Drag x Drive (Switch 2) - Reviews Thread

I bought it.

You know what? It's fun. And there is more going on in the full game then in the demo, after every two matches everyone gets together for a mini game and it breaks things up nicely. You can also do little activities all around the court, and there's some more customization options (some of them unlockable through achievements). There's not a lot of depth in the content but there IS a lot of depth in the mechanics and controls obviously, which makes it interesting. I've paid more for games I'll play a lot less. Already starting to get into the strategy of everything, lots of people still want to play hero ball all the time going for dunks and such but it's really all about positioning and reading plays.
 


I think this game would definitely have gone down better if, rather than being a whole standalone product that has to be assessed by itself, it had been a part of a larger collection of mini games. It has a surprising amount of depth, and the core mechanics are fun to engage with.

But the absolute lack of content, combined with the lacking audiovisual presentational aspects, and the occasional control issues, all create a lot of problems to consider. At a budget $20 price, Drag X Drive is not breaking the bank, and may be cheap enough for several to pick it up as an impulse buy, to have a game that shows off what the mouse controls should be like – but even at that price, it has enough issues that unfortunately hold it back from being something, if not special, then more.
 
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