DrUckmann is essentially a next-gen Kojima

I'll say it, Kojima fell off after MGS4. Death Stranding has S-Tier story but shit gameplay and MGS5 has S-Tier gameplay but shit story. Druckmann's last 2 games were far above Kojima's last 2 games in all around quaility.
 
Both over rated.

Yep Yes GIF by C H A R L Ö T T E
 
Iirc they had internet beef, which started with druckman critique over quiet, then kojima laughed at druckman's tlou2 ;D
Look how stupid druckman's thoughtprocess is, guy is either full on mentally ill or full on predator pretending hard af to be feminist ally, dunno whats worse really :p

That video, 52 thousand views,,,254 likes….. . Christ oh mighty
 
Nah.

Kojima's writing is pretty terrible, but his games have been at the forefront of presentation and gameplay innovation for a good stretch. His first Metal Gear games bucked trends and helped establish an entirely new genre, and he's continued to push gameplay innovation and sheer esoteric interactivity in everything he's done. Say what you will about Death Stranding, but by God he tried to do something different and it shows, warts and all. No one else would take that kind of swing at that kind of budget with a brand new company.

Druckmann, by contrast, is just walking well worn paths with pretense instead of innovation. Naughty Dog were already riding high before Druckmann made his way into a creative position, and everything under his name has been extremely derivative. He's not interested in creating new, interesting, or innovative things in the video game space - he's interested in making the best movies he can, while begrudgingly paying lip service to the entire concept of gameplay by simply copying and polishing other people's work with Sony's money.

Kojima makes games that have movies in them. Druckmann makes movies that he's forced to stick games in.
 
Kojima makes games that have movies in them. Druckmann makes movies that he's forced to stick games in.
I agree with that, but to Naughty Dog's credit, their games are the only "movie-like" games that actually have decent gameplay. Not astronomically great or anything, but way better than a lot of other games that go for realism.
 
This is getting out of hand...

Why you hate Kojima so much?

Dude makes great games sometimes, I don't see the need to insult him with such comparisons
 
Iirc they had internet beef, which started with druckman critique over quiet, then kojima laughed at druckman's tlou2 ;D
Source? Last I checked, Kojima and Neil are pretty good buddies doing a lot of meetings. Probably even had sex already.
People like act like U1 was a 6/10 and U2 was a 10/10 based on how its talked about today, when that couldn't have been further from reality in 2007. It was one of the only reasons to own a PS3 that year long with Ratchet & Clank.
Folklore erasure.
Chicago Pd No GIF by One Chicago
 
In 20 years, Druckmann will be remembered as the one hit wonder, who's one hit probably wasn't even his in the first place.
 
Kojima is famous for being the Sole creator of his games, that's why the studio is called Kojima Productions
Druckmann isn't the sole creator for what his is famous for and without the other Producers/Directors/Writers his lack of talent in that is extremely obvious.
Whether TLOU was his idea or not, other people was responsible for what was great about the original not him.
The closest Director you can compare Druckmann to is Rian Johnson.
 
Kojima has been making bangers and pushing the medium for almost 40 years.
Druckmann has done what, The Last of Us? And he isn't even the sole guy behind it.
I also don't understand calling Druckmann a next gen Kojima, when Kojima himself is still making games that are more innovative.
I'm not saying you have to like all of Kojima's games, but it is ridiculous to compare them.
 
In 20 years, Druckmann will be remembered as the one hit wonder, who's one hit probably wasn't even his in the first place.
And what hit was that ? His only solo project was TLOU2 that should have been Sony's biggest sales game ever but has only fake awards from woke/acces media to account for and a deeply divided fanbase.
 
Not saying he is some genius but TLOU2 is one the best playing games of recent years. I enjoyed more than many of these so called gamer games that get praise.
 
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They both:

- Lead an avant-garde gaming studio.

- Make cinematic art-house games that end up being incredibly influential.

- Push what games can do in terms of narrative/storytelling.

- Are controversial, and never boring.

- Have strong Hollywood ties.

- Have incredible taste in music and movies.

- Have stage presence (no homo).

- Self-insert themselves in their games.

- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).

Blew my mind once I realized this.
 
They both:

- Lead an avant-garde gaming studio.

- Make cinematic art-house games that end up being incredibly influential.

- Push what games can do in terms of narrative/storytelling.

- Are controversial, and never boring.

- Have strong Hollywood ties.

- Have incredible taste in music and movies.

- Have stage presence (no homo).

- Self-insert themselves in their games.

- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).

Blew my mind once I realized this.
No. Kojima doesnt pander to the Modern Audience. That fact alone puts him way above Druckman
 
You mean the guy who think these should be the role model of female characters ?

The Last Of Us Dance GIF by Naughty Dog


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If every games going to end up like this I would have quit gaming for sure .
 
Kojima is famous for being the Sole creator of his games, that's why the studio is called Kojima Productions
Druckmann isn't the sole creator for what his is famous for and without the other Producers/Directors/Writers his lack of talent in that is extremely obvious.
Whether TLOU was his idea or not, other people was responsible for what was great about the original not him.
The closest Director you can compare Druckmann to is Rian Johnson.
Naughty Dog was notorious for having no producers at the studio itself. The only producers that worked on its projects were from SIEA, similar to the Metal Gear Solid games having Konami producers at the helm (and now DS2 having SIE producers). Kojima's games always had several writers as well, you just don't know about them because Kojima takes the role of lead writer, just like how Neil does.
 
Ban Op please

Kojima games have always improved upon their last game mechanics , this alone makes him better director than cuckman
 
Naughty Dog was notorious for having no producers at the studio itself. The only producers that worked on its projects were from SIEA, similar to the Metal Gear Solid games having Konami producers at the helm (and now DS2 having SIE producers). Kojima's games always had several writers as well, you just don't know about them because Kojima takes the role of lead writer, just like how Neil does.
The difference is the stuff that you enjoy about Kojima games comes from Kojima quirks in the way he makes, writes and influences the game.
It's what make you actually want to play his games
Yes you can see the influence of Neil in ND games, Uncharted 4 for instance.
but it's not the part you enjoy or is good.
He is definitely good with direction at serious tones but it's kinda one style fits all and gets old fast.
I think with supervision Druckmann can make great stuff, but on his own the direction goes pretty bad
Maybe Druckmann isn't totally to blame but he is surrounded by yes-men and that's because he doesn't want to hear "this is better, we'll go with this instead"
 
They both:

- Lead an avant-garde gaming studio.

- Make cinematic art-house games that end up being incredibly influential.

- Push what games can do in terms of narrative/storytelling.

- Are controversial, and never boring.

- Have strong Hollywood ties.

- Have incredible taste in music and movies.

- Have stage presence (no homo).

- Self-insert themselves in their games.

- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).

Blew my mind once I realized this.
You can't be serious
 
They both:

- Lead an avant-garde gaming studio.

- Make cinematic art-house games that end up being incredibly influential.

- Push what games can do in terms of narrative/storytelling.

- Are controversial, and never boring.
what???? Kojima death stranding is BORING its a walking sim, no one wants to copy that shit, and what fucking story? That shit is trash
 
This is getting out of hand...

Why you hate Kojima so much?

Dude makes great games sometimes, I don't see the need to insult him with such comparisons

Egomaniacs of that caliber like Kojima are sick in the head. It is disgusting. It makes whatever they do, no matter how good, ugly. The guy threw a celebration of himself with pictures of himself as the focal point. That's a sickness and does not deserve to be lauded.
 
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At least Kojima seems to be releasing a new game on PS5 this gen… cant say the same about that other dude.
 
And what hit was that ? His only solo project was TLOU2 that should have been Sony's biggest sales game ever but has only fake awards from woke/acces media to account for and a deeply divided fanbase.
Referring to tlou1, he wrote and co-directed. Hence why it's questionable if that hit is even 'his'. To the average gamer who even knows who Druckmann is, they probably don't know who if anyone else worked on tlou1, as far as they'd be concerned it is 'his' game.
 
Idk how any of Cuckmann's games can compete with Kojima's. There's a reason why big directors and actors like Guillermo Del Toro work with Kojima and not Druckmann.
As for gameplay, there's no contest. Uncharted and TLoU are all walking semi-linear pathways, shoot a few bad guys in a small area, then walk some more. There's no freedom to do anything, no creativity, and writing is just god awful. If you think Death Stranding is a walking sim then put your phone down, replay it and pay attention.
Kojima built a whole world with excellent characters and lore. Druckman made some male Tomb Raider games and two zombie games over and over.
Is Kojima full of himself? Sure. He earned it though. Druckmann didnt.
You cannot do anything like this in a Naughty Dog game, or really any other game.
 
Nah man

Kojima's projects prioritise the creative use of mechanics to create unique and memorable moments centered around gameplay. As good as TLoU1 and 2 are, they're just copy/pasting from stuff which has gone before. Druckmann himself has stated that TLoU is essentially a love letter to Resident Evil.

Also Kojima has made a dozen games across multiple genres. Druckmann has made like three TPS stealth games.


Yeah pretty much beat me to it.
 
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They both:

- Made a game which was ultra polarizing because half of it makes you play as an unexpected new character (MGS2/Part II).

Blew my mind once I realized this.


It is kind of the yin to MGS2's yang or vice-versa.
In MGS2 the creator "tricked" the player into playing as a feminized male figure, while in TLOU2 the creator "tricked" the player into playing as a masculinized female figure.

All part of the plan... *insert Alex Jones gif here*
way reveals GIF
 
They both:
What if I were to tell you that Neil is just riding the wave that Bruce Straley and Amy Hennig created?
It's not that, it's that Neil and Straley balance each other out in a magical way that yielded TLOU.
Bruce: "Neil handles story and characters, I handle gameplay and, moment-to-moment, what's happening in the game. But we have to really be on the same page and see eye-to-eye on everything. So we're kind of like Voltron, only there's just two components." Neil: "There's a lot of overlap in what we do."

PlayStation needs more games like TLOU and Neil needs to get Straley back and make another TLOU instead of another TLOU2.
 
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