Dolphin - Emulating Wii and Gamecube Games

I think the only downside is maybe a slightly weaker range (someone could test that?). For UK GAF , it was hard to find one on Amazon so I bought this one on eBay instead.

http://www.ebay.co.uk/itm/New-1pcs-...me_Motion_Sensors_Cameras&hash=item51c1387b2e

It does exactly what it says on the tin.

I have one and it's quite handy. It's always plugged on my PC and it's next to my TV so it does the job for both dolphin and the Wii U.

That sounds perfect, my room is tiny so range wouldn't be a problem, thanks dudes!
 
About the range of my USB sensor bar, I suspect the bluetooth from my PC more than the bar itself.

When I'm playing directly on the Wii U, it's all fine. But when I'm playing on my TV with Dolphin I always need to get the couch closer to the TV because the cursor always come and go but it still failed most of the times anyway. I just avoided playing cursor-involved games.

Hell, my motherboard have integrated bluetooth and it was too poor to let me play on the couch, after buying a separate USB bluetooth I had to slap on the front of my PC, that is supposed to have a 30 feet range, I still have to get closer a bit...at least I can play decently on the TV. :P

At this point I just wonder if it's the Wiimote's bluetooth signal that is too piss poor to connect properly to anything else than a WIi/Wii U.
 
Any way to get emulated scanlines in Dolphin? I haven't been able to find a guide or instructions on how to do it, and I've scoured the settings but seen nothing.
 
Project Zero 2 runs fine and looks beautiful so far.

sl2p01-1oauaj.png


sl2p01-532jz4.png
 

Thanks a million, PGamer! Not sure why I couldn't find that.

To anyone else that tries it, I received a shader compile error when loading a game in Dolphin with the scanline shader applied. There's a stray semicolon (;) as the very first character on the first line. Delete the semicolon and save the shader and you should be good to go.
 
anyone have a good emulated controller config for Metroid Other M? I'll probably just remap the 360 controller config to my Wavebird I have hooked up to my PC. (YAY for GC-to-PC adapters!)
 
Wow I also didn't know there were USB sensor bars, definitely getting on that!

About the range of my USB sensor bar, I suspect the bluetooth from my PC more than the bar itself.

You guys probably already knwo this, but there's nothing "sensory" about that bar at all. It's just two (or sometimes six, like mine) IR LEDs which are powered by USB (and, sometimes, AAA batteries) - you could use old TV remotes with a button taped down/candles as bot cheap and terrible substitutes.

Seik's one might be of a low quality with weak IR LEDs, but there's no "range" in it, per say, as the Wiimote is the one "sensing" the lights.
 
Some enterprising individual on reddit made some modifications to a branch of the emulator and added some experimental yet rad Oculus Rift DK 2 support.

Some videos:
Smash Bros Brawl
F-Zero GX
Sonic Adventure DX

dolphin has always had native 3d support since the gamecube games were coded with it, making anaglyph stereo and NVIDIA 3D support nearly a matter of reading the code already in games.

I'm glad someone was able to add the little extras to a build of dolphin to support all the head tracking available in a DK2.
 
Hell how can I get dolphin to run better? I can run bf4 on ultra but get only get 40 fps on prime and f zero regardless of settings.
 
Tried ripping the disc and the wii stopped, no sound and black screen.
That should be a problem with your disc or your ripping process, because as far as i can remember Xenoblade is emulated almost perfectly by any Dolphin version released in the last year and half.
 
That should be a problem with your disc or your ripping process, because as far as i can remember Xenoblade is emulated almost perfectly by any Dolphin version released in the last year and half.

The disc is fine. I had a wii lens cleaner (from the first time I couldn't play xenoblade )

Cleaned the lens and it worked. I tried it on an emulator too. I just have to set up the DS4 controls correctly or can someone get me one?
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Everything works =D
 
I'm trying to configure a Logitech Rumblepad 2 to work as a Classic Controler on Dolphin 4.0. I left-click on a slot make it detect the controller, but after it shows "wait," it stays blank. This happened as well for my Logitech F310.

Does anyone either know a way to fix this problem or have links to profiles I can use. I'm primarily trying to play Xenoblade.
 
I'm on integrated graphics and xenoblad is smooth.

Skyward sword however goes into 20fps just at the menu. Oh well

Even with my 660 Ti, SS is slow at the menu and in the game. TP on the other hand looks better than anything I've eeeeeeeeever played on my 360 or PS3. It's also nearly perfect with the only slowdown coming in Hyrule Field.
 
Since they reintroduced the new version of the "speed hack" few months ago I don't have problems with keeping 30 fps locked even in Hyrule Field.
 
Even with my 660 Ti, SS is slow at the menu and in the game. TP on the other hand looks better than anything I've eeeeeeeeever played on my 360 or PS3. It's also nearly perfect with the only slowdown coming in Hyrule Field.

Really, cause I don't seem to have much of a problem with my 660. The menu is slow, but it only drops into the low 20s. In game is near perfect 30 beside when it hiccups once in a while.
 
im currently playing Metroid Prime on my 660ti in 3d, 1080p and at 60fps (only drop to 40-50 for a few seconds is when the larger levels load in)... and when the water runs on the visor, it doesnt like that.

Absolutely Amazing.
 
im currently playing Metroid Prime on my 660ti in 3d, 1080p and at 60fps (only drop to 40-50 for a few seconds is when the larger levels load in)... and when the water runs on the visor, it doesnt like that.

Absolutely Amazing.

3D Pal!

It's seriously Dolphins most under appreciated feature. The Galaxy games in 3D are positively incredible.
 
How do you turn on the 3D feature?

Set the graphics backend to D3D mode, and make sure that "Borderless fullscreen" is turned off in the last graphics tab.

Then, if 3D vision is enabled in your graphics drivers it should just kick in with any games that work.

I've found it to be great in Kirby's Return to Dreamland with the convergence set so Kirby is at about screen depth, and I've found Super Mario Galaxy to be an absolute blast.

Also, 3D has very rarely had any effect on framerate for me, since most emulated games have been CPU limited, not GPU limited so I've got some graphical overhead.

Wind Waker is really great too.

Edit: Also, I've heard that some time soon the Dolphin developers plan to showcase 3D vision off better, so hopefully that gets off the ground and gets some more people to try it out and see how bonkers cool it really is.
 
Set the graphics backend to D3D mode, and make sure that "Borderless fullscreen" is turned off in the last graphics tab.

Then, if 3D vision is enabled in your graphics drivers it should just kick in with any games that work.

I've found it to be great in Kirby's Return to Dreamland with the convergence set so Kirby is at about screen depth, and I've found Super Mario Galaxy to be an absolute blast.

Also, 3D has very rarely had any effect on framerate for me, since most emulated games have been CPU limited, not GPU limited so I've got some graphical overhead.

Wind Waker is really great too.

Edit: Also, I've heard that some time soon the Dolphin developers plan to showcase 3D vision off better, so hopefully that gets off the ground and gets some more people to try it out and see how bonkers cool it really is.

D:
Yeah, My desktop is capable of 3D but I need those expensive glasses with the emitter. Oh well.
 
Set the graphics backend to D3D mode, and make sure that "Borderless fullscreen" is turned off in the last graphics tab.

Then, if 3D vision is enabled in your graphics drivers it should just kick in with any games that work.

I've found it to be great in Kirby's Return to Dreamland with the convergence set so Kirby is at about screen depth, and I've found Super Mario Galaxy to be an absolute blast.

Also, 3D has very rarely had any effect on framerate for me, since most emulated games have been CPU limited, not GPU limited so I've got some graphical overhead.

Wind Waker is really great too.

Edit: Also, I've heard that some time soon the Dolphin developers plan to showcase 3D vision off better, so hopefully that gets off the ground and gets some more people to try it out and see how bonkers cool it really is.
Is this possible if I just have a 3d capable tv? Don't have the 3dvision glasses yet
 
Is this possible if I just have a 3d capable tv? Don't have the 3dvision glasses yet

I think it is as long as you have a Nvidia GPU and a 3D capable display. And of course, whatever is required for your TV's 3D. I believe that would work through "3D Vision Discover". Since it is a TV and as such connects through HDMI, you do need to play in 720p in order for the 3D to work due to bandwidth constraints. But assuming you're sitting typical couch distance away it should totally be fine, and probably ensures better performance.
 
Set the graphics backend to D3D mode, and make sure that "Borderless fullscreen" is turned off in the last graphics tab.

.


Hmmmm, I dont have this option, and I use an older '3d vision enabled' verison.
Could it be that I could be using a newer verison with all the gains that come with it???
 
Hmmmm, I dont have this option, and I use an older '3d vision enabled' verison.
Could it be that I could be using a newer verison with all the gains that come with it???

The latest Dev versions of dolphin since about a week or two ago implemented exclusive fullscreen mode in D3D, which is what allows 3D vision to work. It's basically how just about every PC game since forever has done full screen mode, and the function has been implemented into Dolphin now. It gives a basically universal performance improvement (amount varies) and removes the need for a 3D vision option, because it will just enable itself.

Any new version you nab should have it.
 
SWEET!

I have been playing with Metroid Prime for the past 2 years since the 3d vision support came in, and i have been there since 15fps and huge errors to my biggest 'problem' now of getting the convergence right on the gun :)

Next to MP2!

I also tried the Oculus Rift DK2 build of Dolphin. Very very impressive in its basic state. Being able to fully look around in MP is fantastic, although the game only renders approx 190 degrees of the game World depending on your viewing angle, so looking back is a no no.
 
Thats odd, I downloaded the latest version, selected bordeless fullscreen and the 3d vision does not enable. even the trick of renaming it to dirt.exe doesnt work.

Any hints Alo?
 
How slow?
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Are xenoblade saves like this in dolphin?

I get about 20FPS in game in SS. Xenoblade is at 30 with the occasional hiccup.

Go to the graphics option of Dolphin and, under the hacks tab, change EFB copies from texture to RAM. When you save again, the screenshot should appear properly.

Really, cause I don't seem to have much of a problem with my 660. The menu is slow, but it only drops into the low 20s. In game is near perfect 30 beside when it hiccups once in a while.

What processor are you using? I've got a 3570K at stock. I should really get around to overclocking it. Would you mind posting your graphical settings?
 
I get about 20FPS in game in SS. Xenoblade is at 30 with the occasional hiccup.

Go to the graphics option of Dolphin and, under the hacks tab, change EFB copies from texture to RAM. When you save again, the screenshot should appear properly.

It worked


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is SS jut a hard game to emulate then?
 
I get about 20FPS in game in SS. Xenoblade is at 30 with the occasional hiccup.

Go to the graphics option of Dolphin and, under the hacks tab, change EFB copies from texture to RAM. When you save again, the screenshot should appear properly.



What processor are you using? I've got a 3570K at stock. I should really get around to overclocking it. Would you mind posting your graphical settings?
I'm using an I5 4690k. As for the setting, the only thing I've actually touched are the Backend settings to D3D, Full Screen resolution to 1920x1080, the Internal resolution to 3xNative and EFB copies to Texture.
 
I apologize if it was covered before but are there any recent builds of Dolphin that emulate Motion Plus? I have a fairly old, modded build, that works well with Skyward Sword but obviously lacks any of the newer improvements and I don't feel like uninstalling my DS3/DS4 Bluetooth drivers each time for just one game :/

EDIT: I just looked and it seems the Dolphin team isn't interested in it at the moment, if there only would be a way to sync a Wiimote with the DS3 driver still installed :/
 
So I connected my dualshock 4 to my Macbook Pro, but when I open an iso, and press buttons nothing happens. I've checked and my DS4 is connected via bluetooth and under the gamecube config it is setup to match my DS4. Help??
 
My PC specs are as follows:

Intel 2600k
8 GB RAM
Nvidia GTX 670
8 GB RAM
Win 7
SSD
Input bar for the wiimote

What kind of performance would I see if I try to play Metroid Prime Trilogy on Dolphin?
 
Did they ever get a stable build for "Last Story"? Tried it to play it a year or two ago and it played like shit with hiccups everywhere.
 
I'm using an I5 4690k. As for the setting, the only thing I've actually touched are the Backend settings to D3D, Full Screen resolution to 1920x1080, the Internal resolution to 3xNative and EFB copies to Texture.

Thank you so much! I never thought to switch to D3D and now SS runs at 30FP and F-Zero is at 60FPS. Both games run with little to now slowdown from what I've, briefly, seen.
 
Is there anyway to connect the Wiimote with some sort of cheap USB adapter or do I have to get a bluetooth adapter? Also does the motionplus attachment work at all on Dolphin? I heard something about Dolphin not being able to do Motionplus well, in which case how do you play Skyward Sword?
 
Is there anyway to connect the Wiimote with some sort of cheap USB adapter or do I have to get a bluetooth adapter? Also does the motionplus attachment work at all on Dolphin? I heard something about Dolphin not being able to do Motionplus well, in which case how do you play Skyward Sword?
Yep, my MotionPlus attached to my Wiimote was detected and worked well for Skyward Sword. I did have to pair the Wiimote to a Bluetooth adapter, though. I am unaware of any USB solutions.
 
Is there anyway to connect the Wiimote with some sort of cheap USB adapter or do I have to get a bluetooth adapter? Also does the motionplus attachment work at all on Dolphin? I heard something about Dolphin not being able to do Motionplus well, in which case how do you play Skyward Sword?
Yeah, motionplus works as long as you have the original one. My 3rd party one would randomly disconnect so I had to buy a genuine motionplus adapter.

Also, bluetooth usb adapters are super cheap.
 
What kind of performance would I see if I try to play Metroid Prime Trilogy on Dolphin?
What's your CPU clock speed?

Did they ever get a stable build for "Last Story"? Tried it to play it a year or two ago and it played like shit with hiccups everywhere.
Try the latest builds. It should be playable as there have been a ton of fixes for the game and in general since. And yes the game is still very demanding and nothing will 'fix' it. You'll need better hardware.
 
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