If we're strictly talking PvP, I'd give it to Halo easily. But Destiny offers something not seen in any other shooter. Those raids, dungeons and Grandmaster Nightfalls, Legend Campaigns from Witch Queen and even various activities are some of the best moments I've ever had gaming. People always ignore the fact that there is really nothing like Destiny on the market right now. That's why people are addicted to the game. Until another shooter can replicate something similar, Destiny isn't going anywhere.
Halo mp has always been a slower/floaty version of Unreal Tournament that console only gamers who didn't play UT99 reminisce and they don't hold up in modern gaming especially vs the evolution of that style which is can be found in Destiny 2
As a person who actually played everything in this discussion....I'm sure.
You daring to also compare the newer 343 trash is comical.
Ridiculous is thinking the dead Infinite multiplayer offers close to as much of the experience as Destiny 2's PVP.
Coming from the company that redefined what a console FPS could be with the Halo series Destiny is nothing but a colossal step down in those areas (Campaign and PVP). I cant believe this is even up for discussion.
Forsaken and The Taken King offered a better experience in every aspect.
We can tell you haven't played Forsaken or D2 in awhile.
100% Agree with you there.
Destiny is fantastic in places. Beating OG VOG first time with a bunch of randoms from LFG is one of my fondest gaming memories.
But we were talking about the PVP and campaigns specifically .
The Witch queen campaign is Decent, but lets not pretent it gets anywhere near the highs of Halo1-3.
And that joker claiming Destiny PVP bests Halo at its peak, give me a break.
And this is coming from someone who solo'd Not Forgotten.
Mate. I was playing Destiny from The Taken King until Lightfall constantly. Only campaign I didn't play was Lightfall which was trash from what I saw. So don't bullshit me with "as a person who actually played everything in this discussion" because I played both Destiny games for more then 1,5k hours.Halo mp has always been a slower/floaty version of Unreal Tournament that console only gamers who didn't play UT99 reminisce and they don't hold up in modern gaming especially vs the evolution of that style which is can be found in Destiny 2
As a person who actually played everything in this discussion....I'm sure.
You daring to also compare the newer 343 trash is comical.
Ridiculous is thinking the dead Infinite multiplayer offers close to as much of the experience as Destiny 2's PVP.
Forsaken and The Taken King offered a better experience in every aspect.
We can tell you haven't played Forsaken or D2 in awhile.
Destiny’s PvP problem is, and always will be, supers and abilities. It just can’t be balanced.Mate. I was playing Destiny from The Taken King until Lightfall constantly. Only campaign I didn't play was Lightfall which was trash from what I saw. So don't bullshit me with "as a person who actually played everything in this discussion" because I played both Destiny games for more then 1,5k hours.
PvP was always mess in Destiny because at first Bungie was unwilling to balance PvE and PvP separately. Ammo economy in PvP was trash for majority of time with cheap OHK weapons and when Bungie finally figured it out (more or less), they fucked everything up with Stasis which was so bad, that I stopped playing PvP alltogether. And when Bungie finally "nerfed" Stasis, they just abandoned PvP in terms of new content. Do I really need to remind you things like Mountaintop or Not Forgotten or Redrick's Claymore which had to be sunset, because Bungie could not balance them in PvP?
If anybody with straight face will try to tell me that Bungie's PvP experience in Destiny is better then OG Halo Trilogy, they should see a doctor.
Finally, you get 125,000 Glimmer, 50 Enhancement Cores, five Enhancement Prisms, and one Ascendant Shard for upgrading your gear.
I am telling you that Destiny is the evolution of Halo.Mate. I was playing Destiny from The Taken King until Lightfall constantly. Only campaign I didn't play was Lightfall which was trash from what I saw. So don't bullshit me with "as a person who actually played everything in this discussion" because I played both Destiny games for more then 1,5k hours.
PvP was always mess in Destiny because at first Bungie was unwilling to balance PvE and PvP separately. Ammo economy in PvP was trash for majority of time with cheap OHK weapons and when Bungie finally figured it out (more or less), they fucked everything up with Stasis which was so bad, that I stopped playing PvP alltogether. And when Bungie finally "nerfed" Stasis, they just abandoned PvP in terms of new content. Do I really need to remind you things like Mountaintop or Not Forgotten or Redrick's Claymore which had to be sunset, because Bungie could not balance them in PvP?
If anybody with straight face will try to tell me that Bungie's PvP experience in Destiny is better then OG Halo Trilogy, they should see a doctor.
You know that Destiny having one of the best gunplay (which I agree with) in FPS genre and Destiny 2 PvP being unbalanced shit are not mutually exclusive, right?I am telling you that Destiny is the evolution of Halo.
The movement differences alone make it superior to the floaty and slo motion Halo and don't get me started on the gun play. Destiny 2 has the best controller gun play in gaming.
This imo
We can agree to disagree
Moving slow and floaty is shit.You know that Destiny having one of the best gunplay (which I agree with) in FPS genre and Destiny 2 PvP being unbalanced shit are not mutually exclusive, right?