kinaesthete
Member
Some new info from the article:
ADDED JAN 8TH FROM GAME INFORMER
Info from the beginning of this GameInformer video, courtesy of poster Ixion
ADDED JAN 13TH FROM GAME INFORMER
- BFG and Chainsaw aren't on the weapon wheel since they're used in specific scenarios, Chainsaw is on D-Pad down and BFG is on X. Seems like they're treating the BFG as a panic button.
- Weapons have mods you can find, ex. a remote detonation mod for the rocket launcher
- Plot premise seems similar to Doom 3. A character named Dr. Olivia Pierce appears on a video suggesting she unleashed the demons as some kind of religious cult thing.
- On-screen enemy count isn't numbered but described as "a demon avalanche", "bloodbath"
- Chainsaw is a one hit kill on most enemies, multiple on bigger enemies like the Mancubus, power cells are limited
- Colored keycards and backtracking for secrets. WOW!!!!!!!!!!!!!!
- Some locations: Lazarus Facility, Martian surface, Titan's Realm (as seen on the cover)
- Permanent character upgrades that allow you to swap weapons and mantle more quickly, increase ammo and health capacity
- Swappable perk "runes", ex. one gives you a stackable temp speed boost after melee kills
- Hell is more vertical than the UAC facility
- Enemies have weak point, ex. the pinky demon is armored in front and soft in the butt
- An enemy type only described as "a summoner"
- As suspected, idTech 6 appears to be very similar to idTech 5 but with a completely new PBR renderer
- Plans to offer "sliders and multi-sampling options" for PC players. Only time in the article PC is mentioned specifically.
- Multiplayer mode called Warpath, an domination style mode where the control area drifts around the map
- Clan Arena mode, this is just team Last Man Standing.
- Swappable "hack modules" are earned through MP progression, ex. Supply Timer that shows spawn timers for pickups on screen. Apparently none of them throw off the competitive balance.
- Apparently multiplayer has more guns than single player, including a "lightning gun", this might be GI assuming based on what was offered in the demo portions though.
- Namedrops of old Doom WADs followed by statement implying that they won't be releasing mod tools outside of SnapMap because of accessibility
consoles
- Examples of modes made in SnapMap: tower defense, moddy single-player missions, VIP escorts, racing challenges
- Moddable enemy AI to some extent
- SnapMap stuff is all shared on SmartHub, categories like top rated and most played, user profiles, seems a lot like Mario Maker
- All SnapMap creations are small instruction files, you can probably forget about custom textures and rooms and whatnot
- Still spring release date
ADDED JAN 8TH FROM GAME INFORMER
- Another named section/level of UAC, Resource Operations
- An alternate version of the Mancubus was described, this one with flamethrowers. Assuming this in addition to the plasma shooting one as seen in the E3 footage
- Possessed Engineer enemy type, a former human with an explosive fuel pack that causes chain reactions
- Reiterating that there are a lot of small secret areas
- The Baron of Hell is another playable demon in multiplayer, joining the Revenant. He has a melee swipe and an AOE ground pound
- SnapMap inspired by Garage Band, more stupid shit about not wanting to do mods traditionally
- Lots of SnapMap tutorials included
- Monster AI can be assigned to teams in SnapMap, can fight along side player
Info from the beginning of this GameInformer video, courtesy of poster Ixion
EveryoneMost people at iD play DOOM with a controller- The story is told as you're playing, and he used Dead Space as a comparison
- The glory kills work well because they give the player brief reprieves amid large, chaotic battles
- Blue/yellow/red keycards and doors are used throughout the levels, but they're more spaced out than the original games. The game is not a "keycard simulator" like the original games, but they're definitly used to either progress to the next area or backtrack and find secrets
ADDED JAN 13TH FROM GAME INFORMER
- Sounds like the pistol isn't a glorified pea shooter
- You can mash X to open broken doors hell yeah!!
- Imps will sometimes charge their fireballs before shooting
- Big meaty old hellblobs called Gore Nests appear in levels, destroying them leads a large horde of demons to its location
- New enemy type, a security guard that carries a shotgun and an energy shield