Really? I thought I read some where that pawns could not use the advanced classes.
Good to hear that's not the case.
Yeah, they're just locked out of being hybrids.
Really? I thought I read some where that pawns could not use the advanced classes.
Good to hear that's not the case.
Really? I thought I read some where that pawns could not use the advanced classes.
Good to hear that's not the case.
No mention of the Guts/Griffith armour sets?
For shame, Dresden.
Why a GoT quote?
.
The RE6 demo is only available through preorder? I thought it came with every copy?
Coz night time in this game looks insane. I'll be praying the mighty R'hllor brings the light back ASAP.
Yes, great thread title!
I'll pose my question here aswell:
Since i have to create different characters on different profiles, if i buy some DLC with one profile (say the main one) can i use them on all the characters on different profiles (them being on a single ps3)?
Crap I forgot all about the 720p settings on the 360 fixing the tearing. Thank god. I can't handle low FPS but tearing is also somewhat ugly. Good to GO! Systems on full and my body is ready!
People have been saying it doesn't do anything to fix it, just to let you know.
Thanks, i guess i'll take my chances and hope for the best then.I don't know absolutely, but I've never had any DLC that I've purchased and downloaded not be available for every account on my specific machine.
what does this game have to do with Game of Thrones?
what does this game have to do with Game of Thrones?
Yes, great thread title!
I'll pose my question here aswell:
Since i have to create different characters on different profiles, if i buy some DLC with one profile (say the main one) can i use them on all the characters on different profiles (them being on a single ps3)?
i still don't get it. oh well day 1 for me
I did a fast count on the loot in this game from the files posted.
A grand total of 202 unique weapons, including swords, hammers, bows & staffs.
I couldn't count all the armor sets because they weren't all grouped together, but I did count the helmets individually.
There are a total of 71 unique helmets/headsets in the game.
Assuming the chestplate, leggings & greaves all go with them that should be 70+ full armor sets (which seemed like it).
I did not count the generic stuff like peasant clothing & the generic cloths, which would add even more to the total.
There are also a total of 32 unique shields also in the game.
If you watch some of the videos/read dev notes/previews, you'll find that at night scary shit happens. So the GoT quote is pretty much spot on. You don't want to go out adventuring after dark.
The demo won't let me do that.So is it confirmed we can't have more than one character per account? or is it one save per account?
Dragon Dogma's nights are particulary dark, compared to other games of the genre (you can compare them to Arma's, for example) and as Arcteryx said, at night powerful stuff comes out, in the other thread someone said that at night, for example, there's an infinite respawn of zombies.i still don't get it. oh well day 1 for me
I did a fast count on the loot in this game from the files posted.
A grand total of 202 unique weapons, including swords, hammers, bows & staffs.
I couldn't count all the armor sets because they weren't all grouped together, but I did count the helmets individually.
There are a total of 71 unique helmets/headsets in the game.
Assuming the chestplate, leggings & greaves all go with them that should be 70+ full armor sets (which seemed like it).
I did not count the generic stuff like peasant clothing & the generic cloths, which would add even more to the total.
There are also a total of 32 unique shields also in the game.
added to the opI'm not sure many people know this or if its worthy of being in the original post, but there is a 3rd option for grabbing besides hoisting things on your shoulder or climbing larger enemies.
If you are a Fighter (and presumably other classes as well, but not Strider or Mage at least) you can either tap the button to hoist a smaller character on your shoulder, OR, hold the button down to hold the enemy in front of you and use it as a living shield. You can actually use this in the demo in the prologue to let goblins kill each other, by grappling one goblin and using it as a shield while the other goblins kill it trying to attack you. You can see your fighter Pawns do this frequently (at first I thought only Pawns could do it).
Against some enemies (like harpies) you'll pin them to the ground instead by doing this, and can then use an attack button to kick the pinned enemy.
Its also probably worth noting that you can't grab a smaller enemy with either method unless they are in a "hurt" state of some kind - recoiling, knocked over the ground, dead, etc. If they are "combat ready" then you can't grab them (I see a lot of people in videos trying to just randomly grab enemies to chuck them off of cliffs and thinking they missed, not realizing that they first have to hit the enemy with normal attacks to get them into a recoil or something first before they can grab them).
The demo won't let me do that.
I had to create different characters in different accounts, maybe the final game will be different, i don't know.
Dragon Dogma's nights are particulary dark, compared to other games of the genre (you can compare them to Arma's, for example) and as Arcteryx said, at night powerful stuff comes out, in the other thread someone said that at night, for example, there's an infinite respawn of zombies.
So yeah, DD's nights are dark and full of terrors.
Ya night is seriously insanely difficult. Looks to be almost a different style game when you go out at night. Exciting!
-You can preserve items that easily rot by putting them in the airtight flask. If you are able to put a fish that you caught into the airtight flask while it is still fresh, you will have nothing to worry about.
-The Fighter cannot use magic abilities. However, if you can make a magic book, this will become an effective means of attack against monsters that you cannot attack with mere swords.
-I cannot go into details here, but monsters that are connected to fire drop items that allow you to create explosives.
-If you somehow end up in jail, you might be able to create a key and escape.
hmmm, strider or warrior, still not sure what to pick.
-If you somehow end up in jail, you might be able to create a key and escape.
Didn't hear anything about jail in the past. Anyone got any extra info on this?
hmmm, strider or warrior, still not sure what to pick.
hmmm, strider or warrior, still not sure what to pick.
I did a fast count on the loot in this game from the files posted.
A grand total of 202 unique weapons, including swords, hammers, bows & staffs.
I couldn't count all the armor sets because they weren't all grouped together, but I did count the helmets individually.
There are a total of 71 unique helmets/headsets in the game.
Assuming the chestplate, leggings & greaves all go with them that should be 70+ full armor sets (which seemed like it).
I did not count the generic stuff like peasant clothing & the generic cloths, which would add even more to the total.
There are also a total of 32 unique shields also in the game.
Anyway. Can you hide something you're wearing. Invisibility dyes and shit? No point in making some nice customisations only to be hidden under helmets. Can't see hair or face.