So, compared to the elf, he might be able to attack from long range, without any need to run back in, and do something close range, to regain "ammo", eh? A defining feature right there!
He can transmute minions. While the sorceress can necro dead bodies (probably at the end of an encounter), he seems to be able to do this to found objects (so maybe before the battle starts?) So maybe be can be a quicker up-front help than her, in this regard.
The fire effects are GORGEOUS. He does have a few "hair and robes more tossed by the wind!" effects going on, but it's very nice how the more power he uses, the more concentrated he looks. It does give a calm, snarky air to his abilities, as if he is so powerful, that he need not visually exert himself for such filth.
Yet more words added to the visual vocabulary of this game. I'm always happy to see something hit another side of the spectrum with these designs, instead of EVERYTHING just being big, loud, or over-stated. A giant would look like a normal man if seen alone, it's only when you put them in scale versus a regular person, or place, that the size difference becomes pronounced.
Hopefully once the Amazon is introduced, be can start seeing some full-on gameplay and start to learn more about the game system. The Character drip has been fun, but it'll be great to get into what really makes this game tick.