The demo for Farpoint that Sony had on-hand at last weeks was the exact same level that Impulse Gear presented a few months before [E3 Hands-On and Develop: Brighton Hands-On,] except now it was running on PS4 Pro. What difference did the new hardware make? As far as I could tell, textures were definitely sharper and particle effects more discernible. The clarity of the image even helped gameplay as well.
Its important, for example, when youre looking down the sights, said Koreman. You can see that much more detail at long ranges. That is a big part of playing a first-person shooter, being able to see and engage with the enemy. And having that extra level of clarity helps us out there.