Divinity is a "brand-new game" that doesn't require any experience with Larian Studios' past RPGs

LectureMaster

Or is it just one of Adam's balls in my throat?

Divinity has now been confirmed (no, not Divinity: Original Sin 3), finally solving The Game Awards host Geoff Keighley's cryptic teaser, and it looks downright incredible so far… fiery sacrifice, fantastical backdrop, sweaty orgies, and all. Larian Studios lead Swen Vincke has dubbed it "our biggest, most ambitious RPG yet," describing it as "the Divinity we've always wanted to make" – but it turns out players don't need to have experience with past entries.

If you've played Baldur's Gate 3 but not Divinity: Original Sin or its sequel, it's fine. In fact, you don't need to be familiar with any of Larian Studios' RPGs to be able to enjoy the new Divinity. As per a recent press release, the upcoming project stands as "a brand-new game that doesn't require experience with previous Larian titles." That doesn't mean that you won't catch any references or better understand Divinity if you do have it, however.

"Those who've played Divinity: Original Sin and Divinity: Original Sin 2 will be able to enjoy greater understanding and continuity," as the note concludes. There you have it, folks – if you're anything like me (and have only poured thousands of hours into Baldur's Gate 3, but not yet paid the same attention to the Divinity series), you're safe to dive into Divinity blind once it releases. Alternatively, you can try and catch up with Larian Studios' lore so far.
 
Kind of wish they'd have gone with a different name.

Having said that, I'm glad I didn't do an avatar bet with the person who I responded to earlier in the week saying it's too soon to see Larian's game!
 
I'm gonna have to try BG3 at some point when it drops under $30. What gameplay videos i've watched it didn't really look like my kinda thing, but maybe actually playing it will sell me. This trailer was something though.
 
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The Original Sin games never clicked with me and part of that had to do with the writing. It will be interesting to see what tone is used in this title.
 
I still don't understand what genre this is. Is this turn based ?
Difficult to tell. Divinity started off with real-time combat, but DOS and DOSII are turn-based and judging by their massive success with those games and BG3, they'd be crazy not to keep going with the tactical turn-based formula.

My bet is that it continues in the footsteps of BG3 and DOSII.
 
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Kind of wish they'd have gone with a different name.

Having said that, I'm glad I didn't do an avatar bet with the person who I responded to earlier in the week saying it's too soon to see Larian's game!
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You were the party pooper! We can always do an avatar bet
 
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Here's the actual press release:

LARIAN STUDIOS ANNOUNCES "DIVINITY", THE NEXT MAJOR GAME FROM THE DEVELOPERS BEHIND BALDUR'S GATE 3 GHENT (12th December, 2025): Larian Studios is proud to announce Divinity, a brand new game set in the world of Rivellon. Revealed with a trailer shown live during The Game Awards 2025, Divinity is Larian's most ambitious title yet.

The gods are silent. Rivellon bleeds. New powers stir.

Built by the team who brought you Baldur's Gate 3, Larian Studios unchains its ambitions to bring you an RPG with greater breadth and depth than ever before.

Watch the announcement trailer here:

While Divinity is a brand new game that doesn't require experience with previous Larian titles, those who've played Divinity: Original Sin and Divinity: Original Sin 2 will be able to enjoy greater understanding and continuity.

Swen Vincke, founder and game director of Larian Studios, said "Despite our long history with the series, this is our first game entitled 'Divinity.' We're ready to bring everything we've done previously into one place. This marks the beginning of something with more breadth, depth, and intimacy than anything we've created before.

We've been building toward this moment ever since we took our fate into our own hands.

This is the Divinity we've always wanted to make and you're going to have loads of fun with it.


The most interesting thing is actually "We're ready to bring everything we've done previously into one place."

While they do bring up their 3 major CRPG's in this statement, Divinity series has spanned genres.

I hope it's not attempting to be some morphed CRPG / ARPG lol
 
If you've played Baldur's Gate 3 but not Divinity: Original Sin or its sequel, it's fine. In fact, you don't need to be familiar with any of Larian Studios' RPGs to be able to enjoy the new Divinity. As per a recent press release, the upcoming project stands as "a brand-new game that doesn't require experience with previous Larian titles." That doesn't mean that you won't catch any references or better understand Divinity if you do have it, however...

following the big success of balder's gate 3, this's a very smart move...
 
I'm gonna have to try BG3 at some point when it drops under $30. What gameplay videos i've watched it didn't really look like my kinda thing, but maybe actually playing it will sell me. This trailer was something though.
Biggest BG3 pull for me is the creativity to reach your goals, often those aren't easy to show in gameplay videos.

For instance, to cleanse a haunted house, you could follow up the routine, fight the ghosts, climb to the top and lift the curse; Or you could just stack 10 crates next to it, jump to the roof and drop a bomb and be done with it. Many hilarious thing you could do, and the dev got you all covered.
 
I'm gonna have to try BG3 at some point when it drops under $30. What gameplay videos i've watched it didn't really look like my kinda thing, but maybe actually playing it will sell me. This trailer was something though.
Had a buddy who was the same way. Game-play just wasn't doing it for him. His friend kept forcing him to do coop when they got bored and then one day I get online and he's in love with the game and the combat. I wasn't sure I would like these kind of games either but I tried it with Pillars of Eternity years ago and honestly it just reminds me of a JRPG but slightly different. BG3 is even a step above Pillars though cause you can pick people and items up and throw them which I loved.
 
That trailer was so brutal and weirdly put me in that universe. If the game can match that tone at any point, it's going to be special.

Divinity Original Sin 2 had some of that with the...Flayers? I forget what they're called. The dudes who flay. More of that and less of the fluffy fun fantasy stuff, please.
 
Had a buddy who was the same way. Game-play just wasn't doing it for him. His friend kept forcing him to do coop when they got bored and then one day I get online and he's in love with the game and the combat. I wasn't sure I would like these kind of games either but I tried it with Pillars of Eternity years ago and honestly it just reminds me of a JRPG but slightly different. BG3 is even a step above Pillars though cause you can pick people and items up and throw them which I loved.
Yeah see, I've tried pillars and didn't really get that one either.
 
Had a buddy who was the same way. Game-play just wasn't doing it for him. His friend kept forcing him to do coop when they got bored and then one day I get online and he's in love with the game and the combat. I wasn't sure I would like these kind of games either but I tried it with Pillars of Eternity years ago and honestly it just reminds me of a JRPG but slightly different. BG3 is even a step above Pillars though cause you can pick people and items up and throw them which I loved.
I came very close to finish it, but the bugs at the end just stopped me and made me mad.
 
Going back to action would be a huge mistake, but that doesn't mean it can't happen.

I assume what they mean is production values and party stuff of BG3, but probably with combat more like DOS.
 
Yeah see, I've tried pillars and didn't really get that one either.
Yea if you tried Pillars and didn't like it good chance you wont like this either. BG3 is a step above Pillars in everyway but they are still very similar.

I came very close to finish it, but the bugs at the end just stopped me and made me mad.
Yea seems a lot of people had issues in the final act. I didn't have any thankfully.
 
I'm gonna have to try BG3 at some point when it drops under $30. What gameplay videos i've watched it didn't really look like my kinda thing, but maybe actually playing it will sell me. This trailer was something though.
It's reasonably okay. There are quite a few subtle wokeisms (some not so subtle) and some general shittiness. That might not bother you. And that's fine.

It's heavily frontloaded. If the game were like Act 1 continuously through, it would have been pretty great. But Act 2 is a boring, ugly, and generally fairly dumb slog. I totally lost interest by Act 3. I've never finished it, and I doubt I ever will. The most fun I had was tearing through half the game as an overpowered goblin ranger (thanks to mods).

They'd have to do something pretty interesting to get my attention.

Realtime combat and I'm in, turn-based and I'm out. 😁

Eww. Gross.

Question is when does it come out? I wanna play it but not necessarly in Early Access.

It's entirely possible that society might not survive to see it.
 
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Realtime combat and I'm in, turn-based and I'm out. 😁
It's Larian so this is almost impossible. Their strengths lie in roleplay, multiple ways to complete a mission and turn based combat. Esp. what they did in DOS2, DOS2 (and also DOS) have a really cool combat system, I love the environmental mechanics in both combat and general exploration. No dice roll shit, less RNG but stats/armor based which is not great but way better than what BG3.
 
It's Larian so this is almost impossible. Their strengths lie in roleplay, multiple ways to complete a mission and turn based combat. Esp. what they did in DOS2, DOS2 (and also DOS) have a really cool combat system, I love the environmental mechanics in both combat and general exploration. No dice roll shit, less RNG but stats/armor based which is not great but way better than what BG3.

Larian did have one or two games with realtime combat though. But they never really went back to that. I never really played much of those Divinity games myself though.
 
Great, having never played the prior ones I'll give it a shot, that said I couldn't finish BG3, so less desirable traits of AuDHD made it a slog to get through.
 
I don't know why anyone thought it wouldn't be turned based. This sounds like it will be their elden ring. The culmination of everything they've built so far.
 
Here's a couple of things to know.

1. Divinity Original Sin 2 required nothing from the first game to play and no Larian game will require knowledge of previous game to play, probably ever
2. Larian has put out the same kind of game on a very similar engine with the same bugs and shit similar to Bethesda and TES or Fallout, or similar to Fromsoft, so they are probably just talking about lore here or ruleset which may change. I expect Divinity to be another Larian game not some new genre. So it will be like DoS2 and BG3 with different ruleset probably, book it.
3. If you have played BG3 you have played DoS2. These are very similar. BG3 is more similar to DOS2 than TotK is to BotW. BG3 is much more similar to DOS2 than Elden Ring was to Dark Souls 3. BG3 and DOS2 are the same game with different story scenarios, characters, and rulesets, but the same logic runs the game. BG3 is an iteration on DOS2, not a from scratch new game. Similar to the copy/replace joke that Bloodborne is just Darksouls 3 with copy/replace changing the word souls to the word blood. That is how Larian games are and I'm not diminishing them here. I'm saying they are as good as Fromsoft, Nintendo, and Bethesda at the very least, and like those companies they know iteration is the path to perfection, and that variety for variety's sake isn't playing to the strengths of their company. Larian is world class at what they do but they are not world class at everything. They should and will stick to what they know best.
4. Act 3 of the new game will be rushed at launch and not as good as act 1 or 2, that is how they launch their games

That's it. It won't change because you like them now. The next Larian game is probably the same game. That is the only reason I'm hyped. If they were trying to do something different I'd be bummed. Larian is a GREAT studio but they cannot make the Witcher 4. They are best at making games like DoS2 and that is what will make them money and keep them successful. That is what they will continue to do. They will not go chasing a passion project and put the studio at risk.
 
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Larian did have one or two games with realtime combat though. But they never really went back to that. I never really played much of those Divinity games myself though.
As I recall from old interviews, they never really wanted to make the old Divinity games real-time. They were given a choice by publishers, to either make the games real-time, or not get funded.
 
Sticking to what they know best is the correct decision. There are plenty of action games for action fans to play. Turn based means they can spend money in the right places instead of wasting it on flashy action set pieces (looking at you FFXVI).
 
I read that they retconned a lot of the story/lore with DOS and DOS2, so you only would need to know the events of those games if they might mentioned something about them.
 
Very happy to hear this. There's plenty of other ARPG for those to enjoy. Let Larian do what they're really good at. There's a reason why D:OS2 and BG3 won multiple GotY awards.
 
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