Those Dante moves... my fingers hurt just looking at it.
I wouldn't be against Lucia in DMC4 at all or in any future DMC game. Her design was cool, she just happened to be a bit bland as a character but it was a bland game anyway (hell even Dante was bland in that game).
Also would bring diversity to the cast of DMC as it wouldn't all be a bunch of white people.
What's some of the better strategies for the electricity guys? I feel like I'm missing something obvious with how you deal with them. Do you just shoot them and dodge until their electric shield is down?
Use charge shots, they'll net you a ton of style points
Yeah you have to take the shield down first. You can take it down very quickly by firing Charge Shot 3 shotgun shots from close range. Charge shot with the handguns works too and can be done at long range.
Once the shield is down you can shoot him with fully charged Kalin Ann. Her DT takes a good chunk too and charged shotgun works as well.
Blitz goes down fast with Lady.
Ah yes, definitely was. I never used charged shots much, so I never think to use them.
but he does need "taming/balancing".
He STILL needs more power!dudes calling out for vergil nerfs outside of marvel
damn that boy's power is too much
I wonder if the down trick in devil trigger was a balance decision. Make Vergil's offense insanely strong but give him trouble evading moves with longer animations, unless he's in devil trigger of course.. Still wish it wasn't devil trigger exclusive though..LMAO @ Vergil needing "taming/balancing".
Also Vergil has Trick Down in Devil Trigger and sidewards teleport dashing in Devil Trigger as well. There's your balancing.
And Inertia is a system wide feature in DMC4. It's available on all 5 characters.
The side dash in DT makes sense, it would be broken if it was available as a regular option. The Trick Back being in DT doesn't make much sense, it was available in DMC3 as a regular move and that by itself was not broken at all (despite DMC3 Vergil also being broken but that wasn't why he was broken).I wonder if the down trick in devil trigger was a balance decision. Make Vergil's offense insanely strong but give him trouble evading moves with longer animations, unless he's in devil trigger of course.. Still wish it wasn't devil trigger exclusive though..
Anyone else have a glitch where the blue gem behind the mirror in mission 3 is unreachable? (my mirror wont break)
Honestly, they should just "break" every character going forward. Like, why not give Dante infinite air tricks in DMC5? I mean, if Vergil can air trick cancel infinitely, why not? It's not like Dante can even cancel shit with his!
To this day I still don't understand the savior fight. And it keeps fucking up my S rank runs because I always get an A on mission 18. Time and style need to be improved. Because you get an automatic S for orbs, if I can get my time to be S I'm good for the overall rank. Any tips?
To this day I still don't understand the savior fight. And it keeps fucking up my S rank runs because I always get an A on mission 18. Time and style need to be improved. Because you get an automatic S for orbs, if I can get my time to be S I'm good for the overall rank. Any tips?
Vergil is an extra character though. Original DMC4 was mostly fine though it was also not properly balanced or playtested either. It's pretty obvious that they are just testing out stuff.I admit I'm kind of confused. A major complaint a lot of people had with DmC was that it had really bad balance and you could easily cheese through enemies (easy Infinite parry on Dream Runners, easy air time, easy spam moves, easy stun moves, infinite air time, etc) yet now when Vergil seems to be actively broken by all accounts, people want him to be even more broken in a sequel? Granted, I won't be able to play for a few weeks so I'll reserve judgement on the actual character mechanics until then, but people seem to be rather happy that Vergil is super broken.
He STILL needs more power!
I was only being half-serious. I definitely don't want every character to be broken like Vergil, but some "broken-ness" for everyone can't hurt - so long as it isn't straight up OP and makes the game a breeze or whatever.Honestly, im not sure I like that approach to character balancing. I like characters being "broken" but I appreciate it more when you have to work to get them at that broken state.
Despite the unrivaled over the top action, DMC has always been more grounded and reserved. There are more rules that can be broken in unique and limited ways. I don't think that's necessarily a bad thing.
DMC4SE is different because it's clearly a testing ground for things moving forward, but I actually enjoy overcoming limitations and having different characters exhibit different limitations.
MIGHT IS EVERYTHING!
Vergil is an extra character though. Original DMC4 was mostly fine though it was also not properly balanced or playtested either. It's pretty obvious that they are just testing out stuff.
No one cares that Vergil was broken in DmC as well because it was a side campaign.
Also another thing is that there's one thing to be broken but requires skill and another thing to be broken and require little skill. That was the original DmC with Demon Dodge and Arbiter Trinity Smash for insane damage on bosses. DmC DE is fine now, way less exploitable and far more skilled based so its fine.
In order to have Vergil break the game in DMC4se requires a certain degree of character mastery / skill. Certain things in DmC particularly the vanilla version allowed you to break the game with minimal skill / execution.
Put Vergil in Ninja Gaiden 2.Vergil should be retained as is from DMC4 with some tweaks (like he shouldn't have stuff like Distortion or 0 frame Summoned Swords) for DMC5 but everything else needs to be quicker/faster/more aggressive at the higher difficulties.
A game where the enemies can some what keep up with DMC4 Vergil and Dante? That would be the GOAT action game.
That might actually give him a challenge.Put Vergil in Ninja Gaiden 2.
Oh god, the idea of that just makes me go nuts beyond belief. Hell, give some of Ryu's weapons to Vergil and let him go wild with them.Put Vergil in Ninja Gaiden 2.
I just finished setting up a system where the game will automatically cycle through various tracks in the game rather than only ever playing "The time has come and so have I" or "Bring the fables from thy tomb." I'm assuming I'm not the only one who's tired of hearing those 2 tracks.
I added it to my mod manager / trainer: http://www.tzarsectus.com/tools/modmanager.rar
You'll need this work-in-progress version: http://www.tzarsectus.com/WIP/Modmanager.exe (replace the executable with this one)
It should be straightforward to use. Start mod manager, select "DMC4 Special Edition" as game, activate trainer, and activate the music randomizer.
It works by replacing the Nero and Dante combat music at set intervals (the new music will loop correctly). You can select which tracks it'll switch between.
Gonna hold on to this until I get the PC version later down the line. More music variety is always a good thing.I just finished setting up a system where the game will automatically cycle through various tracks in the game rather than only ever playing "The time has come and so have I" or "Bring the fables from thy tomb." I'm assuming I'm not the only one who's tired of hearing those 2 tracks.
I added it to my mod manager / trainer: http://www.tzarsectus.com/tools/modmanager.rar
You'll need this work-in-progress version: http://www.tzarsectus.com/WIP/Modmanager.exe (replace the executable with this one)
It should be straightforward to use. Start mod manager, select "DMC4 Special Edition" as game, activate trainer, and activate the music randomizer.
It works by replacing the Nero and Dante combat music at set intervals (the new music will loop correctly). You can select which tracks it'll switch between.
Nope. Regardless of Devil Trigger, he should have that without havin to e in DT. Not to mention that Trick still pulls you towards the enemy. It should be a choice.LMAO @ Vergil needing "taming/balancing".
Also Vergil has Trick Down in Devil Trigger and sidewards teleport dashing in Devil Trigger as well. There's your balancing.
And Inertia is a system wide feature in DMC4. It's available on all 5 characters.
Add more characters. Add Arkham dammit.I'd have zero issues with Lucia making a return. Heck, make post - relationship Kyrie playable. She's basically a clean slate they can do whatever they want with.