So, hadn't been able to play for a day, finally came back to playing in the underground town area that was seen in the pre-release streams... Ahhh, so good
Finally got slide, which feels so good to finally have. Those hidden areas just taunted at me the entire time!
I also have to say I rather liked the design of the boss of the area. Found the VA's change in tone from before to after the fight to be pretty well done, too."The Lady"
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Oh, and count me as one of those who really liked Fidget; I see her as the perfect 4th wall-breakin' companion; not too annoying, not too serious. For a flying companion that had a voice that I COULD NOT STAND, you should look at the mascot-monster on the Animated show "Huntix". *shudder* Shrill and over-acted, as if the actor tried way too hard to over-portray the characters supposed personality.
It's wonderful in how this game feels so much like a lost gem of the Sega CD or Saturn Eras. From the graphics, to the atmosphere and characterization and themes. Heck, even the UI feels old-world smart, in the way it uses wonderfully readable text, keeps the shopkeeps on screen while shopping, for example.
Something about playing this, is making me the "Shining" series of games... Maybe it's a mix of Ahrah's design and portrait art, plus the animal-charged character designs...
Glad to hear it Always warms my heart when someone mentions games from that era, because you would have had to be a gamer during that generation to really 'get it'. There was a very different mood in gaming and on television that I honestly think most younger gamers are completely oblivious to. I feel that a certain amount of innocence has been lost.
BTW:
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