[Destructoid] Leaked photo of NX controller?

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Good point indeed. This solution sounds so pathetic on every aspects :/
In the end, we're just trying to see if it could work like physical buttons... which already does a better job for far cheaper. This better be a fake.
Iphone can define a hard press. So its possible to deliver te same solution i think... there are alot of benefits that you can have. Like different layouts, differen buttons such as a sliderpuller or volume scrollwheel on screen. And more...
 
I don't think anyone seriously thinks that. They don't even compete in the same space anymore, and there's no reason to be afraid of a console without third party support regardless of how solid the first party is.

Even then Nintendo doesn't really compete with anyone sense their market is incredibly small to non-existant. They need to break into Sony's market, not vice versa.
 
Iphone can define a hard press. So its possible to deliver te same solution i think... there are alot of benefits that you can have. Like different layouts, differen buttons such as a sliderpuller or volume scrollwheel on screen. And more...



So, different layouts for worse buttons. What's even the point of different layouts ? Volume scrollwheel ? You can do all of this on classic touch screen already.
That is the very definition of gimmick right here. It just feels like:
"Look ! We don't have buttons anymore ! But we can imitate them !"
They'd just close their market this way. Anything a bit fast paced would be out of the question. Heck, playing a Mario game on that would be disgusting.
 
Voltaire your correct i have because thats tge truth im a an older man not a kid so i dont have to lie, all i am doing is breathing a bit of positivity to thread and yes hope!

My friend is a top developer who works for a certain western development house. They thankfully are priviledged with nx kit. However all the person can tell me is what i have said before and from knowing that person for years thats enough.
If you choose to believe great if not so wat.

Can not be verified because they are under strict ndas . But i carnt wait for reveal.

Wont tell me anything about system or controllers so your correct i dont know much at all just that he knows his stuff!
 
With potential haptic feedback touchscreen buttons, isn't there still the problem that once you feel them, it already registered the touch as a button press? I don't see any possibility for the player to locate the button by feel without activating it.

3D Touch would be the idea I suspect.
 
So, different layouts for worse buttons. What's even the point of different layouts ? Volume scrollwheel ? You can do all of this on classic touch screen already.
That is the very definition of gimmick right here. It just feels like:
"Look ! We don't have buttons anymore ! But we can imitate them !"
They'd just close their market this way. Anything a bit fast paced would be out of the question. Heck, playing a Mario game on that would be disgusting.
Depends on what game. I prefer a slide puller for a golf game instead of clicking on te right moment. Or throwing bombs granades that define how far you want to throw. And so on, for some games, other layouts are better.
I dont realy understand why you take mario as example...
 
Depends on what game. I prefer a slide puller for a golf game instead of clicking on te right moment. Or yhrowing bombs granades that define how far you want to throw. And so on, for some games, other layouts are better.
I dont realy understand why you take mario as example...




You seriously don't understand why I take Mario as an exemple for Nintendo ?
Not only that, but all you describe could be done on the Wii U gamepad.


If you want the most traditional system possible with no new features that's fine, but it doesn't match the comments they've been making.



I don't ask for something traditional, I ask for something that works perfectly. Wiimote wasn't traditional, but it worked perfectly.
 
So, different layouts for worse buttons. What's even the point of different layouts ? Volume scrollwheel ? You can do all of this on classic touch screen already.
That is the very definition of gimmick right here. It just feels like:
"Look ! We don't have buttons anymore ! But we can imitate them !"
They'd just close their market this way. Anything a bit fast paced would be out of the question. Heck, playing a Mario game on that would be disgusting.

Different layouts for games would be great. I think it's a huge advantage. Think like playing wow and mapping your actions to keyboard. I hate touch buttons on phone and I don't want that. But if they can give me the same feeling as physical buttons and the price to build it isn't to high, why not?
 
Different layouts for games would be great. I think it's a huge advantage. Think like playing wow and mapping your actions to keyboard. I hate touch buttons on phone and I don't want that. But if they can give me the same feeling as physical buttons and the price to build it isn't to high, why not?



I'll repeat myself: You can already do that on Wii U gamepad. So why remove buttons to replace them by less reliable ones, more expensive ones ?
 
You seriously don't understand why I take Mario as an exemple for Nintendo ?
Not only that, but all you describe could be done on ...
Lol if you feel the structure like it is real, is different from having on screen no feedback buttons. Thats the whole point of this discussion we have what it could deliver. Nintendo is not mario only. Mario galaxy has limit wii mote function support. Most gameplay is based on normal controls..
 
I'll repeat myself: You can already do that on Wii U gamepad. So why remove buttons to replace them by less reliable ones, more expensive ones ?

Wiiu doesn't have haptic feedback, the buttons could also be transparent to do free form display.

I also said if it doesn't cost to much, I don't want a underpowered console again.
 
I'll repeat myself: You can already do that on Wii U gamepad. So why remove buttons to replace them by less reliable ones, more expensive ones ?

Accessibility. Nintendo's always valued making their controller accessible and welcoming to casual players. With this controller concept, they basically present a user interface that's a lot less intimidating to non-experienced player, and allow them to easily show and highlight the important buttons for each game. To me, it's a marriage of the GameCube's tailored and intuitive inputs and the familiarity of a smartphone touchscreen.

I think it makes a lot of sense for Nintendo and is in line with a lot of things they've put importance on in the past.
 
Voltaire your correct i have because thats tge truth im a an older man not a kid so i dont have to lie, all i am doing is breathing a bit of positivity to thread and yes hope!

My friend is a top developer who works for a certain western development house. They thankfully are priviledged with nx kit. However all the person can tell me is what i have said before and from knowing that person for years thats enough.
If you choose to believe great if not so wat.

Can not be verified because they are under strict ndas . But i carnt wait for reveal.

Wont tell me anything about system or controllers so your correct i dont know much at all just that he knows his stuff!

Lol. That's not suspicious at all. No one questioned whether you were an older man or a kid in the first place, so it's an odd thing for you to raise spontaneously (as if it adds something to the conversation).
 
I don't ask for something traditional, I ask for something that works perfectly. Wiimote wasn't traditional, but it worked perfectly.

Well, not even wiimote plus worked really "perfectly".

The problem I see here is that Wiimote was a big and revolutionary departure from traditional controls, it wasn't perfect but it brought to the table something that wasn't there and eally add a new scope to gaming.

Buttons on the screen? Not so much. And the Wii U controller concept didn't really worked, and it won't work a second time.
 
Wiiu doesn't have haptic feedback, the buttons could also be transparent to do free form display.

Buttons don't work like that. They will either have to go through the screen down to a PCB or be rendered on-screen and make use of the touch screen capacitive/resistive sensing.
 
I really wish someone from nintendo would just come out and say this is a fake hoax. A lot of the gaming sites that reported on it though have already basically said "update: looks like it's fake" though so maybe they feel it's not even worth their time to comment.

I guess Alberto sort of insinuated it's a hoax by bringing up bigfoot. Close the thread? Lol.
 
I really wish someone from nintendo would just come out and say this is a fake hoax. A lot of the gaming sites that reported on it though have already basically said "update: looks like it's fake" though so maybe they feel it's not even worth their time to comment.

I guess Alberto sort of insinuated it's a hoax by bringing up bigfoot. Close the thread? Lol.

You know why companies tend to have the standard "We don't comment on rumors and speculation" line? This is why. Because if you comment once, you have to comment every time. As soon as you comment once and the next time you don't comment it means "oh they commented last time when it was fake so they're not doing it now which means it must be real omg omg omg omg!"

Step outside of the GAF bubble and realize none of this shit matters. :)
 
Lol if you feel the structure like it is real, is different from having on screen no feedback buttons. Thats the whole point of this discussion we have what it could deliver. Nintendo is not mario only. Mario galaxy has limit wii mote function support. Most gameplay is based on normal controls..


So, let's shove money into a technology to try to do sth you can already do. Nintendo isn't Mario only, but when their biggest property can't be played well... that's where the biggest question is raised. Heck, I wouldn't dare to imagine playing a Zelda game on this horror. Oh and in case you're planning to take Wiimote as an exemple... Wiimote was an appealing product, even for gamers. Playing a Zelda game with a sword and shield was a dream for many. Playing a Zelda game with virtual buttons ? More like a nightmare.


Wiiu doesn't have haptic feedback, the buttons could also be transparent to do free form display.

I also said if it doesn't cost to much, I don't want a underpowered console again.


Why not have both then ? Haptic screen AND buttons ? Combine both advantages ?


Accessibility. Nintendo's always valued making their controller accessible and welcoming to casual players. With this controller concept, they basically present a user interface that's a lot less intimidating to non-experienced player, and allow them to easily show and highlight the important buttons for each game. To me, it's a marriage of the GameCube's tailored and intuitive inputs and the familiarity of a smartphone touchscreen.

I think it makes a lot of sense for Nintendo and is in line with a lot of things they've put importance on in the past.


The problem is, it's stupid to think it make buttons more accessible. Wiimote was more accessible. But a button is still a button. And a worse button doesn't make it any better. Wii U Gamepad was basically this: Showing UI on the screen. It failed, there's a reason why. Doubling down on a worse gamepad sounds like total suicide.

It doesn't makes sense for Nintendo, and it's not at all in line with what was important for them. Good gameplay is. Shit controls isn't. Being new is. Imitating others isn't. This is basically why it will fail if it's real. It's basically saying "Oh, people like playing on phone. Let's make our controller a phone". THat's the most stupid and narrow minded thinking ever. It's the same as saying "Oh, people play on phone. Phone have speakers. Let's put speakers on our controller, it'll make our console successful."



Well, not even wiimote plus worked really "perfectly".

The problem I see here is that Wiimote was a big and revolutionary departure from traditional controls, it wasn't perfect but it brought to the table something that wasn't there and eally add a new scope to gaming.

Buttons on the screen? Not so much. And the Wii U controller concept didn't really worked, and it won't work a second time.


The Wiimote was clever because it was easy to explain and see. Feeling a button requires you to try it. That's where the problem lies. Wiimote didn't worked perfectly, but it had vital inputs to make it working. And you could argue that IR aiming was precise and better than stick aiming. The thing can't be said with haptic buttons. They're not more accurate. They're trying (and they can't achieve) the feel of a button. For a far bigger price.
 
You know why companies tend to have the standard "We don't comment on rumors and speculation" line? This is why. Because if you comment once, you have to comment every time. As soon as you comment once and the next time you don't comment it means "oh they commented last time when it was fake so they're not doing it now which means it must be real omg omg omg omg!"

Step outside of the GAF bubble and realize none of this shit matters. :)

Yeah elsewhere on the Internet it seems this has dropped into obscurity/ dismissed as fake. So I'm just gonna go with that and stop thinking that this is at all real.
 
I really wish someone from nintendo would just come out and say this is a fake hoax. A lot of the gaming sites that reported on it though have already basically said "update: looks like it's fake" though so maybe they feel it's not even worth their time to comment.

I guess Alberto sort of insinuated it's a hoax by bringing up bigfoot. Close the thread? Lol.
The problem with Nintendo saying it's a hoax is that would open the floodgates of a bunch of other fakes. Nintendo would have to decline all other fakes or people would expect those to be true. They either have to not comment on any of them or comment on all of them.

I'm almost positive this is fake (it looks way too close to that patent), but it might have some features of the real thing. I like the scrollable wheels and the nub sticks (as long as they work right). It does look a little uncomfortable to hold though. Also, having haptic buttons and other rumored stops with the sticks and wheels would mean it would there's a lot of moving parts inside. It increases the price and the chance it has to break.
 
In 1-3 months all this back and forth will look silly anyway.



There's no need for Nintendo to comment on rumors indeed. I mean, you can't hurt something that wasn't shown. At best, it's a fake, people are relieved and happy. At worse, it's true, and people would already have time to take it by the time of reveal. Or better, Nintendo can adapt without ever showing they had such a shitty idea.
 
So, let's shove money into a technology to try to do sth you can already do. Nintendo isn't Mario only, but when their biggest property can't ....

To be honest.
First we dont know yet how good it would work.
It can be good, it can be bad.
Second, different layout can improve gameplay. We dont talk about horror implementations. I mean they could already do some horror implementations with the current controls out there... it's up to the developer to come up with good implementations that improve the current gamplay (there is always improvements which deliver better gameplay then the current ones) Again : you compare it to the current touchscreens out there. While i'm thinking something different. Having some grip on screen is a big deal for me. I honestly think that a slide pad with structure (aka pc mouse) could work alot beter for fps gaming (or pikmin navigation) than using that right analog stick. Yet i dont know unless i try...
 
Nintendo don't comment on rumours/speculation though, and anyone else who may know it is fake, is likely under an NDA, so can not comment on these things

Or completely meaningless. :)
Sure, could be meaningless. But how is confirming the absence of validity breaking an NDA? And I don't mean Nintendo in particular, I mean anybody in the know.

(Don't get me wrong, I'm still leaning fake.)
 
I can tell you what the NX is. Subscribe to my Patreon for $20 a month to get all the details!!!!

All I know is when this thing is revealed its going to either blow our minds or disappoint is beyond belief.
 
Sure, could be meaningless. But how is confirming the absence of validity breaking an NDA? And I don't mean Nintendo in particular, I mean anybody in the know.

(Don't get me wrong, I'm still leaning fake.)

Not knowing the NDA, no-one knows, we're talking in hypotheticals here.

Hypothetically, part of the NDA could be not to confirm or deny anything, don't even act like you may know anything. Stating something is fake confirms you know what the real thing is etc
 
All I know is when this thing is revealed its going to either blow our minds or disappoint is beyond belief.

It'll do both because there are already enough people firmly settled in their expectations or "this or no buy" to guarantee it :D
 
You seriously don't understand why I take Mario as an exemple for Nintendo ?
Not only that, but all you describe could be done on the Wii U gamepad.






I don't ask for something traditional, I ask for something that works perfectly. Wiimote wasn't traditional, but it worked perfectly.


I remember the harsh and fearful comments to the wiimote reveal, do you?
 
I can tell you what the NX is. Subscribe to my Patreon for $20 a month to get all the details!!!!

All I know is when this thing is revealed its going to either blow our minds or disappoint is beyond belief.

I'm willing to bet good money that it will do both.

Even then Nintendo doesn't really compete with anyone sense their market is incredibly small to non-existant. They need to break into Sony's market, not vice versa.

That will never happen. They need to keep trying to create their own market.
 
Hopefully it's not real, because that looks pretty shitty. I don't like the idea of touchscreen buttons only, even if there is haptic feedback. Based on my experience with the Steam controller, a pad like what's pictured would be pretty unintuitive and intimidating to use, which is absolutely not what Nintendo goes for lately. I also don't really see the benefit of it, other than the fact that it allows for a second screen without being as big or clunky as the gamepad. The second screen concept was a dud though, and bringing it back means this system will probably have the same problem with high costs and weak hardware that helped fucked the Wii U over. Of course, this could be the NX handheld system, which actually seems plausible since it doesn't have handles and the sticks are really low profile.

Either way, be fake please.
 
Accessibility. Nintendo's always valued making their controller accessible and welcoming to casual players. With this controller concept, they basically present a user interface that's a lot less intimidating to non-experienced player, and allow them to easily show and highlight the important buttons for each game. To me, it's a marriage of the GameCube's tailored and intuitive inputs and the familiarity of a smartphone touchscreen.

I think it makes a lot of sense for Nintendo and is in line with a lot of things they've put importance on in the past.

I think this could be a good idea for a hand held and Nintendo could make some casual focused games. I think it'd be tough for Nintendo to pull them away from iOS, but plausible.

I think Nintendo needs to abandon the idea if getting casuals into console games. Unless they want to get back into motion control gaming, consoles just don't seem to fit with casual players. They don't care about graphics and the portability and convince of phones or handhelds trump it. Maybe if they decided to try VR, but they decided against that. It just doesn't feel like a somewhat more accessible button layout is going to attract that many casuals.

Maybe it's different in Japan, but Nintendo should focus their casual efforts on the iOS front or make a really cheap iPod touch like handheld.

The core market has grown a lot since the GameCube era and they very well could have a good niche if they actually focused on them again. By that I mean actually make a wide range of Western focused games like in the N64 days, and then provide the features modern gamers expect. I get people don't think they should directly compete with Sony and MS, but I'm not sure why that is more of a losing proposition than convincing casuals out of the iOS space.
 
Knowing Nintendo they probably DO think a more accessible button layout will attract casuals. However they probably have don't zero market research and it's purely speculation from their brain trust. This approach worked well for the Wii but worked miserably for the Wii U.
 
My bet is people expecting a PS4 clone were never the target market





All I'm asking is for a Nintendo consoles with Nintendo games. Heck it could 2 times slower than Xbox One, I wouldnt care. All I ask is a platform with great Nintendo games.

3DS has been good on the matter. Wii U ? Not at all. Thats why I want them to unify libraries. This way, they'll just have to release games regardless of the form factor.
 
The Wii U had some of the best Nintendo games I can remember in a long time. I truly enjoyed this system this generation for my purposes.


The best 1st party games this generation on Wii U weren't by EAD. This is pretty much telling. TW101, Bayonetta 2, SSB4, Xenoblade X. These are the best Wii U games. As for best Nintendo games in the long time, I have many exemple of amazing games released on Wii or 3DS that are beyond any Nintendo's efforts on Wii U.
 
Honestly just looks like someone created a prototype based on nothing but the application image. I don't think patent application pictures usually look so 1:1 with the final product, it's more to give form to the ideas present.

So no, I think it's obviously a fake, not necessarily photoshop, but people do crazy shit to make fakes these days.

However, let's speculkate cuz that's fun. I like the direction and the design. It's getting there. Much better than the bulky, low res Wii U design, though I don't see the point of the screen goign all the way to the edges on the side past the thumb sticks except for that 'woah' factor. As somone who actually unabashidly liked and misses waggle, it looks like the form factor is means to also possibly be held like a wiimote.
 
If you compare Xbox one with PS4, you almost don't see the difference in gfx terms. Even if PS4.5 comes. I don't think differents will be huge. That's why I'm OK with Xbox power, because first party will do the trick. I only hoped that it could be upgraded later on.
 
The best 1st party games this generation on Wii U weren't by EAD. This is pretty much telling. TW101, Bayonetta 2, SSB4, Xenoblade X. These are the best Wii U games. As for best Nintendo games in the long time, I have many exemple of amazing games released on Wii or 3DS that are beyond any Nintendo's efforts on Wii U.
Monolith Soft is considered internal Nintendo, now. Also, MK8 was leagues better than 7.
 
The best 1st party games this generation on Wii U weren't by EAD. This is pretty much telling. TW101, Bayonetta 2, SSB4, Xenoblade X. These are the best Wii U games. As for best Nintendo games in the long time, I have many exemple of amazing games released on Wii or 3DS that are beyond any Nintendo's efforts on Wii U.

Mario Kart 8 is better than TW101 and Xenoblade, and I love Xenoblade.
 
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