Dragon Age: Inquisition PC performance thread

Excuse me for not reading 40+ pages, but how's the game on PC these days? I have an i5 3570k @ 4.4GHz and I'll be buying a 970 after Christmas and I'm wondering if I can rock 60fps solid as that's really important to me, preferably on high/ultra mix.

According to FRAPS I was running at 60fps most of the time with Ultra/High settings but it sure didn't "feel" like it. I had stuttering that made it feel more like 30. It wasn't until I enabled Triple Buffering where camera pans and animation actually felt smooth. You can see my specs on the previous page.
NOTE: I'm running the same processor and overclock speed as you.
 
Running this on 8.1 and with the latest patch, I get a brief black screen when changing any options (such as audio) or when loading starts, as well a brief pink-hued screen after the black screen when doing the former. Is this a driver issue, something introduced with the latest patch, or a problem with 8.1?
 
Running above 60 FPS here (save for Redcliffe Village but it's a pretty short section) on an i5 3.4 Ghz and 970 GTX at Ultra settings.

According to FRAPS I was running at 60fps most of the time with Ultra/High settings but it sure didn't "feel" like it. I had stuttering that made it feel more like 30. It wasn't until I enabled Triple Buffering where camera pans and animation actually felt smooth. You can see my specs on the previous page.
NOTE: I'm running the same processor and overclock speed as you.



Lovely, cheers.
 
Just don't expect "rock solid" 60fps. You'll definitely dip below 60fps in several sections. Especially towns with lots of people.
 
I forgot to post in here... better late than never, I guess. I'm seeing pretty good performance from my system, but two issues are sticking out for me. The first is the way in which the world loads in it's assets - pre-patch, I had to wait about a minute before being able to run around Haven or Skyhold without any stuttering. Post-patch, this has been fixed a great deal, being instantly playable as soon as it loads, but in Mantle especially you can see the world being drawn in, so to speak, which really ruins the immersion. Long as they can be, I'd prefer to wait until each level is properly loaded before being able to play.

The second is that the game has a tendency to just crash to the desktop all of a sudden. It's rare, but it's happened to me several times now, pre- and post-patch. I could be standing around inside a level or waiting for a mission to complete in the war council, and it will suddenly just crash. Not good. Not often, but still not good.

My system is comprised of an i5 2500, 12GB of ram and a Radeon 7970 GHz Edition overclocked to 1050/1500. All settings are set to ultra apart from shadow quality (medium), post-process anti-aliasing (high) and multisample anti-aliasing (2x msaa). My results were -

MANTLE - 47.0 average, 40.1 minimum, 57 maximum (that I saw)
DIRECT X - 44.2 average, 38.4 minimum, 52 maximum (again, it was what I saw but not reported by the program)

I think it might be better for the benchmark to load up properly before running - maybe give us to the option to start it when we see that our hard drives are idle or something, because I saw stuttering in the first second or so on both api's.

I'm perfectly happy with those numbers, so all I'm looking forward to in any upcoming patches are improving loading, stopping the crashes and, of course, give us proper pc controls. One thing I noticed the patch did was make my character's hair really shiny whilst removing the shine from the statues in Skyhold's hall... I first attributed to Mantle before switching it back to Direct X and seeing it was the same situation there. Odd.
 
Is there any reason to patch and use the work arounds at all if I was able to stop origin from updating it as an nvidia user. Just wait for the hotfix the way to go? or is there any reasonable performance gains, also is the game still hating gpu overclocks after the patch?
 
PC hotfix incoming today:
Later on today we'll be implementing a hotfix for Patch 2 on PC to address graphical issues our players have been experiencing. This fix will ensure that the graphics settings are working correctly for everyone; however, players who are using lower graphics settings will notice changes to the visuals they are used to.
 
In case this is useful for someone else, just adding "RenderDevice.TripleBufferingEnable 1" to a user.cfg file in the game's root folder is NOT enough to get triple buffering at fullscreen. You also have to force vsync. You could probably do this with the ingame option but this works as well: "RenderDevice.VsyncEnable 1"

Add "PerfOverlay.DrawFps 1" to the file to confirm that the file's actually working. You should see an FPS overlay in the upper right if everything's OK.
 
Jesus, I can't believe the stuck in Crestwood bug is still present. How could they miss it in the patch? The world map doesn't appear when I press M, every option to travel to other places is greyed out if I leave through an exit.
 
Uh... mine is updating now, but it seems to be the exact same size as patch 2 at 270.34, which already installed. Weird...?
 
Uh oh, my patch reads 276.34 MB. I didn't update to the patch that broke everything though.

The download is also stalling even though my internet is OK.

Does anyone have the current version number so I can make sure everything downloaded properly?
 
Patch notes for the hotfix?
Only fix for the shader bug?



It should be 17mb only.

How odd. It seemed to redownload and install patch 2 again. I tried updating the game again, it told me it was updated. I exited Origin, tried updating, it tells me it's up to date. Hrm.

Edit - the shine is back on the bird statues in Skyhold. Hum.
 
The worst thing I've ever seen with a Steam patch is a stalled download. I've never seen them fail like this.

Maybe I should try again tomorrow.
 
Uh oh, my patch reads 276.34 MB. I didn't update to the patch that broke everything though.

The download is also stalling even though my internet is OK.

Does anyone have the current version number so I can make sure everything downloaded properly?

Ya I'm getting the same problem it wanted to download 270MB then it stalled and eventually popped up a failure message. Tried again and the same thing. Seems I'm stuck in some kind of failure loop. I tried repairing and it just did the same thing. Super annoying, probably just gonna give up for the night.
 
So I tried searching for my specs but didn't see them - can anyone ballpark what I can expect with an i5 750 and 5870? My comps 4 years old now and I don't expect to play on max but I'd like to at least get a reasonable 30+ fps at a mix of med-high settings (what I play most games at these days).

Will probably be buying the game itself closer to christmas
 
Yay! So I flashed my motherboard BIOS to an older version and had not a single crash or lockup in over 2hrs of play tonight. So hopefully that was the problem.
 
Smooth no more... Uncapped frame rate is 90+ fps, but lots of screen tearing. Vsync (in-game or nvcp) locks to 60 but gives lots of random hiccups and stutters. Not sure if it's due to 'upgrading' to win 8.1 or the latest patch. Anybody else getting similar? Running sli 970's here.
 
Smooth no more... Uncapped frame rate is 90+ fps, but lots of screen tearing. Vsync (in-game or nvcp) locks to 60 but gives lots of random hiccups and stutters. Not sure if it's due to 'upgrading' to win 8.1 or the latest patch. Anybody else getting similar? Running sli 970's here.

WIN 8.1, patch and 3GB 7950 oc'd none of what youre experiencing
 
Is the hotfix not downloading for anyone else? I don't think I have mine set to auto and when I search for update it says I'm up to date already

hmmm

Edit: Nevermind just double checked and I did indeed have it set to auto update, time to unclick that box ASAP.
 
Smooth no more... Uncapped frame rate is 90+ fps, but lots of screen tearing. Vsync (in-game or nvcp) locks to 60 but gives lots of random hiccups and stutters. Not sure if it's due to 'upgrading' to win 8.1 or the latest patch. Anybody else getting similar? Running sli 970's here.

I've got a single 970 (and Windows 7) and post Patch 2 I'm getting quite a bit of stuttering and hitching where before the game ran smooth.
 
I have a 770 and I'm not really noticing any framerate differences from before. But I'm running at a very high resolution and detail level with triple buffering so my framerate was already all over the place.

Unfortunately, it looks like the patch didn't do anything about that bizarre issue in which character animations run at a low framerate in certain cutscenes.
 
After hotfix, game still crashes, and now it seems to be at same places (near rifts or wherever demons are).
I'm starting to think that Frostbite 3 might be to blame. If both Battlefield 4 and this game had/have so many issues.....
I wish I could play this game. But I get a crash every 5 minutes now. Far Cry 4 and Elite works just fine, for many hours, with no issues. Bummer.
 
After reading about the problems people are still having even after the hotfix I'm going to leave Origin in offline mode. It runs well enough for now, and I'd rather just get on and play it.
 
Thanks for the replies! Wonder if it's an nvidia problem. The handful of other reports I've read were from nv owners.

I5 3570k @4,2ghz + gtx 970 @1450mhz on Win 8.1, Ultra settings with 25% oversampling (no Fxaa or masaa). No problems, hitchups, crashes but the stuttering during some cutsceenes. Running between 50-60 FPS. But mostly 60 FPS.

~ 50 Hours into the game.
 
I haven't had any crashes since the updates so it's been extremely stable for me. I enabled the frame rate indicator and it shows I run 57-60fps (except in towns) but it still "feels" slightly slow. I don't know if this is a thing but it looks like it's animating at 30fps even though the frame rate is 60fps.

I'm still experiencing some stuttering too but much of it has been eliminated by enabling triple buffering and vsync. I'm really hoping NVIDIA releases updated drivers for DAI as well as a new SLI profile because at this point I'm thinking it's driver related. I'm also wondering if a G-Sync monitor would solve this issue.
 
Now if they could fix the problem with the tactics menu cutting off on ultra-widescreen displays that would be good. I can't use it.:(
 
I5 3570k @4,2ghz + gtx 970 @1450mhz on Win 8.1, Ultra settings with 25% oversampling (no Fxaa or masaa). No problems, hitchups, crashes but the stuttering during some cutsceenes. Running between 50-60 FPS. But mostly 60 FPS.

~ 50 Hours into the game.

Thats...surprising? You might want to run a fps monitor, I think your eyes deceive you..
 
Started playing over the weekend, no issues. Some of the low-res textures were a bit jarring (my character's face, for one) but no bugs or glitches encountered.

Patched it last night (with the hotfix) and it looks like my character's face is even more low-res now? Haven't been in a cutscene to confirm. It's either the patch or the new AMD drivers.
 
Thats...surprising? You might want to run a fps monitor, I think your eyes deceive you..

Nah. That's pretty legitimate.

I have an i5 2500k @ 4.2, EVGA FTW 970, Win 8.1. I run everything on ultra except no MSAA, and spell effects on high and I get an average of 80fps.

Win 7 to win 8.1 was pretty huge. I used to average 60 with the same settings.
 
Got an SLI 780 ti, but now I've got some other problems. There's silly fog/clouds everywhere and when I go near they disappear. Shadows and grass textures flicker.

Could anyone point me to the right direction? I'm new to the SLI business.
 
Hearing about the performance jumps from going to 8.1 is really temping me to update, got a copy on disk that I've just not bothered with since Windows 7 has been "fine".
 
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