It's not the crazy camera, it's not the notes in rapid succession (though both gave me a little trouble), it's the tempo dropping off the face of the Earth at the end. I have a hard time pulling that when it's just slow, but it stops me in my tracks when it slows down so quickly. Otherwise the entire thing isn't much more difficult than a Rhythm Heaven level.
I loved the entire game except when the engine collapsed on itself in a few places and the characters wouldn't stop whining about killing the same thing over and over. It went from slightly amusing to irritating to really obnoxious pretty quickly. The weapon thing for path D was a little annoying, but no more so than Nier, and definitely not as bad as the first Drakengard.
I'm venturing into hippie asshole artist territory, but Taro's point about the player's emotion being more important than story or gameplay was pretty relevant to me. I'll remember more how i felt by the end of the game than anything else, and over all but a few games.
I loved the entire game except when the engine collapsed on itself in a few places and the characters wouldn't stop whining about killing the same thing over and over. It went from slightly amusing to irritating to really obnoxious pretty quickly. The weapon thing for path D was a little annoying, but no more so than Nier, and definitely not as bad as the first Drakengard.
I'm venturing into hippie asshole artist territory, but Taro's point about the player's emotion being more important than story or gameplay was pretty relevant to me. I'll remember more how i felt by the end of the game than anything else, and over all but a few games.
i didn't tear up at the part before, leading into, and directly after Grotesqueries Queen Zero, i was sobbing. I can get emotional over dumb video games, but that's the most emotional i've gotten, appropriately over one of the dumbest video games that i thoroughly enjoyed.