I find melee much more satisfying than ranged. Try Barb.I want to start a new hero
Whats the most fun class atm?
My last run was monk almost a year ago
Or be crazy and go melee DH.
I find melee much more satisfying than ranged. Try Barb.I want to start a new hero
Whats the most fun class atm?
My last run was monk almost a year ago
Not sure if it's been noted yet, but the guaranteed legendary that got moved from Skeleton King to Diablo got reset with the patch, so go ahead and grab an easy legendary off him with all your characters.
There's a 50% bonus XP event going on right now, so you're going to very quickly outlevel the content. Keep that in mind.
Dammit. Any idea when this ends? Might simply wait and start over if I'm going to end up out leveling content during my first run.
No more farming on one character for good gear on another...
yeah but SK you had to slog through a bunch of startup. this one you can just tp straight into the boss then jump around and finish quests at your leisure after
There's a 50% bonus XP event going on right now, so you're going to very quickly outlevel the content. Keep that in mind.
How big of a difference is there between normal and hard when just starting out?
Could I drop back down to normal?
Any advice if i do push it to hard?
I seem to be leveling kinda fast. Is the game just overall short or do you just level fast early on and the road from 15 to say 30 will take a lot of time compared to 1 to 14?
Won't be opening my games public until I at least run through the story once. So that is a factor.
Thanks.
That's the idea, they want you to play the hero you want the gear on. That's big reason why Paragon level is account wide now.
...
If it's one or the other, I definitely much prefer smart loot over the old system, but I would definitely welcome an option to disable smart loot when I choose to, for the times when I'd like to gear up my alts while still getting respectable XP and bonus chance for legendaries from Torment.
The only minor issue with that philosophy is that you can't really use your best character to farm loot for your alt with any hope for efficiency - and let me tell you, my 40k DPS barb doesn't feel great after I switch to him from my 400k DPS wizard.
If it's one or the other, I definitely much prefer smart loot over the old system, but I would definitely welcome an option to disable smart loot when I choose to, for the times when I'd like to gear up my alts while still getting respectable XP and bonus chance for legendaries from Torment.
Outlevel the content that levels up with you? Not likely. The old system is gone, now mobs scale up to your level in real time as you level up, so there's no such thing as 'outleveling the content'.
Thanks! If content simply levels up along side you then there shouldn't be anything to worry about at least on that front. Just the challenge will be different on the harder difficulty. I assume that's a a situation where more enemies are thrown at your or they have more health the higher you go?
For anyone who was looking at Druin's elemental damage guide (I mentioned in clan chat), the mechanic with physical skills was apparently a bug.
Hotfixes:
"Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage."
Wait, STILL maintenance in EU? What the fuck?!
How? What?Get your Hearthsteed while you wait.
How? What?
Oh. Well my Hearthstone account is on EU and WoW account on US so bleh.WoW mount for winning three matches in Hearthstone it seems.
How does it make Thunderfury worse? The proc does Lightning damage so it should get the benefit of your +30% Lightning damage.
I don't know what skills you were using but if you want the benefit of +Lightning skills then you need to be using Lightning skills. Stuff like Lightning Cyclone/LTK, Sweeping Wind Cyclone and Fist of Thunder. Not great Lightning selection but it is what it is.
You should stack +Physical bonus on items if you are using almost all Physical skills.
Oh. Well my Hearthstone account is on EU and WoW account on US so bleh.
Oooh! Nice So I can actually choose which server to join in Hearthstone now? Like in SC2?Just win 3 games on US Hearthstone. The release today makes it cross-region like D3.
Oooh! Nice So I can actually choose which server to join in Hearthstone now? Like in SC2?
Oooh! Nice So I can actually choose which server to join in Hearthstone now? Like in SC2?
What the fuckpoisajfoisajhfsaohfoisahfsaf
Is Hearthstone maintenancing as well?
What the fuckpoisajfoisajhfsaohfoisahfsaf
Is Hearthstone maintenancing as well?
EU is up dude.
For anyone who was looking at Druin's elemental damage guide (I mentioned in clan chat), the mechanic with physical skills was apparently a bug.
Hotfixes:
"Skills that deal Physical damage should no longer benefit from items that increase elemental skill damage."
So that conversation that came yesterday that referenced this,
http://bannedofgamers.com/index.php?threads/guide-2-0-1-elemental-damage-explained.1104/
is partially invalidated now with this "fix"? Or am I misunderstanding the hotfix. Will Physical damage skills still morph into the damage type on a given primary weapon, and subsequently benefit from +elemental damage % affixes from other items?
Physical skills will not morph into your weapon elemental damage. See my posts the last page with dan ...
Elemental damage on a weapon is just decoration. Only the element of a skill is buffed.
I hope its not a problem, I have asked the same question at the other D3 topic (at general games discussion), and I would like to ask the community here too.
When I do that Resistance calc:
<resistance> / (5 × Monster Level + <resistance>)
It means that the result is how much damage (percentully) my char will ignore at that specific resistance type against that especific monster level?
If it is, can I say that the same calc applies to both normal, blues and yellow monsters? Also, the same applies to physical resistance?
Thanks!
Physical skills will not morph into your weapon elemental damage. See my posts the last page with dan ...
Elemental damage on a weapon is just decoration. Only the element of a skill is buffed.
I am not 100% sure that the proc gets benefits from Thunderfury but I don't see why it wouldn't. It's Lightning damage and it's actually being procced.Are you sure the proc benefits? If it does, the thunderfury is slightly less useless, but still not benefitted greatly. Your current lightning build (LTK, cyclone, SW and FoT) could use a fire weapon instead of a thunderfury and still put out the same damage minus the proc. The elemental damage on the weapon itself is not benefitted at all.
The element on the weapon is still largely just decoration.
Ok then! Thanks! )That is correct.
But physical skills never beneffited from the elemental deals X% more damage, did it?
From what I understand, the elemetal skills convert any elemental and physical damage from the weapon to the skill element. Then item with "elemental skills deals X% more damage", will benefit only the skills with that element. The skills with physical "element" will be only beneffited by physical affixes. Isnt it?
The hotfix says that physical skills will no longer benefits from items that rise elemental skills, not the elemental damage from a weapon.
I am not 100% sure that the proc gets benefits from Thunderfury but I don't see why it wouldn't. It's Lightning damage and it's actually being procced.
The reason why the element damage on your weapon doesn't get used is because you aren't physically hitting with it. If you unequipped your main Spirit generator and made an attack with your weapon (like with nothing equipped on your mouse key as if you were a LVL1 character) then it would use the element on the weapon. However that never actually happens so what is happening is that the weapon damage from your weapon is converted to whatever element your skill is using.
The weapons that are useful in element builds are those that give you a +% element damage. So WKL is a good example of this as is Sky Cutter which gives you Holy damage. These are the weapons you should be looking at...otherwise the actual element damage on your weapons is irrelevant for the most part.
Yay, Warsong Pennant got delivered!