go into the little half room to the left and bunny hope to avoid some of the fire from the little ones, take them out before going after the boss, after doing this a few times the big one blows the little half room up and then sends massive blasts were ever you are, on thing to remember is the area of the blast is smaller then it looks so pick a direction to dodge and stick with it.Neuromancer said:ARRRRGH
I'm on the Octaking boss and can't beat him. Any tips would be greatly appreciated. So far the game hasn't been very tough but this fucking guy...
meh, that's the easy, joke answer. Enough people saw the writing on the wall. The people who were that hyped didn't even break stride, they still love it.ArjanN said:Found this amusing:
Contradiction? Old design = open ended levels.Quicksilver4648 said:Gameplay: Exactly what you would probably suspect from a 12 year in development game. The levels are linear and narrow with old design choices, the guns are familiar yet different, and the objectives are simple. Is that a problem? Not for me. If you went in knowing you weren't going to get a storyline with the depth of Mass Effect or the gunplay of any modern FPS then everything is just fine.
Neuromancer said:Sould I concentrate on taking all the little guys out first or work on them and the big guy at the same time?
alr1ghtstart said:get drunk
I heard people who were ready to play it but didn't end up liking it. Pretending anyone said they didn't care at all how broken it was but then it was just too awful to handle is just satire from a webcomic.animlboogy said:A lot of commentary on community responses goes something like this comic does. You see it on GAF all the time too. Certain people fail to realize that groups of thousands of people will always have a range of opinions, even if they're interested in the same hobby or whatever. It's a stupid perspective on the internet.
"Oh, GAF thinks this yesterday but now this today, hur hurrr. Stupid gamers."
f3niks said:I've gotten farther and gotten more enjoyment out of this than the COD:Black Ops campaign. Yeah some of the jokes and things you do are gross but what did people expect from a Duke Nukem game?
BlackDove said:Hmm.
I'm not so sure the Black Ops campaign is a bar of quality, on any stretch of the imagination.
rogue_pigeon said:Has anyone made any entertaining (or at least, comprehensive) play-through videos? I'm curious to see for myself how the game turned out, but I really have no interest in actually playing it (not convinced my PC can even run it either).
It sounds like you and I felt the same way about the game. I feel that all of the critics just wanted to trash it because of its history. In my book a 3/10 is unplayable. There are game breaking bugs and it is technically impossible to actually complete the single player.Combichristoffersen said:I don't think it deserves all the hash reviews, as it's by no means a 3/10 game. Personally I'd give it 6.5/10-7/10, but objectively it should be around a 6/10.
ArjanN said:Found this amusing:
Hellion said:Do we even know that Ep3 exist?
czk said:
IMO Prey, a FPS from a few years ago, is a much better game.
mclem said:Don't forget that it, too, had a similarly tumultuous development. I think it was first announced at around the same time as DNF was - although to be fair, it also wasn't teased every single year from then on!
It was a pretty different situation, though. 3D Realms abandoned Prey not long after announcing Duke Forever and I believe the IP sat around collecting dust for years until Human Head came in and created the Prey that was released. The game was completely different from what 3D Realms had been working on as they designed it from the ground up.mclem said:Don't forget that it, too, had a similarly tumultuous development. I think it was first announced at around the same time as DNF was - although to be fair, it also wasn't teased every single year from then on!
loblaw said:It's been unofficially announced a handful of times.
'06? hot damn do I feel old!JaseC said:It was unofficially announced way back in May '06.
Da DreadLord said:I finished it in about 8 hours I think.
It's not a 'classic' by all means, but I must say I enjoyed it overall.
Graphics were ok, gameplay was ok, humor was good, story.. do we really need a story lol
Prey was indeed better, especially since it used some cool things like walking on walls/ceiling. Also the portals were nicely done.
Something 'inventive' like that was missing from DNF maybe.
Also: hi!
You're in the DNF topic.. of course you doraphier said:'06? hot damn do I feel old!
You are right. The mini duke stuff was nice but somehow I felt that just wasnt enough? Might just be me thoughtedtropy said:I think the Mini-Duke parts were suppose to be DNF's gimmick, and I think they've been some of the funner, more interesting parts. Can't think of too many FPSes that have done anything too similar.
BlackDove said:Hmm.
I'm not so sure the Black Ops campaign is a bar of quality, on any stretch of the imagination.
ThatHurt said:Calling it now.. game of the year.
Just saying.
It certainly gets the "Spirit Award" from meThatHurt said:Calling it now.. game of the year.
Just saying.
Congratulations. Probably the worst part on Come Get Some difficulty for me. Enjoy the rest!Neuromancer said:Beat the Octaking, I'm on the home stretch baby! Wooo!
TheHakku said:Congratulations. Probably the worst part on Come Get Some difficulty for me. Enjoy the rest!
Going to attempt Damn, I'm Good difficulty... eventually. Grabbing all those max Ego boosts is necessary, I'm sure. At least I know now when NOT to have the RPG equipped.
Neuromancer said:It certainly gets the "Spirit Award" from me
Prey probably would have won the Neuromancer Annual Spirit Award when it came out in '06.Zeitgeister said:So Tommy went to the spirit world and back over and over during Prey and DUKE gets the spirit award?
silent rage.
You can accuse Duke Nukem Forever of many things, but you can't say it isn't inventive. If it had been released seven years ago then segments like the desert driving section, with stops along the way to refuel, would have blown us away - as it was it'd be HL2: Episode 2 to wow us first.
Likewise, you can never quite predict what's coming next in Duke Nukem Forever - and sections like the shrunk Duke leaping his way through Duke Burger or the scene in which the crane dangles him in front of the enemy-packed carpark are unpredictable and engaging.
He's disappointed me, sure. He also alarmed my significant other when she caught me melee attacking an alien-impregnated lady with a wazzo pair of norks too. Thing is, despite it all, I still quite like Duke Nukem. You can criticise Duke Nukem Forever until the cows come home, but at a base level the world still needs a low-brow hero that doesn't take the world he exploderises too seriously and keeps a copy of Nuts in his back pocket. Yeah, we've got Bulletstorm now - but Duke was the original.
Duke Nukem Forever hasn't killed off the King - those alien bastards have only temporarily shot up his ride.I'm going to keep on hailing to the king, and hopefully so will Gearbox. I waited fourteen years for Duke Nukem Forever, so I'm willing to wait a few more.
Well, yeahMNC said:Okay guys this just makes me want to play Prey more and more, with you posting about it, and the intro and all...
TURNS OUT IT'S NOT ON STEAM ANYMORE. WHAT.
What is a good game doing in my bad game threadNukeDukem said:what is this prey shit in my Duke Nukem thread
ashley678 said:Does anyone else think more games will start using a similar health system. Where you have to do certain things to increase your health, like interact with things like in this ?
Answer: Nope. Duke is #3 in its second week of release in the UK, behind Zumba Fitness at #1 and Ocarina Remake at #2.Matthew Gallant said:And let's check back in on Monday to see if Duke can even hold up against a remake on a struggling new platform (Zelda).