Digital Foundry: Cyberpunk 2077 Console Benchmarks: Switch 2/ Xbox Series S/ PS4/ PS4 Pro!

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No need as many examples exist.

Show us one of these many examples already.

At least three people have asked you.

We ain't taking your word for it.

It uses DLSS, sure that's good, but it's average pixel count is 70% lower, DLSS isn't a magic bullet.

Plus Mr Moose Mr Moose 's picture shows it has lower quality effects like shadows compared to PS4.

And performance is obviously important, it's often running less than half of Series S in performance mode, it matters.
 
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Show us one of these many examples already.

At least three people have asked you.

We ain't taking your word for it.

It uses DLSS, sure that's good, but it's average pixel count is 70% lower, DLSS isn't a magic bullet.

Plus Mr Moose Mr Moose 's picture shows it has lower quality effects like shadows compared to PS4.

And performance is obviously important, it's often running less than half of Series S in performance mode, it matters.
As I said, the series S DESTROYS it per this DF video and it was not even almost close
 
Show us one of these many examples already.

At least three people have asked you.

We ain't taking your word for it.

It uses DLSS, sure that's good, but it's average pixel count is 70% lower, DLSS isn't a magic bullet.

Plus Mr Moose Mr Moose 's picture shows it has lower quality effects like shadows compared to PS4.

And performance is obviously important, it's often running less than half of Series S in performance mode, it matters.
I think internal resolution doesn't matter in this case since it looks better IQ wise anyway. It would matter if it harmed the experience.
 
Show us one of these many examples already.

At least three people have asked you.

We ain't taking your word for it.

It uses DLSS, sure that's good, but it's average pixel count is 70% lower, DLSS isn't a magic bullet.

Plus Mr Moose Mr Moose 's picture shows it has lower quality effects like shadows compared to PS4.

And performance is obviously important, it's often running less than half of Series S in performance mode, it matters.
I posted examples and I'm not going to post the YouTube videos that I seen that can be found if one searched.
 
I posted examples and I'm not going to post the YouTube videos that I seen that can be found if one searched.
One of them was from this fraud:


kU4H7dx.jpeg

Actual screenshot from PS5 (not a direct capture, it's a screenshot from a video):
vlcsnap2025051017h14.png
 
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What? A company that gets paid to port games to NS2 exaggerated how easy it is to port games to NS2?

Oh My God Wow GIF by The Roku Channel
I think that DF comment is a little misleading. Virtuos talked about Series S 60fps games being easily ported to Switch 2 while also talking about CPU limitation, so presumably the meant porting them at 30fps which is why they singled out 60fps games. I don't think they said anything about porting them at the "same performance" like DF implies.
 
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One of them was from this fraud:


kU4H7dx.jpeg

Actual screenshot from PS5:
vlcsnap2025051017h14.png

So examples are given and then spun away ok.
DF themselves have showed this along with others.
I am not going through these videos and finding examples.
I trust what I saw and heard in the videos.
 
So examples are given and then spun away ok.
DF themselves have showed this along with others.
I am not going through these videos and finding examples.
I trust what I saw and heard in the videos.
Do you have the game on Switch 2? I can boot it up on PS5 and take some screenshots, I am sure someone else ( adamsapple adamsapple , D Darsxx82 ?) could do the same with Series S.
So examples are given and then spun away ok.
That's one scene.
I seen more examples of Switch 2 looking better than XSS.
 
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It looks better than XSS and comparable to PS5 Pro.
I'm playing this on Switch 2 and PS5 Pro and it in no way whatsoever looks comparable. Listen, I love the switch 2, I enjoy playing this game on it and have already sunk almost as many hours into this version as I have on my Pro (50 hours). I actually really like how it looks on the switch - it has a gritty look that goes well with the game's vibe and it runs well enough to be a completely viable way to play the game. But fuck dude, IQ on the pro blows the switch away. Not to mention it's now running the game at 80-90 fps vs 25-30. This is an absolutely ridiculous comparison.
 
I'm playing this on Switch 2 and PS5 Pro and it in no way whatsoever looks comparable. Listen, I love the switch 2, I enjoy playing this game on it and have already sunk almost as many hours into this version as I have on my Pro (50 hours). I actually really like how it looks on the switch - it has a gritty look that goes well with the game's vibe and it runs well enough to be a completely viable way to play the game. But fuck dude, IQ on the pro blows the switch away. Not to mention it's now running the game at 80-90 fps vs 25-30. This is an absolutely ridiculous comparison.
People have gone mad

I'm on base ps5 and welcome any forum made screenshots and I'll post mine. People have totally lost it. They just have.

Also resolution and performance absolutely matters. Running at sub HD and 20fps isn't impressive to anyone. It's a great little handheld and it can run current gen games on low settings. That's what it is.
 
Do you have the game on Switch 2? I can boot it up on PS5 and take some screenshots, I am sure someone else ( adamsapple adamsapple , D Darsxx82 ?) could do the same with Series S.
No XSS here.But I don't know what the need is. DF's video clearly shows how the XSS version is a few steps ahead of NS2 on CP2027 in every aspect, except IQ in one mode. In the other mode, it's open to discussion.
More detail drawn, better shading, a larger number of NPCs and vehicles, and up to 30fps of extra performance (despite running at a higher (or significantly higher) internal resolution).🤷
 
No XSS here.But I don't know what the need is. DF's video clearly shows how the XSS version is a few steps ahead of NS2 on CP2027 in every aspect, except IQ in one mode. In the other mode, it's open to discussion.
More detail drawn, better shading, a larger number of NPCs and vehicles, and up to 30fps of extra performance (despite running at a higher (or significantly higher) internal resolution).🤷
It body slams it and some here tryna to say it now trades blows with a PS5 pro.
 
I'm playing this on Switch 2 and PS5 Pro and it in no way whatsoever looks comparable. Listen, I love the switch 2, I enjoy playing this game on it and have already sunk almost as many hours into this version as I have on my Pro (50 hours). I actually really like how it looks on the switch - it has a gritty look that goes well with the game's vibe and it runs well enough to be a completely viable way to play the game. But fuck dude, IQ on the pro blows the switch away. Not to mention it's now running the game at 80-90 fps vs 25-30. This is an absolutely ridiculous comparison.

But you didn't post any YouTube snaps so it doesn't count. :messenger_smirking:

/s
 
- NS2 vs PS4 vs PS4 Pro vs Series S comparison
- Testing done using a benchmark module in the game that can be replicated identically

- GPU focused testing

- Testing 1 - 30 FPS testing:
- PS4 dropped 4 frames, PS4 Pro 2, NS2 and Series S stick to 30fps target entirely
- The main difference lies within DRS range.
- Sample 1 DRS: PS4: 864p, Series S, NS2, PS4 Pro: 1080p with DRS possibility on Series S to 1440p
- Sample 2 DRS: PS4: 864p, Pro: 1188p, NSw: 945p, Series S: 1440p

- Testing 2 - 60FPS testing (more like 120hz)
- NS2 running at 40fps 660p, Series S running at 60fps is 792p
- PS4 and Pro do not support 120hz (or 60fps regardless)
- NS2's DLSS computational load is higher than what PS4 or Pro can do

- Kabuki streaming test for CPU/GPU strain:-

- 30fps testing:
- Starting areas, all consoles run the 30fps mode practically locked, NS2 sees minor drops to 28fps
- NS2, however, streams in a lot faster and farther than PS4/Pro
- End of the run denser area sees PS4 drop to mid 20's while Pro stays at 30
- DRS sees NS2 and Series S at 1080p and PS4 and Pro around 900p
- Series S seems to stick to 1440p @ 30fps in the lighter areas.
- Later denser areas show Series S at 720p/60fps with NS2 being 790p but around high 20's

- 120hz testing:
- 120hz mode in above testing shows NS2 DRS 810p while at 40fps
- Series S is 900p at 60fps in same 120hz testing
- Later areas in the Kabuki testing shows a more dynamic DRS range on both

- Overall conclusion:
- NS2's docked performance over PS4 shows average 32% resolution improvement
- Similar resolution to PS4 Pro but NS2 is using DLSS
- Series S in quality mode can see as high as 70% resolution increase and up to 73% in performance mode while targeting higher frame rate (60 vs 40)

---


CPU specific testing:

- NS2 saw similar drops like the Steam Deck when CPU stressed
- PS4 Pro and Series S have no problem keeping 30fps maintained where NS2 and PS4 can buckle
- In Performance Mode, Series S can double performance over NS2 in stress areas (28 vs 60fps)
- NS2 has an advantage in streaming and draw distances over PS4/Pro, however

Conclusion:
- DF thinks Virtuos's comments about games being easy to port to NS2 aren't exactly 'born out' in their testing, they conclude that the games may be easily portable but not anywhere near the same performance.
Thank you for these detailed summaries. Saves a click!
 
No XSS here.But I don't know what the need is. DF's video clearly shows how the XSS version is a few steps ahead of NS2 on CP2027 in every aspect, except IQ in one mode. In the other mode, it's open to discussion.
More detail drawn, better shading, a larger number of NPCs and vehicles, and up to 30fps of extra performance (despite running at a higher (or significantly higher) internal resolution).🤷

yup.
it has been pretty much established by now that the Switch 2 has roughly 50% the GPU and 50% the CPU power of the Series S.
I'd give that a +/- 10% error tolerance due to uneven settings being compared.

anyone who claims otherwise at this point is delusional.

DLSS and the slight VRAM advantage is what helps the Switch 2 keep up visually in many titles, but it can't change SF6 story fights running at 30fps, nor can it change CP2077 running at half the framerate and lower settings.
it helps making the image quality look clean, and allows devs to run at lower resolutions than they could have otherwise, but that's it.
 
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yup.
it has been pretty much established by now that the Switch 2 has roughly 50% the GPU and 50% the CPU power of the Series S.
I'd give that a +/- 10% error tolerance due to uneven settings being compared.

anyone who claims otherwise at this point is delusional.

DLSS and the slight VRAM advantage is what helps the Switch 2 keep up visually in many titles, but it can't change SF6 story fights running at 30fps, nor can it change CP2077 running at half the framerate and lower settings.
it helps making the image quality look clean, and allows devs to run at lower resolutions than they could have otherwise, but that's it.
Yet you have people in this thread claiming it's BETTER than a PS5 Pro.

Again, the XSS will absolutely ruin it in every game ever made for both. It's just science. It's fun to see the comparisons, but Christ it's asinine.
 
I'm just sitting here extremely impressed by what a modern day handheld can do. Good on Nintendo and the switch. The fact that you can even play Cyberpunk in your hands, anywhere, and still have it look as good as it does, is amazing.

But I grew up with the original Gameboy. So I probably have more room to be impressed.
 
I've been playing it on PS5 Pro and Switch 2 at the same time switching HDMI inputs and I gotta say the image quality of the Switch 2 is so clean and nice.
 
I think its time the mods start perma banning people for lying. I think for sure, we should all have different opinions and be able to discuss them as we see fit. However, here the data is clear and we can see the performance very clearly.

People who aren't interested in discussing based on facts are not interested in discussing at all. As a result, they should be culled from the heard and set free to pursue their delusions elsewhere.
 
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