Neuromancer said:There's a lot of Negative Nancying going on in this thread. What would Duke say if he could see you guys whining?
It's happened several times for me. Hitman: Blood Money demo was the first time I played anything of the series, and I thought it was terrible. A friend had to convince me to try the full game, and I became hooked.DryvBy2 said:I got a question after reading some of the complaints about the demo... have you guys ever played a demo, thought it was the most boring and horrible thing, but when the final game came out, it was incredible? This happens too often for me, especially this generation. It's almost like they put year old demos out that are unfinished at best, but the final product is hardly a reflection of the demo.
Just a thought..
It's definitely happened before.DryvBy2 said:I got a question after reading some of the complaints about the demo... have you guys ever played a demo, thought it was the most boring and horrible thing, but when the final game came out, it was incredible? This happens too often for me, especially this generation. It's almost like they put year old demos out that are unfinished at best, but the final product is hardly a reflection of the demo.
Just a thought..
Wow, really? I thought the original Bioshock made an incredibly strong impression.Bioshock demos disappointed me too. I was hyped for the game, but the demo was a bit disappointing since it was so linear and scripted. Fortunately full game ended being much more open ended.
Seriously? Bulletstorm and Crysis 2 are so far beyond Duke visually it's not even worth making the comparisons.1 - Why is everyone moaning about the graphics? I played both the PS3 and PC versions and neither looked terrible. Probably the worst thing about the graphics was the water effects that just looked like blocks of white / blue when you used the water fountain.... apart from that, I don't see a great difference from the last FPS games I played - Bulletstorm on the PS3 and Crysis on PC. Bottom line, I think it looks way better than Source in Portal 2. I hope they optimise the engine a bit more though - I'm chugging with everything turned on at 1920 res with 2 x SLId GTS 450s
dark10x said:I do kind of agree. The level where you fetch the gas, for instance, is actually very 90s. No direct indication of what you are supposed to do, no way point, just a large open area with a few possible unclear possibilities. You stumble around in the same way you might have in games from that era.
kurtrussell said:1 - Why is everyone moaning about the graphics? I played both the PS3 and PC versions and neither looked terrible. Probably the worst thing about the graphics was the water effects that just looked like blocks of white / blue when you used the water fountain.... apart from that, I don't see a great difference from the last FPS games I played - Bulletstorm on the PS3 and Crysis on PC. Bottom line, I think it looks way better than Source in Portal 2. I hope they optimise the engine a bit more though - I'm chugging with everything turned on at 1920 res with 2 x SLId GTS 450s
kurtrussell said:2 - Wouldn't any gamer who has the most remote interest in Duke buy the BOS edition even if they hate the game? At this stage, it's not about the game, it's about the event,
and that collectors edition looks great, it has a ton of Duke stuff that I'd get use out of - the game is almost a bonus
Plus, it'll increase in value as a piece of gaming history won't it?
3 - What is the deal with Broussard? When all the original 3DRealms stuff was going down, he didn't reference it at all on twitter, instead he just kept tweeting about how much he was winning at poker etc etc. Is he not just a teensy weensy bit POd about the way this has ended for him? Someone stole his baby, and not only is he apparently quite placid about the situation, but also promoting it by actively giving away Xbox 360 Duke3D codes and early access codes over his Twitter. Also, one minute he tweets about the game as if he is just a regular GAF member who doesn't really know what to expect, and the other he speaks as if he has a bunch of insider knowledge about details of the game and how great it is going to be.... wouldn't he at least have access to builds through "industry friends" at Gearbox? Yanno, the same place he's getting all his early access codes he's giving away? But mostly - Broussard: What, why, How, who, and is he even still working on games?
It's certainly a fancy opening sequence, but the demo showed none of the exploration which was the primary thing I was hyped about.dark10x said:Wow, really? I thought the original Bioshock made an incredibly strong impression.
kurtrussell said:Random Duke Musings:
1 - Why is everyone moaning about the graphics? I played both the PS3 and PC versions and neither looked terrible. Probably the worst thing about the graphics was the water effects that just looked like blocks of white / blue when you used the water fountain.... apart from that, I don't see a great difference from the last FPS games I played - Bulletstorm on the PS3 and Crysis on PC. Bottom line, I think it looks way better than Source in Portal 2. I hope they optimise the engine a bit more though - I'm chugging with everything turned on at 1920 res with 2 x SLId GTS 450s
2 - Wouldn't any gamer who has the most remote interest in Duke buy the BOS edition even if they hate the game? At this stage, it's not about the game, it's about the event, and that collectors edition looks great, it has a ton of Duke stuff that I'd get use out of - the game is almost a bonus Plus, it'll increase in value as a piece of gaming history won't it?
3 - What is the deal with Broussard? When all the original 3DRealms stuff was going down, he didn't reference it at all on twitter, instead he just kept tweeting about how much he was winning at poker etc etc. Is he not just a teensy weensy bit POd about the way this has ended for him? Someone stole his baby, and not only is he apparently quite placid about the situation, but also promoting it by actively giving away Xbox 360 Duke3D codes and early access codes over his Twitter. Also, one minute he tweets about the game as if he is just a regular GAF member who doesn't really know what to expect, and the other he speaks as if he has a bunch of insider knowledge about details of the game and how great it is going to be.... wouldn't he at least have access to builds through "industry friends" at Gearbox? Yanno, the same place he's getting all his early access codes he's giving away? But mostly - Broussard: What, why, How, who, and is he even still working on games?
4 - I would pay double the price of the collectors edition if it came with a DVD that contained all the WIP builds of DNF. I feel like I'm playing one interation of the game, but not the 3 or 4 games that were in various states of completion. I'd love to see the 2001 demo build, the early unreal builds and the quake 3 builds too. I (like I imagine most are) will be justifying this purchase as an item of curiosity and historical value - a disc illustrating exactly how we got to this point would be the cherry on the top of the icing on the cake....
I hated the Infamous demo so much that I was thinking about not getting it. I'm glad I bought the game cause it was awesome; However, I don't see how certain things from the DNF demo can be fixed. The two weapon limit and the poor map design. Also the shrink ray seems pointless, even if you shrink enemies they still do normal damage. What's the point of using it? Since there is a weapon limit, why use the shrink ray? It's things like that what really bothers me. It's just something about it that doesn't give me hope for the full game. I will wait till the full game is released to really judge it but I'm not getting the game at release.DryvBy2 said:I got a question after reading some of the complaints about the demo... have you guys ever played a demo, thought it was the most boring and horrible thing, but when the final game came out, it was incredible? This happens too often for me, especially this generation. It's almost like they put year old demos out that are unfinished at best, but the final product is hardly a reflection of the demo.
Just a thought..
Hazanko said:Also the shrink ray seems pointless, even if you shrink enemies they still do normal damage. What's the point of using it? Since there is a weapon limit, why use the shrink ray?
Why is that funny? It is a massive gaming event.Sethos said:It's kinda funny people regard this as some sort of massive gaming event.
Neuromancer said:Why is that funny? It is a massive gaming event.
MjFrancis said:At least with a full selection of weapons you could whip it out when you're bored.
Sectus said:I guess I'm in the minority, but I think the game looks great graphically. I got the demo some hours later so I read everybody saying it looked like shit. Then I played the demo and I got this:
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0312-18-42-01.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0411-23-16-50.jpg
Looks good to me.
Oh ffsSethos said:No, it's a farce coming to an end, that's different.
HAHAHAHHAA You're right it's so funny. Wait what part is funny?Sethos said:It's kinda funny people regard this as some sort of massive gaming event. It's infamous for incompetent developers ( Some may agree / disagree on the specifics of that ), then it's shrugged off to other developers to finish it off in a few months. It'll be forgotten in no time and mentioned whenever someone needs to mock another game for long development times.
jaxpunk said:Can we move on to mocking Episode 3 now?
Yeah, that sounds short sighted. But sadly, that's 3D Realms to blame.Hazanko said:Also the shrink ray seems pointless, even if you shrink enemies they still do normal damage. What's the point of using it? Since there is a weapon limit, why use the shrink ray?
Badabing said:Guys a new trailer was just put out like an hour ago.
Demo aside... this game truly does look fun.
http://gametrailers.com/video/e3-2011-duke-nukem/714735
Getting pumped up again..
You don't even GET that second shot unless you immediately use a cheat code so most probably haven't seen it.Sectus said:I guess I'm in the minority, but I think the game looks great graphically. I got the demo some hours later so I read everybody saying it looked like shit. Then I played the demo and I got this:
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0312-18-42-01.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0411-23-16-50.jpg
Looks good to me.
All the more reason to show it then considering some people are convinced the game looks like crap.dark10x said:You don't even GET that second shot unless you immediately use a cheat code so most probably haven't seen it.
Haha awesomeBadabing said:Guys a new trailer was just put out like an hour ago.
Demo aside... this game truly does look fun.
http://gametrailers.com/video/e3-2011-duke-nukem/714507
Getting pumped up again..
Badabing said:Guys a new trailer was just put out like an hour ago.
Demo aside... this game truly does look fun.
http://gametrailers.com/video/e3-2011-duke-nukem/714507
Getting pumped up again..
The first part of the demo looks pretty good with crisp textures and some nice lighting. The second part looks pretty awful, with horrible low res textures and blocky geometry. When we go inside, I think the graphics improve a bit, and there are some nice specular effects. Really it's just inconsistent: like some areas got an extra art pass and some didn't. Equally some of the effects look absolutely awful (eg. ship spontaneously morphing into wreckage), and some look just fine (eg. the rain and particle effects during the stadium battle). The game is just extremely rough around the edges.Sectus said:I guess I'm in the minority, but I think the game looks great graphically. I got the demo some hours later so I read everybody saying it looked like shit. Then I played the demo and I got this:
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0312-18-42-01.jpg
http://i221.photobucket.com/albums/dd60/TzarSectus/DNF/DukeForeverDemo2011-06-0411-23-16-50.jpg
Looks good to me.
ColdBlooder said:
luka said:Well this thread didn't take long to fall to shit.
If this game came out when it was supposed to, alongside stuff like Quake 4 and Prey, people would have considered it above average. There is no reasonable way Gearbox could have overhauled the engine and remade all of the assets in more modern standards without spending 2-3 more years on it, and that would completely defy the point of finishing this in the first place. So their only option was put together what was done and finally get it out or not release the game at all. I'm glad they did, and people who can't get over their "2011 standards" and appreciate the game for what it is are free to ignore it. This game isn't for you.
It's hardly above criticism, I hated a lot of things about the demo. The 2 weapon limit was terrible. The depth of field was annoying. Some of the animations are hilariously poor, etc.
However I loved the feel of the weapons like the Ripper and the RPG, some of the effects were actually pretty nice (like the rain drenched stadium and the caves), the one-liners are amusing, the "duke-vision" is one of the coolest NVG effects I've ever seen, things blow up and gib in a really satisfying way, and laser trip mines are a blast to play with.
It's clear this game is going to get torn to shreds in the reviews but it would be nice if people were a little more reasonable with their expectations - at least until the final game is out. The demo is nearly a year old and uses assets from, like 2003. The trailers though, look quite decent and a lot of fun.
Mine got dispatched yesterday by HMV UK. Balls Of Steel Edition too (PC). I should be playing by this evening after my work. Cannot wait, despite the slight disappointment that was the demo.GABDEG said:We are preparing these items for dispatch and this portion of your order cannot be cancelled or changed.
I'm getting Duke Nukem Forever delivered to my house guys!