Destiny - Review Thread

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I think the game is in the 7.5 to a 8.2 on a 10 scale

I completely agree, but I'm only Level 13. It's not a bad game, but there's too much to improve on for a sequel for it to be a great game.

I expect the DLC to be just more of the same of what we already have in the retail game: Go to location, hold Square to deploy robo-Dinklage, defeat enemy waves.
 
I've been waiting for reviews and more impressions since 9/9, hence my pre-order copy is still unopened. First I considered returning it immediately when negative impressions started coming in, but now I'm probably going to take a risk and giving it a go tomorrow. It's probably the first time that there are basically no reviews for a console game after a few days after release, which makes more or less in sense in this case, but I wasn't expecting it when I pre-ordered the game.

That was my plan too but I just took the plunge and I have to say it is well worth it... I think expectations for this game were wildly out of control leading to poor reviews and impressions... The game isn't perfect but it is pretty fantastic. 9/10
 
Regarding the AI retreating once you've left their aggro area, or whatever it's called, I straight up ran past a ton of enemies while doing a story mission last night. It didn't bother me, but instead I thought I was being rather nifty. I highly doubt we were intended to be able to do this though.
 
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Gies gave Rage a 3/5, so prepare yourselves for the lowball Polygon review now.

I suppose I'll be interested to see how he makes that connection...

Not to pick on Gies, but I don't think we'll be getting a Wolfenstein style review and more of his other content, considering Destiny is tied to the PS4 in marketing and mindshare.
That was my plan too but I just took the plunge and I have to say it is well worth it... I think expectations for this game were wildly out of control leading to poor reviews and impressions... The game isn't perfect but it is pretty fantastic. 9/10

That's a deflective statement avoiding the actual issues. But since people keep bringing that up, what were supposed to be my [and other's] expectations? I approached it as its own game, but still keeping in mind what I played in the Alpha and Beta as well as the pedigree behind it. If my expectation was supposed to be it being a forgettable game, than why would I bother being interested in the first place?
 
Regarding the AI retreating once you've left their aggro area, or whatever it's called, I straight up ran past a ton of enemies while doing a story mission last night. It didn't bother me, but instead I thought I was being rather nifty. I highly doubt we were intended to be able to do this though.

There are plenty of encounters you can just run right past.
 
what edition?

I saw people sold (not listed actually sold) just the ghost toy from ghost edition for $130

It's just the standard version.

And btw, I'm not saying that I always agree with the metacritic average (not at all). Also, you are always taking a risk when getting a full-priced game, but reviews are pretty important to me and I'd like to check them out before I try out any game.
 
Regarding the AI retreating once you've left their aggro area, or whatever it's called, I straight up ran past a ton of enemies while doing a story mission last night. It didn't bother me, but instead I thought I was being rather nifty. I highly doubt we were intended to be able to do this though.

LOL with your avatar, I imagined george when he ran out that room with the fire
 
Most of you have pretty legit complaints and I 100% agree...I still enjoy this game but it's missing so many little things to make it a complete experience.

With that being said...can the majority of these issues be fixed through updates?

Will bungie actually add in some simple features like
1. Naming our characters
2. Social interaction and voice proximity
3. More randomized events for Patrol
 
Not to pick on Guis, but I don't think we'll be getting a Wolfenstein style review and more of his other content, considering Destiny is tied to the PS4 in marketing and mindshare.

I'm not a huge fan of Gies either, but can we at least wait for the content of his review before claiming that it's only negative because fanboy reasons? There are plenty of legitimate criticisms to be made and there's no reason to jump to that conclusion before the review's even out.

EDIT: Oh, it's Kollar doing the review?
 
It's just the standard version.

And btw, I'm not saying that I always agree with the metacritic average (not at all). Also, you are always taking a risk when getting a full-priced game, but reviews are pretty important to me and I'd like to check them out before I try out any game.

I think you actually get $60 worth of value in the game personally because the maps are huge, and there is a lot of good content.

But I also think its clear that this is the first in a whole series of games and expansions (eg a relatively small list of weapon types). This will be incredible value down the road when bundles come out with expansions/DLC etc.
 
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Gies gave Rage a 3/5, so prepare yourselves for the lowball Polygon review now.

I suppose I'll be interested to see how he makes that connection...

Phil Kollar is reviewing it, not Arthur Gies. On the Polygon stream on Monday, Phil Kollar seemed to be more positive about the experience than Arthur Gies. Neither of them seemed to be particularly negative though.
 
It's also an insane comparison. Rage's gunplay was piss poor and on consoles it was a vomit inducing technical mess.

Wait, what? Gunplay is the only thing that Rage has going for it and it holds nearly a perfect 60fps on last-gen consoles. Da fuq are you talking about?
 
Having all this time without reviews is so refreshing.

Obviously I can't open up an alternate timeline to prove it, but I am 100% sure in my gut that there is a much stronger air of positivity and people actually enjoying this game than there would be if there were day one reviews.

Review scores are a poison, and the seed that almost every problem in this industry stems from.
 
Having all this time without reviews is so refreshing.

Obviously I can't open up an alternate timeline to prove it, but I am 100% sure in my gut that there is a much stronger air of positivity and people actually enjoying this game than there would be if there were day one reviews.

Review scores are a poison, and the seed that almost every problem in this industry stems from.

That's funny since OT2 has plenty of complaining about the negativity surrounding Destiny even without reviews.
 
It's also an insane comparison. Rage's gunplay was piss poor and on consoles it was a vomit inducing technical mess.

Uh, Rage had fantastic guns. The animations after getting shot was just good gravy. And the game ran to perfection outside of the texture load-ins.
 
I'm not a huge fan of Gies either, but can we at least wait for the content of his review before claiming that it's only negative because fanboy reasons? There are plenty of legitimate criticisms to be made and there's no reason to jump to that conclusion before the review's even out.

EDIT: Oh, it's Kollar doing the review?

Is it Kollar? And I don't see how I'm a fanboy? I mean, I expect you're familiar with Gies' content and personal bias, and that's all I'm saying to keep in mind score wise. I would say the same for Greg Miller at IGN or if Adam Sessler was still in the business, who have their own bias. Content is king though and that's what people should pay attention to.

Also, you're talking to the guy who had this posted at him in the Destiny |OT|:
And how the fuck do you know any of this? I've never seen someone spend sooooo much time hating a game. Go play Halo already and leave us alone. We like the game, get over it.
 
Phil Kollar is reviewing it not Arthur Gies. On the Polygon stream on Monday, Phil Kollar seemed to be more positive about the experience than Arthur Gies. Neither of them seemed to be particularly negative though.

I watched the stream, too. Gies seemed like he was having a miserable time and couldn't wait for the stream to be over and go to sleep, but Kollar seemed to be having fun.
 
That was my plan too but I just took the plunge and I have to say it is well worth it... I think expectations for this game were wildly out of control leading to poor reviews and impressions... The game isn't perfect but it is pretty fantastic. 9/10

Yeah, my expectations were high too (Bungie, massive hype, etc.), but atleast most people seem to like it atm., so I think it will atleast a solid 7-8/10 for me. I'll found out tomorrow... The only issue is that there's no proximity chat and I really don't have friends to play with. Well, maybe I'll find someone when I post on the OT tomorrow.
 
I think the game is in the 7.5 to a 8.2 on a 10 scale

Out of what I've played so far, 8 is the max I'd give it, possibly lower. The story is way too incoherent for it to be anywhere near a 9 or 10.

The incredibly poor storytelling is part of the reason why the gameplay seems so repetitive.
 
With such lackluster reviews starting to come out, Activision did really well for themselves to sell $500mil.

Had reviews been out beforehand, I think a few folks would have skipped the game
 
I watched the stream, too. Gies seemed like he was having a miserable time and couldn't wait for the stream to be over and go to sleep, but Kollar seemed to be having fun.

He wasn't glowing about it but it was still more positive than negative. I think it is just his tone of voice and that they got up at 5 AM to play when the servers came up. Kollar was definitely more into it than Gies.

On a semi-related note: I think it's a little difficult sometimes to see that people like a game despite having criticisms. I think the game is good, but I've voiced my concerns in the two threads. I'm sure some more hardcore fans consider me a troll and a hater and that I'm just trying to drag the game down or something just because I'm not glowingly praising everything.

Edit:
Source for Phil Kollar doing the review: http://www.polygon.com/forums/desti...-reviews-editor-no-release-day-destiny-review
Our reviewer — in this case, Phil Kollar — will be jumping on ASAP and will work as quickly as possible to get the game reviewed, but it's difficult to pinpoint when that will be.
 
Is it Kollar? And I don't see how I'm a fanboy? I mean, I expect you're familiar with Gies' content and personal bias, and that's all I'm saying to keep in mind score wise. I would say the same for Greg Miller at IGN or if Adam Sessler was still in the business, who have their own bias. Content is king though and that's what people should pay attention to.

Also, you're talking to the guy who had this posted at him in the Destiny |OT|:

I wasn't accusing you of being a fanboy, I was talking about your implication that Gies would only be critical of Destiny because it's associated with Sony.
 
With such lackluster reviews starting to come out, Activision did really well for themselves to sell $500mil.

Had reviews been out beforehand, I think a few folks would have skipped the game

they didn't sell $500mil, they shipped $500mil "of destiny" to stores. with a publisher take of around a third of each copy sold.

the only reason to release that number is so people will continue to parrot it around without context.
 
From the Sterling review:

I want to criticize Dinklage's voice acting, as he sounds awkward and overly scripted throughout, but given what he has to work with, I'm not sure if it's fair. Bungie took one of the most charismatic actors on American television and turned him into a drab plot delivery monkey.

Destiny is a very pretty game, there's no disputing that. From its lighting, to use of color, to animation, no expense (and what a vast expense!) has been spared in making this look as polished and glossy as possible. The problem is that, as gorgeous as its looks on the surface, the lack of appreciable artistry behind it all renders the graphical effort moot. Environments are huge and colorful, but also quite sterile and full of vast tracts of nothing. Despite having four alien forces and a number of distinct planets, the visual style is so derivative and bland that it struggles to evoke any emotion from me whatsoever. The aesthetics smack of shallow Hollywood sci-fi fluff, all shiny and expensive, but way too clean, way too factory-standard, and entirely lacking in imagination.

Gameplay is a cocktail of ideas taken from other titles that specialized to create superior experiences. Borderlands is much better at providing loot and a sense of character progression, Halo is better at providing a sci-fi shooter adventure, and there are plenty of MMOs that do the "shared world" thing with more gusto. Destiny exists in the shadow of multiple games, taking a little from each, and doing nothing truly remarkable with any of it. It's a prime example of how the nebulous concept of "content" can be used to puff up a game without adding anything to it. There's a ton of "stuff" in Destiny. You'll never want for things to do ... but it's terrible at providing motivation to do any of it.

edit: I think the bolded part is a problem in AAA games in general, something certainly not specific to Destiny. Yes mmo and loot/grind games are obviously designed to provide lots of content as that's what they are, but I do feel like many games that aren't specifically one of these still have the problem of just throwing a bunch of crap at the player to extend the game length. A tired argument I know and possibly moot in a "shared world" experience designed to extend great length into a game's lifespan, but I still feel like many developers have gotten lazy trying to come up with a variety of content in the bigger budget titles.
 
Having all this time without reviews is so refreshing.

Obviously I can't open up an alternate timeline to prove it, but I am 100% sure in my gut that there is a much stronger air of positivity and people actually enjoying this game than there would be if there were day one reviews.

Review scores are a poison, and the seed that almost every problem in this industry stems from.

I'd agree in as far as there has been much more discussion about the actual game instead of "This score is way too low, ______ are fanboys" or "This score is way too high, why didn't they give the same score to _____?"
though we already saw that with TitanFall on the first page

I want Destiny to be a good/great game, and I want Bungie to really, really listen to some of the critiques being brought up. They are/were my favorite FPS developer, and I don't see that changing anytime soon.
 
I laugh at the reviewers who give this game a 6/10.

It makes me wonder which games they actually give a 10/10.

There is absolutely no way this should be reviewed that low despite it just being an opinion. They make it sound like it is the worst next(current) gen game released thus far.
 
I like them fine, I just think he's been doing it for too long,

the man is jaded as fuck, I can't blame him, but I don't think he like videogames very much anymore

I get the impression he still loves games, but for some of us there's only so many times you can play a genre that's in stagnation, or the innovations are merely baby steps. I'm very much in his position, although some of my personal tastes are obviously not the same as his. At least he's not scared to voice his opinion, I'd rather him slag off my favourite games/films than sit on the fence or worry about offending certain fan bases.
 
I laugh at the reviewers who give this game a 6/10.

It makes me wonder which games they actually give a 10/10.

There is absolutely no way this should be reviewed that low despite it just being an opinion. They make it sound like it is the worst next(current) gen game released thus far.

I'm really loving Destiny so far, but I disagree with the bolded. A review score is nothing but an arbitrary number assigned to an opinion. Reviewers aren't obligated to give games a certain number of points for production values, the consensus among other players, or anything else; the scores are just an attempt to quantify what they thought about their experience with the game.

I have absolutely no problem understanding why someone would give Destiny a 6/10, and I'm expecting plenty of reviewers to do exactly that.
 
after having finally beaten Rage last week i can say i liked it, and it still looks amazing on PC, better than the new Wolfenstein. yes the ending was laughably bad, but the racing and shooting were great, it also had a good crafting system.

in short i get why it's a punching bag, much like Destiny is made out to be. but it is what it is, and I'm having fun in Destiny so far, level 12.
 
I laugh at the reviewers who give this game a 6/10.

It makes me wonder which games they actually give a 10/10.

There is absolutely no way this should be reviewed that low despite it just being an opinion. They make it sound like it is the worst next(current) gen game released thus far.

Pretty game with a massive amount of hype with no story and a number of terrible design decisions. In the end, you will likely wander around an empty planet sniping enemies from afar as they stay in their same circle while other players may or may not appear near by. Then you pull your Ghost out and defend an area.

In the end, everything you do feels like a chore.

Yeah no way that can be a 6/10.
 
I laugh at the reviewers who give this game a 6/10.

It makes me wonder which games they actually give a 10/10.

There is absolutely no way this should be reviewed that low despite it just being an opinion. They make it sound like it is the worst next(current) gen game released thus far.

No, it's understandable.

A 3/5 score isn't insane to give a game that has the vast majority of its content still in the pipeline. Destiny, as a complete experience, isn't finished yet and it shows.
 
I laugh at the reviewers who give this game a 6/10.

It makes me wonder which games they actually give a 10/10.

There is absolutely no way this should be reviewed that low despite it just being an opinion. They make it sound like it is the worst next(current) gen game released thus far.

I laugh at people that can't handle critics giving something an average score on a scale. Seriously, I'd rate Skyrim as a 5/10 or 6/10 game. The fact that you're so flustered over somebody not loving what you love is once again a typical reaction to videogame criticism.

The Destiny defense force so far is a lot more polarizing than any of the "backlash". Guess I should get really angry that Nier didn't get 10/10 by most critics, how dare they.
 
I'm really loving Destiny so far, but I disagree with the bolded. A review score is nothing but an arbitrary number assigned to an opinion. Reviewers aren't obligated to give games a certain number of points for production values, the consensus among other players, or anything else; the scores are just an attempt to quantify what they thought about their experience with the game.

Agreed, also comparing one review score to another games review score is idiotic in my opinion.
 
Wait, what? Gunplay is the only thing that Rage has going for it and it holds nearly a perfect 60fps on last-gen consoles. Da fuq are you talking about?


yeah 60 fps but when you turn the resolution changes so fast so often its the only game that has ever made me phsyically sick.
 
I don't see what's not to like in this game other than the story. Gunplay is great, it looks and sounds great, the setting and the lore are interesting, there's tons to do, the coop is super fun and the servers are not letting anyone down.

Story/narrative is iffy but so is every Halo's and I don't see reviewers slamming that franchise for it.
 
Ok so 6 from Gamekult. Called it (Was expecting 7 maybe even 6). Edge will probably give it the same score.

http://www.gamekult.com/jeux/test-destiny-SU3050091874t.html

+ Gameplay made for the gamepad
+ Fantastic artistic direction
+ Epic soundtrack
+ Solid technically
+ Fun in coop

- Crying lack of diversity
- Meager content at launch
- Disjointed world
- Classes too similar at the beginning
- Questionable teamplay
- Weak social aspect
- Stupid respawn, notably during boss fights
- Appalling AI
- Obsolete PvP
- Long loading times
- Bad voice over (in French)

Fair criticism IMO.

Waiting for Edge review..
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