EDIT: Edited the shit looking ones out.
EDIT2: The left part of each shot is with an effect disabled, the right one with an effect enabled.
Yay or Nay?
http://www.bit-tech.net/gaming/2005/12/09/source_film_effects/1.html
Trailer: http://www.filerush.com/download.php?target=dodt_tech_videos.zip
I'd love to see all this stuff in HL3.
EDIT2: The left part of each shot is with an effect disabled, the right one with an effect enabled.
Yay or Nay?
http://www.bit-tech.net/gaming/2005/12/09/source_film_effects/1.html
...
They feel that the next step is to improve the cinematic experience in Day of Defeat: Source with effects such as Depth Of Field, Motion Blur, Film Grain, Dust, and Colour Correction. Over the next few pages, we'll be covering these new technologies and how Valve intends to integrate them into Day of Defeat: Source to make it even more cinematic than it already is.
With the exception of Colour Correction, all of these film effects essentially reduce the fidelity of the image, but the human eye perceives a much more complex scene. It could also be said that some of these technologies aren't going to be easy to implement into the classic WWII multiplayer, but it should serve you with some tidbits of graphical goodness that we're expecting to feature in Valve's future titles
Trailer: http://www.filerush.com/download.php?target=dodt_tech_videos.zip
I'd love to see all this stuff in HL3.