Vawn
Banned
By work, you mean shilling his own YouTube channel?I skim the videos to see the creation's just because people don't respond doesn't mean the work isn't appreciated. Don't be a twat.
By work, you mean shilling his own YouTube channel?I skim the videos to see the creation's just because people don't respond doesn't mean the work isn't appreciated. Don't be a twat.
I believe tomorrow is the last day to nab the early access version (which is probably cheaper than retail) before they take it down, just a heads up. I bought in to have a play over Christmas.
Yeah, I remember feeling like sculpting was horrible with the controller.I started with the tutorials last night using my DualShock controller and quickly learned how important the Move controllers are to this game. I missed the Black Friday VR Sales, so I think I'll be picking up a set of Move controllers on their own to make my experience with this game more enjoyable. Media Molecule should push for a Move controller bundle for the launch as an option.
Yeah, I remember feeling like sculpting was horrible with the controller.
I ended up using both Moves and controller by the time I was done with the beta. They each had their advantages and disadvantages for different things.
Just poking me head in here, I can answer this question from my own experience. I got used move controllers and they work fine, your experience may vary.Could you go into detail about the pro and cons of each and how you used them? I haven't made the purchase of the move controllers just yet. I thought getting them used would save me $30, yet I saw a thread that said "never buy used controllers", so I've been waiting.
Damn, if this was a year ago when the beta was going on, I'm sure I could have typed your ear off about it. It's hard to remember now, though.Could you go into detail about the pro and cons of each and how you used them? I haven't made the purchase of the move controllers just yet. I thought getting them used would save me $30, yet I saw a thread that said "never buy used controllers", so I've been waiting.
This game will make much more sense on the Playstation 5, its gonna be good.
Ryzen !Why do you say this?
Ryzen !
There is so much things you can do with Ryzen, how much things you can add complex (mechanics) process to the stage, this game is cpu bound.You mean that Ryzen will provide 60 fps for the game?
Any word on if the game might come to PC at any time in the future? If not might have to hold out for a hopeful PS5 port.
It's going to be on the PS5 for certain. No port necessary. If MM decide to allow the PS5 to have more power to utilise Dreams in ways the PS4 can't, then they'll just patch it.
It would be impossible to keep the 10 years support plan without having the game running natively instead of BC. If not patched for PS5, then a ps5 version will surely release (or both, because of new buyers when ps5 is out).It's going to be on the PS5 for certain. No port necessary. If MM decide to allow the PS5 to have more power to utilise Dreams in ways the PS4 can't, then they'll just patch it.
Does anybody think Sony will showcase the PS5 next February with Dreams as one of those showcase games??