I have to say, once again, this game looks really good. I mean in a kind of timeless way, like something like Red dead redemption.
I honestly feel like this is Codemaster's best game to date and it isn't even finished. The original GRiD and DiRT were pretty awesome but DiRT Rally just feels like a game I am going to play for years after it is released.
I honestly feel like this is Codemaster's best game to date and it isn't even finished. The original GRiD and DiRT were pretty awesome but DiRT Rally just feels like a game I am going to play for years after it is released.
How to drive RWD cars with pad without spinning them out all the time?
Really liking the sounds of this game. Is it forgiving for newcomers?
Really liking the sounds of this game. Is it forgiving for newcomers? Been enjoying Project Cars but have always preferred arcade style rally games...
The difficult scales to approachable but this isn't Need For Speed to you better be the love child of Colin McRae and Sebastien Loeb. IMO gamepads are not well suited for rally games. The driving aids (especially ABS) help. If you have a wheel, then everything is a million times easier.
Really liking the sounds of this game. Is it forgiving for newcomers? Been enjoying Project Cars but have always preferred arcade style rally games...
did migrating to win 10 cause FPS issues for anyone?
I used to run high 100 fps on my 980ti sli setup until I upgraded to win 10.
running 1440p on max settings
The difficult scales to approachable but this isn't Need For Speed to you better be the love child of Colin McRae and Sebastien Loeb. IMO gamepads are not well suited for rally games. The driving aids (especially ABS) help. If you have a wheel, then everything is a million times easier.
The difficult scales to approachable but this isn't Need For Speed to you better be the love child of Colin McRae and Sebastien Loeb. IMO gamepads are not well suited for rally games. The driving aids (especially ABS) help. If you have a wheel, then everything is a million times easier.
Do you have dualcore cpu?Are you guys getting a new strange clipping/crackling sound? Not sure if this is related to the latest RX update or if it's a Windows 10 thing (or Realtek driver).
It's most noticeable in the Group B Quattro in cockpit view w/ headphones. Again, it's a strange sound (almost like a *thip thip thip*). Pretty hard to notice, takes a good ear, but it's there and more apparent at high RPMs.
Appreciate any responses. Already tweeted the Senior Audio Designer.
Do you have dualcore cpu?
After upgrading, did you enable SLI again (as it's disabled after upgrading) ?
Also, update to these drivers if you don't want to have a bad SLI bug after some minutes of gameplay http://nvidia.custhelp.com/app/answers/detail/a_id/3738 (then enable SLI, and reboot).
Are you guys getting a new strange clipping sound? Not sure if this is related to the latest RX update or if it's a Windows 10 thing (or Realtek driver).
It's most noticeable in the Group B Quattroin cockpit view w/ headphones. Again, it's a strange sound (almost like a *thip thip thip*). Pretty hard to notice, takes a good ear, but it's there and more apparent at high RPMs. Like popcorn kernels popping.
Appreciate any responses. Already tweeted the Senior Audio Designer.
Lee is leaving.
You've been great, dude. Thanks for everything, and good luck with whatever you'll do next.
Cheers!
So, Lee got some presents from the team, and one of them got me a little worried.
Aw, that's a shame. Bye Lee, good luck!
See, I'm opposite with rally games. I play a lot of road sims with my T500 and am much faster with it than I would be with a gamepad, but with Dirt Rally I can't get it down with a wheel. Too many tight slow turns (I can't ebrake with a wheel) and I have a hard time correcting my mistakes, whereas the gamepad filtering just meshes with my playstyle more.
Good! Good to know. :3lol it was just a little in-joke nothing to worry about
Guys, do any of you have a nice setup to prevent my Ibiza F2 Kitcar from spinning every time I brake hard on asphalt? I've sent the brakes two clicks to the rear, but the problem persists. There's something funny happening with the suspensions of this car. :c
I haven`t tried those cars a lot, but maybe you can check the brake bias, I don't fiddle with those settings too much because I really don't know what I'm doing. Maybe try to pump the brakes, when I do that I get more control entering acute bends.
We're on the same boat, haha. As I've said, I sent the brakes two clicks to the rear of the car (wrong, I know :c), but that didn't help. Betta Lines and Big Takeover gave me some tips on the PC Sims thread. I'll try them tonight. :3
Well, every time I try to edit some settings, my car ends up either in flames or in a ditch. If those settings work, can you post your findings here? I'd be very helpful.
I find this relevant
Agree, but the question is... what do you expect to happen when you go off the road? superman-like crowd or full Carmageddon gore?
I find this relevant
Whenever it is finnished, I guess.So when should we expect the Finland update?
Flying Finland will probably be out later today, after the DiRT Show.
https://twitter.com/dirtgame/status/649152263500484608
Wow, today? Didn't expect it so soon!
Flying Finland will probably be out later today, after the DiRT Show.
https://twitter.com/dirtgame/status/649152263500484608
So here is whats new:
- 12 new rally stages near Jämsä, Finland
- All new 2000s vehicle class
- 2 new cars - Subaru Impreza 2001 and Ford Focus RS Rally 2001
- Custom Championships You can now tweak the number of events, stages and AI difficulty. This will mean that you can set up an event that suits the amount of time you have available and get rewarded accordingly.
- Mouse Support! Yep you asked for it so here it is. Its still a work in progress so please give us your feedback on how we can improve it.
- Weve reworked the handling on our 60s, 70s, 80s RWD and 2010s classes these changes have seen improvements to the way we model suspension and tyres, along with engine and aero rework they really make the cars feel a lot more dynamic to drive.
- Weve updated the engine audio for the 1995 Subaru Impreza in the Group A class. Wed like to say a massive thank you to Ryan Champion for letting us use his awesome car for the recording!
- Weve wrapped our replays so you can rewind from the start of a replay to watch the final section of your run much faster than you could before.
- Weve added a new Invite Friends option in the lobby to make it easier for you to get the people you want into your PVP races.
Heres what weve fixed:
- The audio FX levels for the surfaces and kick up have been brought back so that you can hear all that gravely goodness.
- We sent our Rallycross AI drivers to the opticians so that they can now see when they need to avoid other cars when they are approaching the joker entrance.
- Now that they can see better they are also setting faster laps.
- Weve fixed the camera clipping in certain camera angles when you changed the Field of View.
- Weve made some Hyper threading fixes that should now prevent those annoying stuttering issues that some of you were having.
- Weve stopped the Engineer contract lengths and costs from being affected when competing in league events.
- Toggling Push to Talk or enabling/disabling voice communications through the pause menu is now actually working.
- The Reset Timer has now been increased to 15 seconds when attempting to get back on track. I know we said that before but this time it is actually in.
- Cars will no longer roll over on the start in PVP races, ROFL.
- Weve made sure that the cars are visible on the start line even when collisions are turned off in PVP they will still ghost during the race though.
- Your PVP opponents wont be showboating and driving around with the handbrake on anymore.
- The gear setup will no longer be changing between stages without a service area.
- Weve fixed those odd camera angles that were being used in spectate mode.
- The miles driven using owned vehicles in PVP now accrue towards unlocking upgrades for that vehicle.
- When viewing a replay using an interior camera, the speedometers now show the correct speed for all vehicles.
- Weve fixed a whole host of other stuff too but they were too boring to call out in this list.
I presume this is the '2.0' car engine they talked about in one of the Dirt shows. Anyone noticing significant differences in any of those cars?Weve reworked the handling on our 60s, 70s, 80s RWD and 2010s classes