I'm working on the Update now actually. I think I've nailed the corrupt save issue, the crashing between maps is a memory leak that I'm tackling now. Both of these have been really tough to debug Thanks for your patience.
In other news, the post mortem has been submitted, and should hopefully be up next week!
Fantastic.
Fantastic.
Thank you so much Dean.
Though I feel now far more horrible I didn't get something good up on Reddit for you at the time.
Just echoing that this is a great read; forwarded it to a few friends. Also snapped up the Silva book off Ebay for a few bucks because it piqued my interest.
I'm at chapter 2. Is there more to the combat? It find it a bit repetitive.
You get new abilities for Fidget throughout the game. However, Dust's combat moves don't change really.
So let's be straight here: This isn't coming to other platforms right?
Not... yet. Believe me when I say I'd love for everyone to have a chance to play the gameNoogy, are you able to comment on the possibility of a future PC release?
So let's be straight here: This isn't coming to other platforms right?
I don't want this to be like the third time I've bought a game on XBLA only for it to come out on Steam six months later.
I'll be straight with you... I am looking at other platforms. I just can't announce anything yet.
In other news, Dust:AET somehow managed a nomination for best indie game! I'm against STIFF and well-deserving competition, but it's just an honor to be recognized: http://www.spike.com/events/video-game-awards-2012-nominees/voting/best-independent-game
I am quite sorry if this has been asked already. Will there be a PC version of Dust?
No problem, I'm hoping to make an announcement soon.
gives me hope you are doing something extra to the game besides working on a patch... of course I could just be reading to much into that. (nor are any surprises necessary)Ironic that I can't watch an awards show that my game is a finalist in because I'm too busy working on said game.
Just got the game on the 360,dont forget its half priced just for 2 days I think...loving it so far...I am guessing those small crouching parts I will get to come back later to crawl in there?
So... Is this coming to PC? I'd rather have it on PC but if it's not I want to get it while it's still on sale tonight.
No problem, I'm hoping to make an announcement soon.
The creator has expressed interest in a PC version, and I recall him posting about wanting to make an announcement on that soon.
EDIT: Of course it was on the same page.
Hot damn, this game is awesome. I am just starting out, but I am impressed with the beautiful art style, cool music, fun combat and great sense of progression. This is the most impressed I have been with the start of a game probably all year.
The only thing I can't seem to get a handle on is when my energy is used up. I thought the white whispy bar (for lack of a better description) is my gauge, yet I will start taking damage from doing a Dust Storm combo for too long even when its full. Yet I can't see any other indicator going down either. I know that white bar goes down slightly when I do the dash move (first skill found), so that has to be the right bar.
Glad you are enjoying it The Energy bar is used up when you evade, and when Fidget throws out a projectile (with B). Holding Y doesn't affect Energy at all, but if you hold it too long you'll knock yourself out.
Basically... tap B, Hold Y, and melee enemies to recharge so you can tap B again.
I'll be straight with you... I am looking at other platforms. I just can't announce anything yet.
Picked this up from the sale last week. Is it a known issue getting kicked to dashboard for no reason? It did it to me right after a boss fight, and it put me just far enough back to my last save where it killed my momentum and I put it down for the night.
Picked this up from the sale last week. Is it a known issue getting kicked to dashboard for no reason? It did it to me right after a boss fight, and it put me just far enough back to my last save where it killed my momentum and I put it down for the night.
The game hard locked my 360 only once so far,very early on, but its been pretty stable since ...just got to chapter 3,great game,although some parts in Mudpot where a little frustrating/annoying because of the way Dust jumps and lands...still missing one black sheep in there but I dont think I will go back...is it normal to still not have anything to climb those green vines yet? got hard all of a sudden in chapter 3,I am level 17 and dying in one area,the ennemy always evades my attack and he keeps spawning zombie type creatures...not sure what to do there,so I think I will go back to the eastern part of the map,there is 3 sidequests I didnt do down there,I didn't even enter the area,still says new on that teleport map with the red dots...
Pretty certain if you skim back when it first hit you will see a good number of people talking about being booted to the dashboard at least once and/or having a hard lock on the system. I recall having both happen at least once. I MIGHT have been booted to the dashboard twice, though I can't remember well enough now.
Noogy may know what causes it now and can give advice on how to limit the occurrence but from the conversations in the thread it doesn't seem there's any particular spot that does it but one of the issues (hard locks or booting to dashboard) happens very commonly when speed running the game. So perhaps going through areas too quickly when exploring can cause issues?
Regardless, there's enough saves around that you rarely lose out on much and it's a great game so even a small set-back shouldn't be too bad.
The floating summoner fellows can be rough depending on how you upgraded. I always focused on magic damage stuff, which is what you need to kill them from what I remember, so it was always fairly easy to shoot out with Fidget and then jump and spin back and forth around those guys. They'd go down quite quickly. And this was on the hardest difficulty so if you're playing on something easier they should go down fairly quickly in that situation. I also explored a ton so I likely leveled up perhaps a bit more than necessary by the time I reached them.
If your magic is low currently then perhaps work on those sidequests and find that last sheep. By then hopefully you can put a couple more points into magic and be good to go from there. I found magic and defense my priorities as I got further in the game. Those two always got capped and HP and attack were what capped my upgrading.
Thanks for the tips...yeah I didn't put anything on Fidget until I had to,I went attack and defense first,then the 3rd one...like I said it's sidequest time now and I will put some points in Fidget...I noticed her electricity attack was doing a bit of damage on the summoner but not enough to kill him fast enough so the whole area was filled with those skinny zombie type creature and the exploding ones can be annoying hehe...
Oh and where is the blacksmith again? I cant seem to find him anymore...somewhere in the Glades or between there and Aurora?
The Blacksmith is on the top of the area on the far-right of the map, I believe. I think the name was Archer's Pass or something like that? Don't recall names too well but it's a large vertical-centric area that also features large statue ruins and such as you climb upwards through the place.
If you've already met the blacksmith once I thought you should always be able to craft by just doing it through the menu. Or is there some quest you have to do for her first?
Wow, it kind of sucks that a patch is coming out within the next month which is way past release and probably past when the majority of players will ever play the game -_-.
I haven't had any more dashboard issues (although I looked around after I posted that and it seems like that was a semi-common complaint at launch), but on my last two major plot sequenceswhen the first line of dialogue comes up it freezes in the middle of the screen (the dialogue text), the character portraits don't appear, and it just doesn't advance. It doesn't freeze the game as I can still pause, pull up the Guide, etc. Toggling the auto-advance dialogue option didn't fix it either time, but the Skip option did, which has had the side effect of me having no idea what is going on right now in the game. Not the biggest deal in the world, but annoying.whatever dialogue occurred after you fought the Lady and the dialogue you get when talking to Cora in the Meadow
Still really enjoying the game overall though.
Guess I was lucky,I had no problem at that part of the fight...used a resurrect stone there though hehe...finally found the vine climbing thing,now a few of the sidequest section of the select area map are 100%...found the last sheep also but for the life of me,I cant find any snowflakes and those red spores...there is an area that I see some on the ground I think but I can't pick them up or anything...also I know why I couldn't kill those summoners fast enough,I wasn't using the Dust Storm with Fidget right,dumb me lol..now it should go better...game is awesome I hope we get a sequel...
I saved just before the point of no return,I have 2 sidequests left,I will try and do those before heading on to the final events...the red spores and snowflakes...I am level 38 now and 18 hours in...really enjoying the game,furries and all
Edit: ok,level 40 now and I still cant find the spores and snowflakes and can't find a proper walkthrough of this nowhere so I am heading into the final fights...
Hey all, to celebrate the 6 month Anniversary of Dust:AET I'm handing out some free codes (XBLA redeemable).
First come first serve!