Azih said:
I prefer Gaiden to DMC3. So wait for Black.
Gaiden provides a much better system in terms of evasion and manoeuver than DMC3 does which is focused on attacking.
So the choice is between,
flipping out a hundred different ways and killing stuff
and
killing stuff a hundred different ways.
Plus seeing as Ryu combines Trickster, Royal guard, and Swordmaster styles while Dante is stuck with picking between them.....
However the over the top cheese really really grew on me in DMC3. It really irritated me at the start but the goofy charm won me over about 3 quarters of the way through.
uhhh...to say DMC3's style system is actually counter-productive (either stated through implication) deserves a big "WTF"
I don't "get you" when you mean DMC3 is full on fighting, because I assure if you think DMC3 is "full on fighting" than I'm suprised you got past the 1st mini-boss on easy, with cheats on.
Ryu does combine Trickster, Royal Gaurd styles together. As in he can wall run and counter (same system as Dead or Alive) but it's give and take. DMC3 has 4 weapon instant switching, manual combat system, 90 manual moves, more emphasis on RPG level up system, dual Devil Trigger systems, a parry system (which is available regardles of style).
So yeah, Ryu can do a few things universally without splitting it up in the styles, but because DMC3 splits it up--each STYLE HAS MORE DEPTH.
1) More chain possibilities in DMC3 (and most importantly they remain manual) because SwordMaster is separated off. Ryu's combos are restricted to what's pre-dileanated in the menu.
2) Because Royal Guard is a seperate style, Dante can just-parry, just-release, and perform all these bomb-ass ISSENS and one hit kills. Ryu cannot.
3) Because Trickster is seperated off, Dante can wall-run, teleport, (zero-fuckin-shift), airdash, and x3 ground-dash. Ryu cannot.
So, it's you get this but you lose that type of deal. Sure, it's awesome how you can wall-run universally in Ninja Gaiden, but because DMC3 splits them off each singular system gets much much more focus. Again, I really stress the fact some of you watch these combat footages, there is no way in living hell Ryu can pull of that much, the combat freedom in DMC3 is literally unmatched. Regardless of what style you're using. Yes, and that's largly due to "instant weapon switching" That may not seem like a big deal--but it in gameplay it's simply awesome to instantly (mid-combo) to switch from one weapon set to another in a blink of an eye and continue to bust out chains on an enemy group.
Of course, you probably perfer the all in one (yet due to the controller not having 10,000 buttons the not so deep system) that Ninja Gaiden does, while I perfer the split it up and focus on each element that much more. But it's really a give and take, neither is a flaw from either game. The only way DMC3 can put all the styles together in their full glory is if the PS3 had an ass-load of more buttons.