One of the hardest games ever...DigDugDirkDiggler said:If it wasn't for Soul Calibur, MDK2 would be the best game on the DC by far.
They're both in my top 10 games of all time list though.
etiolate said:The PS2 killing the DC is the most telling moment about modern gaming. A lot of arguments exist over whether there is more licensed crap selling now than many years before, but in the end it was always the software that determined things. That ended with PS2.
etiolate said:The PS2 killing the DC is the most telling moment about modern gaming. A lot of arguments exist over whether there is more licensed crap selling now than many years before, but in the end it was always the software that determined things. That ended with PS2.
Though I never had a DC myself, I played it with friends and have bought quite a few DC ports on GC and PS2.
Kiriku said:"I think there will never be another leap in visuals from one generation to the other like there was from the PSX/n64 to the DC. It was just incredible. Like when the PS2 launched it was at the time barely better looking then the DC and the Xbox at launch was barely better then the PS2. but the DC blew away all systems at its launch."
Ehrm, I thought the leap from SNES/Genesis to Saturn/N64/PSX was way more impressive, but maybe that's just me.
belgurdo said:I to this day will never understand why people ignored the DC so that they could play glorified tech demos on the PS2...
Insertia said:Dreamcast had a lot overrated mediocre titles (Shenmue, Phantasy Star Online, Crazy Taxi, Code Veronica)
Insertia said:I wasn't a big fan of DC. The only game I truly considered AAA was JSR.
Dreamcast had a lot overrated mediocre titles (Shenmue, Phantasy Star Online, Crazy Taxi, Code Veronica)
Drinky Crow said:60 fps > 30 fps
Well given that GameCube has tyhe best version of Crazy Taxi...levious said:Crazy Taxi is better than the saturn
The DC version has native VGA and proscan. And the difference you were likely referring to is probably not what you think...Well given that GameCube has tyhe best version of Crazy Taxi...
Lazy8s said:Rez is a game that emphasizes colors and shape. VGA clarity and accuracy is untouchable for that. 60 hz is certainly nice, yet the messiness of the Ridge Racer 5 look in filtering and field-rendering artifacts detracts even more profoundly in a game like Rez which uses wireframes - where every line is an edge and therefore prone to jaggies.
Lazy8s said:Rez is a game that emphasizes colors and shape. VGA clarity and accuracy is untouchable for that. 60 hz is certainly nice, yet the messiness of the Ridge Racer 5 look in filtering and field-rendering artifacts detracts even more profoundly in a game like Rez which uses wireframes - where every line is an edge and therefore prone to jaggies.
It does have the same type of render and display settings.And no, Rez doesn't have the "messiness of the Ridge Racer 5 look".
Vgamer said:Anyways SEGA has really changed alot since the end of the DC IMO. Where as in those days i used to buy a AAA Sega title almost every other week now they hardly ever even make games im interested in. I think they have lost their identity now that they dont have their own console and they defiently make way less games. Oh well for 2 or 3 glorious years SEGA and the DC really did own for gaming scene. If you liked games and didnt own a DC then thats a real shame...
Yes it will considering it's the field-rendering without proper filtering that causes it.just because it uses the same method doesn't mean it'll have same amount of flickerings in every game.
This thread confuses me.
You mean there were some so-called 'gamers' who actually refused to like the DC system?
Losers, every single one of them.