Train of Midnight
Banned
Can't wait until my wii bar comes in so I can get Zelda running on my PC 

"But if you sit ten meters away you will barely notice".It's amazing what a difference rendering at a higher resolution makes.
"But if you sit ten meters away you will barely notice".
The colours always seem much richer when using dolphin as well.
Does anyone else have a folder and dolphin.exe for each game? I use it like that so each game can be set up individually.
...just right click on the game in your list. you can set individual settings there.
Is there a preferred wireless sensor bar? It seems like everything on Amazon just has 3/5 stars :|
Really want to try Dolphin out with my new rig but I'm still waiting on a GPUShould fly though with the i7 3770k.
Is there a preferred wireless sensor bar? It seems like everything on Amazon just has 3/5 stars :|
Really want to try Dolphin out with my new rig but I'm still waiting on a GPUShould fly though with the i7 3770k.
It's amazing what a difference rendering at a higher resolution makes.
I just tried Mortal Kombat V Deadly Alliance, looks great. Seems to have problem with the letters/numbers on screen and none of the videos works (black screen, but it skips when you press start) but everything else is smooth.
since few gamecube games support 16:9, do games look bad on dolphin when upscaled?
No, you can use the widescreen hack to render the games in true 16:9.since few gamecube games support 16:9, do games look bad on dolphin when upscaled?
No, you can use the widescreen hack to render the games in true 16:9.
oh snap that looks great. thanks for the clarification, i forgot the cutscenes were letterboxed
is it normal for the game to keep having to draw the sides(kinda like a limited draw distance) in the space added by making it widescreen?
So at this point are there any games that are just too taxing to emulate at full speed? What I mean is, for a long time, everyone seemed to have problems with SMG and SMG2, while now I'm reading that folks with certain higher end processors can run the game just fine.
I understand that some games have quirks and whatnot, but are there any games left that simply seem to be too taxing to emulate? Hope this question makes sense.
rogue squadron 2 and 3 for gamecube are still unplayable
Here's a vector outline version using Illustrator.Wow, working with the textures is so easy. Looking back through this thread I saw the info on the Xenoblade high resolution texture project, and I downloaded it. It's neat, and it's nice to have clearer fonts, but in some cases the replacements are too generic I think. So what I did was find the original battle font texture, scale it up using fancier filters, save it as the appropriate name, and it worked fine. Not as clear around the edges, but that's not really apparent in-battle and preserves the original look better. I'm sure it could be cleaned up more manually.
SX4E01_4d54728f_2.png
Original
Version from high res texture pack
Externally upscaled version
oh snap that looks great. thanks for the clarification, i forgot the cutscenes were letterboxed
is it normal for the game to keep having to draw the sides(kinda like a limited draw distance) in the space added by making it widescreen?
oh snap that looks great. thanks for the clarification, i forgot the cutscenes were letterboxed
is it normal for the game to keep having to draw the sides(kinda like a limited draw distance) in the space added by making it widescreen?
Anywhere I should scale back?You're good.
Okay - so I'm trying to put together a build that will have no problems with Super Mario Galaxy 1 and 2, Xenogears, DKCR, and NSMB Wii. Can you let me know if I'm going overkill on any of this (or underkill):
Core i7 3770 3.4GHz LGA 1155 Processor (I will OC this a bit)
ASRock Z77 Extreme4 LGA 1155 Z77 ATX Intel Motherboard
NVIDIA GeForce GTX 560 1024MB GDDR5 PCIe 2.0 16x Video Card
8GB DDR3-1600
Any concerns?
I need a PC thread would be a better place to ask to get the best deal, lots of people do ask for emulation builds there. That's fine/overkill though. You would be fine with an i5 CPU as long as it's a "K"-edition so you can OC it. 2500k at ~4+ GHz will run essentially any compatible game at full speed, so the newer CPUs should be able to do it as well. Xenoblade (assuming you meant that and not Xenogears) is the stand-out title in that list as far as system requirements go, the rest would probably run on that CPU at stock speed.
Nothing else really matters a whole lot for emulation.
No experience with DKCR, but for me (Phenom II X4 945 @ 3.0 GHz) Xenoblade is much closer to full speed than either Galaxy.chaosblade said:Xenoblade (assuming you meant that and not Xenogears) is the stand-out title in that list as far as system requirements go, the rest would probably run on that CPU at stock speed.
No experience with DKCR, but for me (Phenom II X4 945 @ 3.0 GHz) Xenoblade is much closer to full speed than either Galaxy.
Okay - so I'm trying to put together a build that will have no problems with Super Mario Galaxy 1 and 2, Xenoblade, DKCR, and NSMB Wii. Can you let me know if I'm going overkill on any of this (or underkill):
1. Core i7 3770 3.4GHz LGA 1155 Processor (I will OC this a bit)
2. ASRock Z77 Extreme4 LGA 1155 Z77 ATX Intel Motherboard
3. NVIDIA GeForce GTX 560 1024MB GDDR5 PCIe 2.0 16x Video Card
4. 8GB DDR3-1600
Any concerns?
are there any plans for dolphin to get quadcore support in the future? i have an i7, but it is a mobile version so the clock speeds aren't that high. the gamecube games i have tried are flawless however, i am more concerned about wii games once i get my bluetooth adapter
Thank you for the feedback!1. Why get a 3770 when you can get a 2500K or 2600K and get similar or better performance at a lower price....trust me IvyBridge hasnt brought the advancements people were hoping for.
2. If you are going with a SandyBridge CPU save some cash and buy a Z68 mobo
3. Save a little longer and buy a GTX560ti Core 448, you'll thank me later
4. 1600 is the sweet spot for ram this gen, better performance than 1333, but only marginally more expensive....if you want to save a bit then go with 1333, you wont really notice a difference until you start benching.
Holy crap this is the worst thing I've ever seen.
Holy crap this is the worst thing I've ever seen.
Thank you for the feedback!
In the end I decided to get the i5 3570K and the mobo mentioned above. The reason I went with that over an i5 2500K and z68 is because the 3570k was just $20 more than the 2500K and it triggered a $50 discount on the mobo at microcenter. Also, for my purposes (an HTPC) I wanted 4 USB 3.0 ports, and there was only one Z68 mobo I could find that supported that, and it was over $200. So in the end, the CPU + mobo cost me $278.
I did end up going with the GTX560 instead of the ti - hope that doesn't disappoint me in the future...
Thanks again, though. Just played some Super Mario Galaxy with LLE and everything ran at a smooth 60 FPS.![]()