Mod manager / save manager for Dragon's Dogma PC:
http://www.tzarsectus.com/tools/modmanager.rar
Some quick notes:
- Before using the save manager, you'll need to enter options and define your steam user ID. This is the same number you see in "steam\userdata\[ID]\". Note that I haven't tested it with online pawns, so I'm not sure what will happen when you replace your main pawn with a completely different one online.
- When adding mods to the mod manager you'll have to add it with the expected directory structure. Basically, add a new directory for a mod in Games\DD\Mods\ and the directory structure in that should reflect the structure of the game itself (basically, the first directory should be nativePC). There's one sample mod in the mod manager for RE6, so you can use that as example.
The tool requires VS2008 C++ runtime libraries to be installed:
http://www.microsoft.com/en-us/download/details.aspx?id=29
This is how the save manager looks like when populated with a bunch of saves:
http://abload.de/img/modmanager2016-01-1517suf6.png (the checkmark indicates that savegame is identical to the one loaded in steam)
I'll write a steam community guide later with more detailed information about how the save manager works, but hopefully it's self-explanatory.
By the way, does anyone know of an easier way to figure out your steam user id besides checking userdata directory?