Prof. Tivor Tontomo
Banned
There was a time when you would buy for $1 or $5, or receive in a mag subscription, or receive when you ordered more than $20 at a fast food joint, a Demo disc for various gaming systems.
The Demo disc could contain 5 to up to 30 games, and can range from playable demos, to prerecorded gameplay, and even trailers.
Playstation and Xbox magazine, Burger King, Pizza Hut, Shoppers Food, Walmart, independent gamer clubs, DOS clubs, they were the best way to learn and try out new games.
Unlike modern demos sometimes the discs also came with bonuses, art, interviews, and ways to obtain games at discount such as coupon codes you had to write down. The demos were also much longer, and sometimes a huge chunk of the game finished or not is on the disc so if you were crafty you could access several other levels if you knew what to do, though most of the time the graphics weren't entirely complete.
Sometimes big game releases themselves had demos if you imputed a code at the start menu or in game.
Discs are slightly useless now since most games install data and rarely read the disc itself, but it would be cool if third and first party's put out demo collections digitally or on disc that you can get free through various means or for a cheap price like $1 or $2 with 20 to 30 games all in one interactive hub.
Some of the UI on the demo discs were freaking awesome and some even had multiple unique soundtracks. A digital version could link you to the game page at release and get you a discount you normally wouldn't receive. There are so many ways for demo compilations to be relevant again.
Gamepass is more of a trial with timed rotation, and you have to install and try out games one at a time and need to pay for a sub so it's more costly and not as convenient. I bring this up because I know someone will mention it.
The Demo disc could contain 5 to up to 30 games, and can range from playable demos, to prerecorded gameplay, and even trailers.
Playstation and Xbox magazine, Burger King, Pizza Hut, Shoppers Food, Walmart, independent gamer clubs, DOS clubs, they were the best way to learn and try out new games.
Unlike modern demos sometimes the discs also came with bonuses, art, interviews, and ways to obtain games at discount such as coupon codes you had to write down. The demos were also much longer, and sometimes a huge chunk of the game finished or not is on the disc so if you were crafty you could access several other levels if you knew what to do, though most of the time the graphics weren't entirely complete.
Sometimes big game releases themselves had demos if you imputed a code at the start menu or in game.
Discs are slightly useless now since most games install data and rarely read the disc itself, but it would be cool if third and first party's put out demo collections digitally or on disc that you can get free through various means or for a cheap price like $1 or $2 with 20 to 30 games all in one interactive hub.
Some of the UI on the demo discs were freaking awesome and some even had multiple unique soundtracks. A digital version could link you to the game page at release and get you a discount you normally wouldn't receive. There are so many ways for demo compilations to be relevant again.
Gamepass is more of a trial with timed rotation, and you have to install and try out games one at a time and need to pay for a sub so it's more costly and not as convenient. I bring this up because I know someone will mention it.