Allnamestakenlol
Member
Sooooo slooooow to unpack. Then there's the day one patches I'm assuming. Argh.
does this have a story or is it just shoot shoot shoot and shoot ?
If there's anyone with a 970 trying this, i'd love to get some impressions
I would like to know this. When I pre-ordered Doom, I pretty much expected a deep and nuanced story that explores many themes.
Are you sure you're not forcing vsync externally? Disabling the in-game option did the trick for me. My framerate went from 60fps to 80~190fps.
Also, I made a new PC performance thread after all: http://www.neogaf.com/forum/showthread.php?t=1218009.
PC perf thread
Where
Does anyone know how to access the soundtrack files?
I'd guess they're tucked away in doom_music.bnk, which can't be opened with conventional archiving tools.
Best demon of the game without a doubt!
I always loved Mancubus and they are amazing here. much better than Doom 3 design.
I love everything about this game! gameplay is amazing, fast and fun. level design is great and most of levels have lots of layers and secrets. there are even platforming sections! music is outstanding and gives you lots of energy. demons design are great too and graphics are really great considering its 60fps on consoles. (only thing I don't like about it is screen tearing and some frame drops) and its amazing artistically too.
As a Doom fan who LOVE classic Dooms and like Doom 3 too, I like the new game so much. but I think it will be very divisive and predict the metascore between 80 - 83.
I'd guess they're tucked away in doom_music.bnk, which can't be opened with conventional archiving tools.
Isn't Mick Gordon gonna upload the soundtrack or something tomorrow?
If there's anyone with a 970 trying this, i'd love to get some impressions
Fuck it, Caved and bought it for CDN$43. Now to test out my new mouse and see if I can actually play an FPS with a mouse. So used to controller nowadays :/
Damn son, how'd you get it for 43$ CDN? Game prices are crazy up here.
Is vulkan support coming out for this later?
They showed a overclocked 1080gtx getting like 130 fps avg with vulkan api at ultra 1440p and I'm getting around 90 fps avg outside the station in the first area with the same settings with my overclocked 980ti.
Guessing I'd get a few more fps with vulkan and new doom drivers?
so excited for this. The beta was some of the best multiplayer I have played in years
I guess you don't play many MP games...
CDkeys
I took a peak at his Twitter account and saw no such mention, but the Wolf14 and Wolf14:TOB soundtracks are up on Soundcloud, so Doom's receiving the same treatment seems likely.
I would say so. I watched some early streams where some idiot was running away from all the demons in an arena battle, and it looked awful.I'm so torn on this game, sometimes it looks fantastic in demos and other times it looks mediocre... I wonder if it's one of those games with a descent skill ceiling and if the player is bad the game looks bad too?
I'm hoping this game puts up a challenge, been playing the whole Doom series all week to get ready for this one and have been running through them on the harder difficulties. Ran through the first Doom on ultra violent and never died once, then loaded Brutal Doom and cranked it up even more to 12 on a scale of 10 and am still running through it like cake. For some reason I remember these games being harder than what they are, or maybe i've just been playing them too much .
remmeber when u couldnt play ur steam games oflfine ?
So, it's kind of as I feared. It's balanced around a gamepad with a very small amount of monsters you'll be fighting at once. Just play with a gamepad if you're bored with M&K and you'll be fine, if you can tolerate gamepad. With M&K it seemed like I was chasing down that last guy to kill all of the time.
Not sure why that Polygon guy was allowed to play. He stinks. Aiming isn't hard at all, and there is aim assist.
Game looks great and runs at 60 on Ultra settings at 1600x900 in Borderless with Adaptive vsync on my 3770k and GTX 970.
Three different rendering modes were available which play with sharpening and filters: default, gritty, and cinematic.
It's pretty tame atm but it seems like it could get fun. Near the end of the second mission, if the first mission's length and structure was anything to go by.
I'm so torn on this game, sometimes it looks fantastic in demos and other times it looks mediocre... I wonder if it's one of those games with a decent skill ceiling and if the player is bad the game looks bad too?
What difficulty are you playing at?
Hardest available: Ultra Violence.
I'm still dying fairly frequently, but it's more due to being killed in two or three hits from projectiles I can barely see than that feeling of being overwhelmed by enemies. Incorporating melee kills in a horde seems to alleviate that issue tho with all of the i-frames you're tossing out.
Maybe it will pick up later in the game? At least if that Vulcan demo is anything to go by.
I guess you don't play many MP games...