Does X-Men Next Dimension not work with Dolphin?
https://wiki.dolphin-emu.org/index.php?title=X-Men:_Next_Dimension
Wiki says it crashes with OpenGL but seems that it runs fine otherwise. Try changing your graphics backend.
Man Metroid Prime 2 is an incredibly impressive game.
It didn't seem so on real hardware, but on Dolphin the difference is massive between it and MP1.
BTW does anyone have a fix for the mega-slowdown that occurs when you bring up the map?
Are you using Ishiiruka? It's pretty much the only good way to play the Prime games for now. When ubershaders eventually get merged into master that'll change, but for now you really need the async shader compilation in order to avoid the stutters and black bar glitch.
Plus, it's got ambient occlusion, which I find suits Echoes really well. DF just ran their retro video on Prime and commented on how polygons were used to create the details in the environments rather than textures, so it makes sense that ambient occlusion really helps.
The only downside is that it shows right through fog effects without being obscured, which occasionally looks ugly.
New article: Dolphin Progress Report: October 2016
That video is using an ancient build of Dolphin, what build are you using?I started up Luigi's Mansion and noticing issues right off the bat. Luigi's face starts glitching immediately. Not my video, but it shows the same issue I'm facing.
5.0That video is using an ancient build of Dolphin, what build are you using?
Well, the Dolphin Wiki entry for Luigi's Mansion doesn't list that as a known issue. Here are all the known open issues with the game. Seems DX11 might have some graphical issues? Which graphics backend are you using? Try using OpenGL if you haven't already.
OpenGL. Here's someone back in 2015 with similar issues. And another. Looks like the game doesn't get much attention.Well, the Dolphin Wiki entry for Luigi's Mansion doesn't list that as a known issue. Here are all the known open issues with the game. Seems DX11 might have some graphical issues? Which graphics backend are you using? Try using OpenGL if you haven't already.
Man, I wish CEMU/ CITRA would be at the level DOLPHIN is now.
Oh well 2-3 more years.
Patience is key...
Prime games have a lot of stuttering due to the shader cache issues, from what I have read.I've never tried using Dolphin for Prime Trilogy, does it play nice at 4k with that Dolphin sensor bar? Also is there a way to rip games from the Wii U eShop, like downloads for Super Mario Galaxy 2?
What's the MD5 checksum of your Luigi's Mansion copy?OpenGL. Here's someone back in 2015 with similar issues. And another. Looks like the game doesn't get much attention.
Same issues with DX11 and DX12. Played with other settings as well.
Edit: Even tried out the latest dev build.
6e3d9ae0ed2fbd2f77fa1ca09a60c494 which is supposed to be correct.What's the MD5 checksum of your Luigi's Mansion copy?
Have you tried running Dolphin with fresh settings/portable mode?
What are your PC specs?
6e3d9ae0ed2fbd2f77fa1ca09a60c494 which is supposed to be correct.
I just tried fresh settings. I think the new dev build I tried was portable, since it didn't install.
Computer
OS: Windows 10
CPU: i7 4790k
GPU: GTX 970
RAM: 8 GB
BTW does anyone have a fix for the mega-slowdown that occurs when you bring up the map?
Can I use the Dolphin Bar with the new bluetooth passthrough? Wasn't sure if them being together causes any issues.
Well damn. I still have a really old bluetooth adapter, and I can't find my wireless bar, so I bought a doplhin one. It hasn't shipped yet, so I should just sell it and buy an individual bar and a newer bluetooth adapter.As I understand it you cannot, although it theoretically could work with a firmware update. I'm in the same boat; I got a dolphin bar a year or so ago with the intent of playing Skyward Sword but never got around to it. Now it seems it's not the ideal way to play it.
Not yet at least, they are looking at doing an update according to this post: https://www.reddit.com/r/emulation/comments/59bluk/news_regarding_dolphins_bluetooth_passthrough/Can I use the Dolphin Bar with the new bluetooth passthrough?
Many games don't actually render in exactly 4:3 or 16:9:I've been testing out some Metroid Prime with Ishiiruka, but i'm having problem with the aspect ratio. I'm getting black boarders both vertical and horizontal when using the default 1080p-resolution setting, and nothing changes with the "auto" option.
How do i configure the games aspect ratio the best way? And is there some kind of way to even get widescreen working?
As I understand it you cannot, although it theoretically could work with a firmware update. I'm in the same boat; I got a dolphin bar a year or so ago with the intent of playing Skyward Sword but never got around to it. Now it seems it's not the ideal way to play it.
Not really sure if this is the thread for this, but now that I have a decent PC that can actually run Dolphin, I've run into the problem that, well...it's been so long since the Gamecube that I can't really remember if there were any games I was dying to try back then, and I can't think of any games to play off the top of my head.
What're some good GC games that work well on Dolphin?
From my personal experience, the Mayflash adapter has a couple frames of input lag compared to Nintendo's gamecube adapter.Like this? (4 ports are too much for me though)
What's a good CPU speed?Metroid Prime 1 and 2
Eternal Darkness
Super Mario Sunshine
F-Zero!!
Most GC games run really good as long as you have the CPU speed.
Yes, you can use GC controllers with Dolphin. I recommend the Mayflash Wii U adaptor.
Assuming a Haswell Intel CPU or newer, 3GHz is very good, 2.5GHz is good, 2GHz is ok.What's a good CPU speed?
Anyone here use Dolphin on a Surface Pro 4? If so, his is it?
You sure? Both adapters mapped analog values identically from my experience, in that they both don't extend to the maximum analog range.The Mayflash adapter doesn't map the analog sticks correctly. Use the official Nintendo one.
What's a good CPU speed?
Anyone here use Dolphin on a Surface Pro 4? If so, his is it?
Did you uncheck the Disable Bounding Box thing under graphics settings?Hm. I'm having issues with Thousand Year Door out of the starting gate. The boat's texture turned into empty space when it turned around, and the hordes of x-nauts didn't show up aside from the shadows. Anyone have any idea what could be causing this?
I hadn't, hopefully that will fix the problemDid you uncheck the Disable Bounding Box thing under graphics settings?
Hi friends
This is maybe a very silly question
But is there anyway to get the Gamecube intro when playing games through Dolphin?
I miss it
You'll need the GC bios. Place ipl.bin in Sys\GC\(USA, JAP, or EUR) and you'll be able to uncheck Config -> GameCube -> 'Skip BIOS'
https://wiki.dolphin-emu.org/index.php?title=GameCube_Main_Menu
You need to add the Gamecube bios to the sys/gamecube folder. So for me, it would be sys/gamecube/USA/IPL.bin. The folders depend on region (USA/JAP/EUR). Once you do that, go to config > gamecube and uncheck Skip Bios. You may have to go into graphics options > hacks and enable the external framebuffer if it doesn't run smoothly.
edit: *shakes fist*