Iirc they had internet beef, which started with druckman critique over quiet, then kojima laughed at druckman's tlou2 ;D
Look how stupid druckman's thoughtprocess is, guy is either full on mentally ill or full on predator pretending hard af to be feminist ally, dunno whats worse really
Kojima made his own path and delivered masterpieces, Druckmann slowly destroyed what was made good by others
I agree with that, but to Naughty Dog's credit, their games are the only "movie-like" games that actually have decent gameplay. Not astronomically great or anything, but way better than a lot of other games that go for realism.Kojima makes games that have movies in them. Druckmann makes movies that he's forced to stick games in.
Druckmann's 'stage presence' in a nutshell:Drukman has stage presence? He looks like a starbucks employee.
>cuck voicemanDruckmann's 'stage presence' in a nutshell:
![]()
No idea who he is, I just searched for Druckman camera flash and that image was the first result.>cuck voiceman
Otacon cucked his own dad. I always thought otacon was a self insert by Kojima.When has Kojima ever projected personal cuckold fantasies into his games?
Source? Last I checked, Kojima and Neil are pretty good buddies doing a lot of meetings. Probably even had sex already.Iirc they had internet beef, which started with druckman critique over quiet, then kojima laughed at druckman's tlou2 ;D
Folklore erasure.People like act like U1 was a 6/10 and U2 was a 10/10 based on how its talked about today, when that couldn't have been further from reality in 2007. It was one of the only reasons to own a PS3 that year long with Ratchet & Clank.
Ex Machina
And what hit was that ? His only solo project was TLOU2 that should have been Sony's biggest sales game ever but has only fake awards from woke/acces media to account for and a deeply divided fanbase.In 20 years, Druckmann will be remembered as the one hit wonder, who's one hit probably wasn't even his in the first place.
They both:![]()
- Lead an avant-garde gaming studio.
- Make cinematic art-house games that end up being incredibly influential.
- Push what games can do in terms of narrative/storytelling.
- Are controversial, and never boring.
- Have strong Hollywood ties.
- Have incredible taste in music and movies.
- Have stage presence (no homo).
- Self-insert themselves in their games.
- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).
Blew my mind once I realized this.
No. Kojima doesnt pander to the Modern Audience. That fact alone puts him way above DruckmanThey both:
- Lead an avant-garde gaming studio.
- Make cinematic art-house games that end up being incredibly influential.
- Push what games can do in terms of narrative/storytelling.
- Are controversial, and never boring.
- Have strong Hollywood ties.
- Have incredible taste in music and movies.
- Have stage presence (no homo).
- Self-insert themselves in their games.
- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).
Blew my mind once I realized this.
Naughty Dog was notorious for having no producers at the studio itself. The only producers that worked on its projects were from SIEA, similar to the Metal Gear Solid games having Konami producers at the helm (and now DS2 having SIE producers). Kojima's games always had several writers as well, you just don't know about them because Kojima takes the role of lead writer, just like how Neil does.Kojima is famous for being the Sole creator of his games, that's why the studio is called Kojima Productions
Druckmann isn't the sole creator for what his is famous for and without the other Producers/Directors/Writers his lack of talent in that is extremely obvious.
Whether TLOU was his idea or not, other people was responsible for what was great about the original not him.
The closest Director you can compare Druckmann to is Rian Johnson.
The difference is the stuff that you enjoy about Kojima games comes from Kojima quirks in the way he makes, writes and influences the game.Naughty Dog was notorious for having no producers at the studio itself. The only producers that worked on its projects were from SIEA, similar to the Metal Gear Solid games having Konami producers at the helm (and now DS2 having SIE producers). Kojima's games always had several writers as well, you just don't know about them because Kojima takes the role of lead writer, just like how Neil does.
You can't be seriousThey both:
- Lead an avant-garde gaming studio.
- Make cinematic art-house games that end up being incredibly influential.
- Push what games can do in terms of narrative/storytelling.
- Are controversial, and never boring.
- Have strong Hollywood ties.
- Have incredible taste in music and movies.
- Have stage presence (no homo).
- Self-insert themselves in their games.
- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).
Blew my mind once I realized this.
what???? Kojima death stranding is BORING its a walking sim, no one wants to copy that shit, and what fucking story? That shit is trashThey both:
- Lead an avant-garde gaming studio.
- Make cinematic art-house games that end up being incredibly influential.
- Push what games can do in terms of narrative/storytelling.
- Are controversial, and never boring.
This is getting out of hand...
Why you hate Kojima so much?
Dude makes great games sometimes, I don't see the need to insult him with such comparisons
Referring to tlou1, he wrote and co-directed. Hence why it's questionable if that hit is even 'his'. To the average gamer who even knows who Druckmann is, they probably don't know who if anyone else worked on tlou1, as far as they'd be concerned it is 'his' game.And what hit was that ? His only solo project was TLOU2 that should have been Sony's biggest sales game ever but has only fake awards from woke/acces media to account for and a deeply divided fanbase.
Nah.
They both:
- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).
Blew my mind once I realized this.
They both:
It's not that, it's that Neil and Straley balance each other out in a magical way that yielded TLOU.What if I were to tell you that Neil is just riding the wave that Bruce Straley and Amy Hennig created?