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Sorry, been distracted last couple of days. I'm kinda losing steam right now so I think I'm gonna put this on hold after the current arc, I've got a big exam and am preparing to move countries in a few months so I don't know if I can devote as much time to GMing as I'd like. I'd really like to play a game though at some point, since the time investment is way lower, so if any of you think you'd like to give a go of GMing a game in Dungeon World or a similar system, I'd be up for that.
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Serrick, the fire cats snarl and hiss but back away, the two latecomers fleeing back into the foliage, the one that smacked into you more cautiously retreating. "Uppppppp... upppppp, [not-cats] have gone," it snarls, fur puffed and sparking. "[not-cats] willlllllll... heal. Heaaaaaaaal..."
It swishes its tail and leaps into the undergrowth. You look around and take stock of your situation. You're standing on the branch of a giant tree, on a landscape practically made of giant tree. It's giant trees all the way your eye can see. Incongruously, this branch has a set of wagon tracks on it - they've splintered branches and twigs on its way, scuffing ancient lines of bark and trunk - but, in the middle of this clearing of sorts, they completely vanish. What do you do?
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Waymore, you swing the blackjack as hard as you can and it shatters on the man's skull. He roars, and you feel fear as one giant pa- hand engulfs your head and starts to squeeze. Waymore, what do you do?
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The rest of you are waiting on Waymore's cue, I think. In the meantime, how about you tell me what tracking him and Serrick looks like?