Near/farWhat's the range on your bow?
Near/farWhat's the range on your bow?
"Mei..." she sobs. She may be in Imperial garb, but she seems young, maybe just sixteen or seventeen summers old. You notice her neck is heavily bruised, likely where he grabbed her. "What... what was that? You were... He was... birds?"
What do you do?
"I'll take a look at the machine myself, and see if I can do anything about it's condition. As for these recently endowed dissidents, we'll determine the source of their newfound animal tendencies.""Uh... no, Inquisitor, the tower is not working at present. We were awaiting the supplies to repair it when..." she gestures around the yard. Soldiers are already at work moving the wounded and injured, and dragging the thankfully few bodies off to the small Silencium to await proper rites. "It seems likely these... cretins have taken the parts we require."
"As for your second inquiry, not in so many words," she sighs, "though we know of this lot. They call themselves the "Masqued". A plague upon poor merchants and officials everywhere... recently, they wield the power of beasts, and the manners and thoughts thereof, as well. A rebellion, I'm not sure. They were ordinary bandits and roving gangs, but since they began displaying these powers, they've become more akin to... folk heroes."
"Kentavious?"A soldier opens the door to the tower and the Captain gestures you within. "Inquisitor, the semaphor is not the only device that caravan was carrying parts for. There's someone you should meet..."
Deken, what old acquaintance and rival of yours is out here in the hinterlands, tinkering with things beyond mortal ken with the backing of the Imperium?
Waymore, you've successfully concealed your scent somehow. How did you do it?
I get up and wait for her to climb down the stairs alongside me.
As Thrakdur gets their attention from the tower, I crouch down and start to tail the group, my bow still in hand. I don't get too close, and I stick to brush and trees to avoid visibility. My aim is to get within dashing distance of the group but remain concealed.
Following Thrakdur, I take out the compact. If he misses, I'll reflect light into a couple of bandits, so Waymore can get a better chance at catching them by surprise.
"I'll take a look at the machine myself, and see if I can do anything about it's condition. As for these recently endowed dissidents, we'll determine the source of their newfound animal tendencies."
"Kentavious?"
Full name: Kentavious Caldwell-Pope. Not sure how much you have planned for the character but I can throw out some ideas about him. I'm thinking a very urbane fellow, so him being out in the sticks is a bit of a surprise.
Waymore, the moment they round the corner you dash to the gates and slip through. You shadow the party down to the bottom of the hill near where you first saw the flare. The shambling group of renegades point up at the tower, where you see a figure unsling a mighty bow - even from this distance, you recognise Thrakdur's silhouette. There's a glint of light from something flashy by him.
The woman holds the Lt's sword to his throat, looks up at the tower, then spits on the ground, shoves him forward to the ground, and as one they turn and run into the wilderness.
Did you guys leave the wagons behind?
Ein, Thrakdur, Waymore: what do you do?
She knocks your hands away before you can put your hand on her, and clambers to her feet by herself, staring daggers at you (keep the balance) before making her way to the stairwell. Seeing Thrakdur and Ein, she pauses, but as you make no surprised move towards them she pushes past them and rushes down the stairs.
Serrick, what do you do?
Can I see where the wagon was from where I am?
Let's say this bit of dialogue takes place when we're all back congregating. Also, I love that Thrak's horse is named Horse.
"They even took the damn horses?" I say, exasperated. "I know we have business to handle, but I am NOT walking back to the city. Deken, if you want to handle Imperial business here and investigate what's going on, Thrakdur, Serrick and I ought to follow them while the tracks are fresh and ... ask them nicely to return our mounts."
I mostly went with Horse because I didn't think you guys would let me get away with naming it Rapidash. And then you'd realize that two important aspects of my made up culture were fire and horses and the jig would be up.
They are ~15 bandits (from Jintor's count at the beginning of this struggle), do you think they'd leave the wagons there had they passed by them? That's free loot.
Or maybe you're just changing the events to give them a reason to steal your horse as well; if so, my bad.
Sounds like pursuade, with the leverage that if he doesn't comply you're just going to zonk the door. (Will he be harmed if you forcibly tear open his charms?) Roll!
"Ah! Ahaha- this is brutality, I must protest- ah! Ahem. Captain, pray, release me before our... honoured guest..." he says, coughing a bit and attempting lamely to pat down his robes. "Magister Deken... Bastro... I must say, I didn't quite expect to see you here."
He doesn't seem warmly disposed to you, though he's trying to be... genteel about it. Deken, what do you do?
Deken and Serrick, how does it feel to lose your magic, however temporarily?
Deken and Serrick, how does it feel to lose your magic, however temporarily?
Following the door slam, I peruse the laboratory, looking over the instruments and reagents.
"So what's the plan here? Who is authorizing this research to be conducted at an Imperial Outpost?"
I'm on my way to the gates to ask for help when I feel a pain in my head... and then I'm alone. I can no longer feel, listen or see the things most important to me, and I know there is something missing.
I ask Waymore to go ahead and call them while I stay waiting, and try over and over to communicate with the spirits to no avail. It can't be a coincidence that this happened right after I met them.
Kentavious blinks. "Authorisation? You know as well as I, Bastro, that an accredited Imperial agent has basically unlimited jurisdiction in service of the Empire..."
What spirits are present in this strange and damaged place?
What here is not what it appears to be?
I have a +2
Formless, weak ones; wind gusts throughout the road. Mankind does that to them. There should be at least one great spirit inside the forest, not that it would do me any good as I am now.
On the edge of your mind's eye you call, and they answer; spirits of insect and plant, of bird and beast, wash over you, mere shades of substance. Rotting creatures, flesh insubstantial; skeletal remains, unmoving, inanimate. You feel the bile rise in your throat and you dismiss the invitation with a snap. It is not a good feeling. This land is dying, and you're surprised you didn't feel it sooner.
Far in the distance, at the edge of perception, you can feel life and colour, and heat, and flame...