have progression. That's the big thing here. Give guilds an incentive to sherpa newbies in and this will work swimmingly.
They said "one or two players," so you should be able to find a game if you're with a friend.
They mentioned that guilds were going to have progression. That's the big thing here. Give guilds an incentive to sherpa newbies in and this will work swimmingly.
White is Kinetic and green is Energy. Seems to be a lot more green ammo around and you spawn with as much Energy ammo as you do Kinetic.How does ammo pick ups work for the kinetic and the elemental slots work? In D1, it was white brick, green brick, purple brick of course. But now if you have a kinetic hand cannon and an elemental hand cannon, do they use the same ammo bricks or are they still different?
I get the feeling guided games is going to be very shallow and unhelpful. I get the feeling joining a raid via guided games will require being solo and finding a clan of 5. So if you and a friend want to raid together, you're still going to have to use lfg. And honestly, unless they are changing nightfall, it should just have standard mm. It's not even a challenge. It's a strike with modifiers which is the same as a heroic strike. Whoop de do.
Hopefully guided games isn't that shollow, but if it is, it might as well not exist for my purposes. But hey, I guess it could be nice for the total noob.
TrollsI see a lot of Destiny footage labeled as Destiny 2 recently on Youtube.
Whats up with that?
They really need to go into more detail.
There is a worry that it doesn't even work with heroic versions of the Raid and Nightfall -- which would actually mean that they made an easier version of the Nightfall just to have matchmaking, which completely kills the point of the Nightfall.
Need to decide on if I want to go digital or physical. After 4 expansions I felt like my Destiny 1 disc was useless... even though I prefer physical games. I might just go digital this time.
I'm hoping they have the "normal" nightfall as current difficulty, and then heroic version is much harder. I had no issue soloing the nightfall this week without dying once, they're far too easy atm.
They're not supposed to be Raid-difficult. They're hard but not impossible, which is what it should be.
I'm not entirely against your idea but it still needs to be able to work with Guided Games. If Guided Games don't work with heroic difficult, it's completely useless.
I get the feeling guided games is going to be very shallow and unhelpful. I get the feeling joining a raid via guided games will require being solo and finding a clan of 5. So if you and a friend want to raid together, you're still going to have to use lfg. And honestly, unless they are changing nightfall, it should just have standard mm. It's not even a challenge. It's a strike with modifiers which is the same as a heroic strike. Whoop de do.
Hopefully guided games isn't that shollow, but if it is, it might as well not exist for my purposes. But hey, I guess it could be nice for the total noob.
Super interesting. Thanks for sharing!A quick search came up with this thread but there's more than one.
https://www.reddit.com/r/DestinyTheGame/comments/5rg0vc/why_rasputin_never_shot_the_traveler_and_the/
edit - the source is the grimoire
https://youtu.be/ei04d29_yFI?t=241
So I see in this video that now you earn an "Ability Unlock" currency to unlock your class skills in your skill tree.
Do we know yet how these are earned?
Edit: Also, they force you to select one of two sets of perks at any one time, in this video example all 4 perks are unlocked in one set, and none of the perks are unlocked in the other set. But if you must still unlock each perk with an individual "Ability Unlock" point, why would you ever split that between the two sets? Seems you would totally fill out your desired set of 4 first, and then may unlock the other set one by one later, but if you only have 1 unlocked in one set, and 4 unlocked in the other, why would you EVER use the set with only one unlocked until you have all 4 unlocked? This aspect of the new perk system seems very ill-conceived to me...
Seriously, imagine the balls on Bungie to come out on stage and announce their solution for Raid/Nightfall/Trials matchmaking, to thunderous applause, only to then casually say just before the game releases, "By the way, it only works with the normal modes that no one will actually want to do."
Yup. Pulled that trigger. Digital too. Gonna do some game sharing on our PS4/Pro.Sigh. I am already checking out the game on the store and hovering above the game with the expansion pass.
Yea but titan is on water. I'm talking about in the air. Just imagine seeing the crashing clouds move so fast across the screen.
Interesting interview with Mark Noseworthy
https://youtu.be/H7a1iKiWHGs
- The Traveler Shard in the EDZ is actually corrupted and poisoning the land. Hence... the European Dead Zone.
- Lost Sectors will have you descending into larger cave systems with bosses and loot at the end
- Each destination has an NPC.. ( hoping this means named-regions/zones on the map ) NPC's have lore/missions/loot.
- The 'Director' will be available wherever you are. ( like pulling up your ghost. )
- Public Events will have in essence 'Challenge Modes'.. Defeat the Public Event in a certain manner and get better loot.
- ttk in PvP has been bumped up ( takes longer to kill someone ) Trying to make PvP more competitive/tactical
Interesting interview with Mark Noseworthy
https://youtu.be/H7a1iKiWHGs
- The Traveler Shard in the EDZ is actually corrupted and poisoning the land. Hence... the European Dead Zone.
- Lost Sectors will have you descending into larger cave systems with bosses and loot at the end
- Each destination has an NPC.. ( hoping this means named-regions/zones on the map ) NPC's have lore/missions/loot.
- The 'Director' will be available wherever you are. ( like pulling up your ghost. )
- Public Events will have in essence 'Challenge Modes'.. Defeat the Public Event in a certain manner and get better loot.
- ttk in PvP has been bumped up ( takes longer to kill someone ) Trying to make PvP more competitive/tactical
I've been saying this for a while, but it really sucks that Destiny has been sliding towards Halo TTK for a while now.
Destiny PVP is unique. Now they're trying to turn it into Halo and everything else. I don't know why they can't still have a 6v6 social playlist for people who just want to have fun and not study their stats all night.
Interesting interview with Mark Noseworthy
https://youtu.be/H7a1iKiWHGs
- The Traveler Shard in the EDZ is actually corrupted and poisoning the land. Hence... the European Dead Zone.
- Lost Sectors will have you descending into larger cave systems with bosses and loot at the end
- Each destination has an NPC.. ( hoping this means named-regions/zones on the map ) NPC's have lore/missions/loot.
- The 'Director' will be available wherever you are. ( like pulling up your ghost. )
- Public Events will have in essence 'Challenge Modes'.. Defeat the Public Event in a certain manner and get better loot.
- ttk in PvP has been bumped up ( takes longer to kill someone ) Trying to make PvP more competitive/tactical
I don't mind the slower TTK since it will be mainly primary gun fights. You're right though, it is inching closer towards Halo and further from 2-tap D1... They replaced the OP special weapons with Primaries... of course TTK will get higher.
The slower TTK weapons currently feels out of place because of the fast movement speed and special weapons in D1. From what we've seen in D2, they've slowed the movement speed somewhat, made it 4v4 and re-worked the weapon loadouts. It will showcase gun-skill, which makes me happy/excited.
I don't mind the slower TTK since it will be mainly primary gun fights. You're right though, it is inching closer towards Halo and further from 2-tap D1... They replaced the OP special weapons with Primaries... of course TTK will get higher.
The slower TTK weapons currently feels out of place because of the fast movement speed and special weapons in D1. From what we've seen in D2, they've slowed the movement speed somewhat, made it 4v4 and re-worked the weapon loadouts. It will showcase gun-skill, which makes me happy/excited.
So uhh. A Destiny game preview with Xbox. New footage also? Not sure.
https://www.youtube.com/watch?v=k31uRCPPw-I