Devil May Cry V Special Edition will have Ray Tracing on both consoles at launch

Bernkastel

Ask me about my fanboy energy!






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Sounds like the day 1 patch ended up being the key to ray tracing on both.

Now if only they would a friggin upgrade path for us that bought the OG.
 
So they prioritized PS5 due to marketing and had that ready first, so only committed to it, but the XSX is so easy to work with they had it ready by launch anyway! Wow, what a beast of a console.
 
Not surprised considering it apparently looks like it doesn't add a whole lot with a dash in a loss in performance, lmao.
 
So it turns out XSX can also do RT?

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Unfortunately just as DF pointed out in their analysis, the game is meant to be played at as high framerate as possible, not with some fancy reflections that tank it.
 
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