Red Liquorice
Member
Executioner has definately made KMS farming seem a little faster, although I'm not entirely sure if it's psychosomatic since more often than not it just boils down to if the slime flees or not first thing - if it doesn't flee the Executioner skill certainly gives another chance along with Lightning Thrust on hero for a quick kill, but no matter how much agility I stack on my team the order can still vary wildly between encounters so every encounter is still dependent on it not fleeing first thing.I used Angelo for all game up to the ultimate boss, and quite honestly it doesn't matter. 90% of the time he should be without weapon healing or using the Timbrel of tension. Bows are good to get MP back during the game and they have a nice AOE attack for random encounters, but I doubt you'll notice a difference at this point (Actually, swords may be better for Metal slimes hunting). Charisma is largely useless except for Sarcastic Snigger (Which I never needed cause Morrie). I think I had like 50 unspent points at the end of the game because I just couldn't decide what to get lulz.
As for Yangus, I noticed he actually levels faster than the Hero (I'm pretty sure he was 1-2 levels over him in my game) but he will stop getting a lot of points after a certain level, Jessica is the same. Definitely get Executioner, even if you need to waste skill seeds because it makes hunting King Metal Slimes easier. Yang's best skills are in Axes and Humanity, but alas he's just can't compete with what Morrie and Red offer.
All the charisma/charm type skills I've never found a use for on any character. Maybe because I like to be over-leveled? It just feels like each fight is over before any status effects get going - even buffs/debuffs are more a matter of style over substance. It's just as quick, if not quicker for me to just mash attack. That's my fault though, I always over-level and hoarde in RPGs. I just wondered if I was going to miss out on anything if I dumped everything into the wrong skill set.